Best Of
Re: Player Positivity and Accomplishment Thread
Crew number 999.
Gary Seven, and pet people collection complete.



Gary Seven, and pet people collection complete.



Re: Player Positivity and Accomplishment Thread
Number 1000.
Data and Spot.
Took a bit of planning for months to get that to be 1000.


Data and Spot.
Took a bit of planning for months to get that to be 1000.


Re: Discussion about Skirmish Event Notes: Medical Emergency - 04/17/2025
If Sickbay Archer & Porthos are the Continuum Crew we were supposed to be able to "leverage for the Mega", shouldn't they have been added to the Continuum Rewards a few weeks ago?
They are not in the Vault yet. Which does generate curiosity about whether they will added tonight to the new Run. The Mega starts in less than three days.
They are not in the Vault yet. Which does generate curiosity about whether they will added tonight to the new Run. The Mega starts in less than three days.
Re: Discussion about Skirmish Event Notes: Medical Emergency - 04/17/2025
This Mega, the only MED primary golds you'll encounter are:
Sickbay Archer/Porthos - a MED primary card but as a Continuum Mission reward
Buck - MED primary card but a Tuesday pack
Tristan Adams - MED primary but the final week.
Everyone else is SEC/CMD/DIP primary.
Enjoy!
Sickbay Archer/Porthos - a MED primary card but as a Continuum Mission reward
Buck - MED primary card but a Tuesday pack
Tristan Adams - MED primary but the final week.
Everyone else is SEC/CMD/DIP primary.
Enjoy!

2
Re: Do Not Airlock Checklist Thread 4
When I import from 6.48 to 6.51 in the crew tab, row 1046 is blank, when I use the import tab.
I believe that is Marayana. I forgot to copy her into the crew tab. I've got her fixed in 6.52. if you want to fix 6.51 BEFORE SORTING the crew tab highlight the row above and drag the little square on the far right to copy the entire row above to that row. that will pull all the formulas down and fix her.

1
Re: Do Not Airlock Checklist Thread 4
When I import from 6.48 to 6.51 in the crew tab, row 1046 is blank, when I use the import tab.

1
Re: Discussion about Skirmish Event Notes: Medical Emergency - 04/17/2025
Did I miss the mega announcement? I can't seem to find one on the forum or discord...
Re: Do Not Airlock Checklist Thread 4
Attempting to upgrade from 6.48 to 6.51 and get this error message on every attempt, including individual steps in For Troubleshooting:
Exception: Range not found
Exception: Range not found
Re: Discussion about Skirmish Event Notes: Medical Emergency - 04/17/2025
Wasn't there supposed to be a Crew that fits the Mega from Continuum Missions?
Didn't the Roadmap say that?
Did I misread it?

Didn't the Roadmap say that?
Did I misread it?

Re: Total crew allowed?
In my game (the first game, not NG+) the maximum is 9. Ship Command allows me to have 8 crew members + Sarah. My ship has space for 10 crew ...Commercial vessels normally host a crew of 20 to 30 people, including four engineers tomanage the technical side of operations and two to three cooks and stewards in the galley. Most crew members are categorised as seafarers, carrying out tasks in the wheelhouse, on the deck and elsewhere.A modern ship might have a crew ranging from 15 to 25 persons, ensuring that all aspects of navigation and operation are handled efficiently and safely. Regulations can influence crew requirements.
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