Airlocking Thread
Nothing fancy in my situation, I'm mostly f2p, though I have a monthly "card' running most of the time, just not much dil right now after buying my fourth shuttle, and I won't be spending a ton on packs. I'm still finishing regular and weekend cadet challenges, haven't yet done impressively with the gauntlet. I still have plenty of mission to finish, especially rare rewards at elite and epic. Who would you prioritize leveling? Should some be immortalized? I'm still using my high-level cadets for the challenges. As you'll see I have lots of level 1 or not much higher 4*s especially, some 3*s. Some I expect are worth keeping, but some shouldn't be worth keeping even if they are x/4*, no?
I'm at 153/150 slots right now, so who should I send to clean off the space barnacles?
5*
2/5 77 Convergence Day Quark
2/5 70 Assimilated Torres
1/5 63 Shizon
3/5 40 T'Kuvma
1/5 40 Alternate Future Bashir
1/5 36 General Chang
2/5 31 Changeling Founder
4*
1/4 100 Tuvix (I do want to get him to 4/4, if the stars ever align)
1/4 88 RAF Bashir
4/4 86 Disguised Tuvok
4/4 85 Agent Harris
3/4 77 Warship Yar
3/4 76 Young Khan
4/4 74 mirror Tucker
1/4 70 Grand Proxy Neelix
4/4 70 Klingon Quark
3/4 66 Mirror Uhura
1/4 63 1701 Jadzia Dax
2/4 58 Ambassador Sarek
2/4 56 Mirror K'Ehleyr
2/4 53 Captain Q
1/4 53 Mirror Phlox (great for gauntlet medical at least for who I have, no?)
1/4 50 Pel
4/4 40 Captain Sulu
1/4 40 Waitress Ezri
3/4 36 Human Q
1/4 31 Rura Penthe Reed
1/4 30 Holonovel Doctor
3/4 30 Chief O'Brien
1/4 Dr. Toby Russel
3/4 30 Mirror Jennifer Sisko
2/4 23 Lieutenant Valeris
3/4 20 Martia
3/4 20 Warship Chakotay
1/4 16 Edith Keeler
2/4 16 Clairborne Chekov
1/4 15 Danara Pel
2/4 10 Bridge Officer Troi
1/4 10 Dr. David Marcus
1/4 1 Berlinghoff Rasmussen
1/4 1 Commander Barak
1/4 1 Prospero Data
1/4 1 Ambassador Spock
1/4 1 Mirror Garak
2/4 1 T'Mir
1/4 1 Fesek
1/4 1 Marla McGivers
1/4 1 Angel I Riker
2/4 1 Lt. Ash Tyler
3/4 1 First Officer Saru
1/4 1 Captain Janeway
3/4 1 Reinforcements Staments
1/4 1 Prisoner O'Brien
1/4 1 Author Doctor
1/4 1 Katra McCoy
1/4 1 Defiant Commander Worf
1/4 1 Drone Seven of Nine
1/4 1 Assimilated Tuvok
1/4 1 Dr Crusher
1/4 1 Icheb
1/4 1 Kal-if-fee Spock
1/4 1 Captain John Harriman
1/4 1 Blood Oath Jadzia Dax
1/4 1 Commando Shran
1/4 1 Laas
1/4 1 Stranded Odo
1/4 1 Combat Medic Paris
1/4 1 Robin Hood
3*
1/3 1 Combat Medic Paris
3/3 86 Subcommander T'Pol
3/3 80 Sniper Ezri
3/3 76 Holodeck 3 Dr. Brahms
3/3 75 Ensign Vorik
3/3 73 Constable Odo
3/3 70 Maquis Takeover Torres
3/3 70 Lwaxana Troi
3/3 66 Mirror 'Smiler' O'Brien
2/3 60 Writer Jake Sisko
3/3 57 Commando Crusher
3/3 53 Vedek Winn Adami
3/3 50 Sniper Reed
3/3 47 Rescuer Tucker
3/3 45 Klingon Dukat
3/3 40 Acting Nagus Brunt
3/3 40 Lt Commander Nella Daren
3/3 36 Chief Engineer La Forge
3/3 34 Tailor Garak
2/3 30 Senator Cretak
3/3 30 Lt Saavik
2/3 27 Hockey Paris
3/3 25 Commander Kor
3/3 24 Keevan
3/3 24 Temporal Shift Kes
