Best Of
Re: locked out of fleet 4 days & counting
I'll pass notes to the team regarding this issue. Please inform you Fleetmates to contact customer support if the problem remains the same. LLAP
Re: Thanks WRG for free legend pack
We're so happy to see you enjoyed the pack Captains! We'll keep them coming! LLAP
Re: Dilemma reward change?
STT Community wrote: »Greetings Captains, after talking with the team on Thursday, we got word back that there weren't any changes made to the SR behold rewards, they are currently investigating if there were any changes in that aspect that we didn't plan. On the other hand, we apologize if previous comments / statements were misunderstood, but the general feedback we got was Honor > Replicator rations in any sense or quantity. Today we're meeting with the team again, in order to check the Honor quantity possible increase. LLAP and thank for the feedback.
That may have been the feedback that you passed on to the team, but it was not the feedback that was provided by us. This whole mess stems from a fundamental misunderstanding of what the problem was in the first place. And frankly, I still have no confidence that either you or the dev team actually understand the issue.
Re: Dilemma reward change?
Greetings Captains, after talking with the team on Thursday, we got word back that there weren't any changes made to the SR behold rewards, they are currently investigating if there were any changes in that aspect that we didn't plan. On the other hand, we apologize if previous comments / statements were misunderstood, but the general feedback we got was Honor > Replicator rations in any sense or quantity. Today we're meeting with the team again, in order to check the Honor quantity possible increase. LLAP and thank for the feedback.
Re: glitches/crashes in v10.1.1 (IOS)
Ive been experiencing this on several ios devices. I had sent a feedback ticket..And was told the device i sent the ticket from (lol) was old. They recommended using a desktop. 🤣
Ive then pointed out multiple devices of my own, and all platforms and devices used by fleet mates are experiencing the same. Its still an issue with slow load, delayed skirmish, delayed BB and arena. Blank screens in quarters, gauntlet….
Ive then pointed out multiple devices of my own, and all platforms and devices used by fleet mates are experiencing the same. Its still an issue with slow load, delayed skirmish, delayed BB and arena. Blank screens in quarters, gauntlet….

1
Re: Do you have Vori Defender Chakotay yet? (10 Weeks)
Mirror Cartman wrote: »DavideBooks wrote: »Checking the recent additions to this thread was amusing and educational because until I saw the most recent screenshot posted in here I had completely forgotten about Simon van Gelder, which should tell you how successful I have been thus far in securing a copy
Having spent some time reflecting on the meta subject of making really good cards and then hiding them behind an RNG wall with extremely poor odds, and then on the fact that we have had ample time and a wave of negative feedback and there has been no change, I am forced to conclude that we as a group underestimated the vision the developers had for this entire concept and when I zoom out a bit more it seems to me that the plan is actually working.
They have set this up to where even the most seasoned players cannot get these cards reliably, and also created (most - Admiral Black excluded) the cards to only be good at 5/5 fusion, and then set the RNG to a point where they technically can drop to keep people trying but not high enough to count on them. This was clearly done intentionally to drive sales not in dilithium for extending voyages, but in 5* citations and DYC offers, the premise being to capitalize on that moment of maximum leverage by dangling the really good card in front of the player after they have tried for months and encouraging them to cite the card up because the player knows the second copy is not coming for months.
I think you nailed it. This is to drive DYC. If a player who did a ten or twelve hour voyage each day had odds to get one of the 5* every other month, then people would extend all over the place. But with the odds being one a year, there is no value to extending. But knowing the odds are so low, it is necessary to DYC or cite to have any chance.
At least these voyage-exclusive 1/5 crew will eventually be immortalized without using cash, dilithium, retrievals, or pack luck. I have many other 1/5 crew that will only ever be fused if they happen to appear in four more beGolds where they are the only viable option. It may take years, but they have more hope than most useless crew clogging up the lower decks of my crew quarters… that’s how I’m approaching them now, and it makes them an unexpected bonus instead of a growing frustration.
No, they will keep drip feeding new 5* crew in at a rate so that most players only get them to 1/5, 2/5 or 3/5 before the next drop in, and we have a choice on whether to add a star, or get the newer one at 1/5.
I never have and never will cite a card that drops somewhere {gauntlet/voyages). I made that decision a long time ago. I do not deviate from that. That isn't to say I don't spend elsewhere. I buy packs and dil and give them my cash in other ways, but I can wait forever to complete those crew.
Re: Do you have Vori Defender Chakotay yet? (10 Weeks)
Checking the recent additions to this thread was amusing and educational because until I saw the most recent screenshot posted in here I had completely forgotten about Simon van Gelder, which should tell you how successful I have been thus far in securing a copy
Having spent some time reflecting on the meta subject of making really good cards and then hiding them behind an RNG wall with extremely poor odds, and then on the fact that we have had ample time and a wave of negative feedback and there has been no change, I am forced to conclude that we as a group underestimated the vision the developers had for this entire concept and when I zoom out a bit more it seems to me that the plan is actually working.
They have set this up to where even the most seasoned players cannot get these cards reliably, and also created (most - Admiral Black excluded) the cards to only be good at 5/5 fusion, and then set the RNG to a point where they technically can drop to keep people trying but not high enough to count on them. This was clearly done intentionally to drive sales not in dilithium for extending voyages, but in 5* citations and DYC offers, the premise being to capitalize on that moment of maximum leverage by dangling the really good card in front of the player after they have tried for months and encouraging them to cite the card up because the player knows the second copy is not coming for months.
I think you nailed it. This is to drive DYC. If a player who did a ten or twelve hour voyage each day had odds to get one of the 5* every other month, then people would extend all over the place. But with the odds being one a year, there is no value to extending. But knowing the odds are so low, it is necessary to DYC or cite to have any chance.