3/3 21 Duelist Barclay
1/3 17 Private S. Money
1/3 8 Dr. Reyga
3/3 20 Ashley Judd, er Robin Lefler
2/3 1 Rishard Castillo
1/3 1 CMO Pulaski
3/3 1 Surgeon Phlox
3/3 1 Captain Dathon
1/3 1 Doctor Selar
1/3 1 B'Etor Duras
1/3 1 Mora Pol
2/3 1 Commander Maddox
1/3 1 Morn
1/3 1 Mara
2/3 1 The Viceroy
1/3 1 First Maje Culluh
1/3 1 Idrin
3/3 1 Dr. Carol Marcus
3/3 1 Prisoner 'Bones' McCoy
3/3 1 Racquetball Bashir
1/3 1 Captain Kasidy Yates
1/3 1 Deanna Troi
3/3 1 Boxer Chakotay
1/3 1 Commander Scott
3/3 1 Commander Chekov
1/3 1 Gilora Rejal
1/3 1 CMO Ogawa
3/3 1 Hugh
2/3 1 Ambassador Fox
2*
2/2 99 Security Chief Worf
2/2 99 Ensign Seska
2/2 99 Enterprise-D Picard
2/2 99 Major Kira
2/2 96 Ensign Pazlar
2/2 96 Nurse Kes
2/2 94 Ensign Sito Jaxa
2/2 91 CMO Crusher
2/2 83 Acting Ensign Crusher
2/2 83 Seven in Blue
2/2 74 Dr Phlox
2/2 58 are we there yet? ...Lt Commander Scott
2/2 50 Promoted Sisko
2/2 46 Ensign Sato
2/2 40 Gaia Odo
2/2 40 Captain Kirk
2/2 30 Lt Commander Data
2/2 30 Persis
2/2 25 Telek R'Mor
2/2 24 Cadet Nog
2/2 23 Recovering Spock
2/2 20 Lt Naomi Wildman
2/2 8 Kathryn Janeway
1/2 1 Glinn Damar
2/2 1 Technician Rom
2/2 1 Away Team Archer
2/2 1 Commander Tucker
1/2 1 Lieutenant Commander Saru
1/2 1 Ensign Ro
1*
CMO 'Bones' McCoy
I'm at 153/150 slots right now, so who should I send to clean off the space barnacles?
5*
2/5 77 Convergence Day Quark
2/5 70 Assimilated Torres
1/5 63 Shizon
3/5 40 T'Kuvma
1/5 40 Alternate Future Bashir
1/5 36 General Chang
2/5 31 Changeling Founder
4*
1/4 100 Tuvix (I do want to get him to 4/4, if the stars ever align)
1/4 88 RAF Bashir
4/4 86 Disguised Tuvok
4/4 85 Agent Harris
3/4 77 Warship Yar
3/4 76 Young Khan
4/4 74 mirror Tucker
1/4 70 Grand Proxy Neelix
4/4 70 Klingon Quark
3/4 66 Mirror Uhura
1/4 63 1701 Jadzia Dax
2/4 58 Ambassador Sarek
2/4 56 Mirror K'Ehleyr
2/4 53 Captain Q
1/4 53 Mirror Phlox (great for gauntlet medical at least for who I have, no?)
1/4 50 Pel
4/4 40 Captain Sulu
1/4 40 Waitress Ezri
3/4 36 Human Q
1/4 31 Rura Penthe Reed
1/4 30 Holonovel Doctor
3/4 30 Chief O'Brien
1/4 Dr. Toby Russel
3/4 30 Mirror Jennifer Sisko
2/4 23 Lieutenant Valeris
3/4 20 Martia
3/4 20 Warship Chakotay
1/4 16 Edith Keeler
2/4 16 Clairborne Chekov
1/4 15 Danara Pel
2/4 10 Bridge Officer Troi
1/4 10 Dr. David Marcus
1/4 1 Berlinghoff Rasmussen
1/4 1 Commander Barak
1/4 1 Prospero Data
1/4 1 Ambassador Spock
1/4 1 Mirror Garak
2/4 1 T'Mir
1/4 1 Fesek
1/4 1 Marla McGivers
1/4 1 Angel I Riker
2/4 1 Lt. Ash Tyler
3/4 1 First Officer Saru
1/4 1 Captain Janeway
3/4 1 Reinforcements Staments
1/4 1 Prisoner O'Brien
1/4 1 Author Doctor
1/4 1 Katra McCoy
1/4 1 Defiant Commander Worf
1/4 1 Drone Seven of Nine
1/4 1 Assimilated Tuvok
1/4 1 Dr Crusher
1/4 1 Icheb
1/4 1 Kal-if-fee Spock
1/4 1 Captain John Harriman
1/4 1 Blood Oath Jadzia Dax
1/4 1 Commando Shran
1/4 1 Laas
1/4 1 Stranded Odo
1/4 1 Combat Medic Paris
1/4 1 Robin Hood
3*
1/3 1 Combat Medic Paris
3/3 86 Subcommander T'Pol
3/3 80 Sniper Ezri
3/3 76 Holodeck 3 Dr. Brahms
3/3 75 Ensign Vorik
3/3 73 Constable Odo
3/3 70 Maquis Takeover Torres
3/3 70 Lwaxana Troi
3/3 66 Mirror 'Smiler' O'Brien
2/3 60 Writer Jake Sisko
3/3 57 Commando Crusher
3/3 53 Vedek Winn Adami
3/3 50 Sniper Reed
3/3 47 Rescuer Tucker
3/3 45 Klingon Dukat
3/3 40 Acting Nagus Brunt
3/3 40 Lt Commander Nella Daren
3/3 36 Chief Engineer La Forge
3/3 34 Tailor Garak
2/3 30 Senator Cretak
3/3 30 Lt Saavik
2/3 27 Hockey Paris
3/3 25 Commander Kor
3/3 24 Keevan
3/3 24 Temporal Shift Kes
3/3 21 Duelist Barclay
1/3 17 Private S. Money
1/3 8 Dr. Reyga
3/3 20 Ashley Judd, er Robin Lefler
2/3 1 Rishard Castillo
1/3 1 CMO Pulaski
3/3 1 Surgeon Phlox
3/3 1 Captain Dathon
1/3 1 Doctor Selar
1/3 1 B'Etor Duras
1/3 1 Mora Pol
2/3 1 Commander Maddox
1/3 1 Morn
1/3 1 Mara
2/3 1 The Viceroy
1/3 1 First Maje Culluh
1/3 1 Idrin
3/3 1 Dr. Carol Marcus
3/3 1 Prisoner 'Bones' McCoy
3/3 1 Racquetball Bashir
1/3 1 Captain Kasidy Yates
1/3 1 Deanna Troi
3/3 1 Boxer Chakotay
1/3 1 Commander Scott
3/3 1 Commander Chekov
1/3 1 Gilora Rejal
1/3 1 CMO Ogawa
3/3 1 Hugh
2/3 1 Ambassador Fox
2*
2/2 99 Security Chief Worf
2/2 99 Ensign Seska
2/2 99 Enterprise-D Picard
2/2 99 Major Kira
2/2 96 Ensign Pazlar
2/2 96 Nurse Kes
2/2 94 Ensign Sito Jaxa
2/2 91 CMO Crusher
2/2 83 Acting Ensign Crusher
2/2 83 Seven in Blue
2/2 74 Dr Phlox
2/2 58 are we there yet? ...Lt Commander Scott
2/2 50 Promoted Sisko
2/2 46 Ensign Sato
2/2 40 Gaia Odo
2/2 40 Captain Kirk
2/2 30 Lt Commander Data
2/2 30 Persis
2/2 25 Telek R'Mor
2/2 24 Cadet Nog
2/2 23 Recovering Spock
2/2 20 Lt Naomi Wildman
2/2 8 Kathryn Janeway
1/2 1 Glinn Damar
2/2 1 Technician Rom
2/2 1 Away Team Archer
2/2 1 Commander Tucker
1/2 1 Lieutenant Commander Saru
1/2 1 Ensign Ro
1*
CMO 'Bones' McCoy
0
Comments
Basically, you need a decent crew for voyages and shuttles. Say at least 8 of the best at level 100. That is 2 for voyages and 6 for shuttles of each skill.
I'd go through your 2 stars, turf who aren't necessary, and leave yourself at least 5 empty slots for new crew and Tuvix.
Archer, Rom, Glinn Damar, Nog, Crusher (Wesley), Scotty, Kirk and Bones need to find another starship. Jake Sisko can join them. Just my two pennorth.
1/3 1 Combat Medic Paris (Isn't he a 4*? Hes a top MED unless you meant hocky paris)?
3/3 86 Subcommander T'Pol (Keep - Sat and Sundays)
3/3 80 Sniper Ezri (Safe to airlock, but you may as well finish her now.)
3/3 76 Holodeck 3 Dr. Brahms
3/3 75 Ensign Vorik (Airlock)
3/3 73 Constable Odo (Keep Sundays)
3/3 70 Maquis Takeover Torres (Keep Sat & Sundays)
3/3 70 Lwaxana Troi (Keep Sat & Sundays)
3/3 66 Mirror 'Smiler' O'Brien (Safe to airlock)
2/3 60 Writer Jake Sisko (Gambler unlocks a node, but otherwise safe to airlock)
3/3 57 Commando Crusher (Safe to airlock)
3/3 53 Vedek Winn Adami (Safe to airlock)
3/3 50 Sniper Reed (Safe to airlock)
3/3 47 Rescuer Tucker (Safe to airlock)
3/3 45 Klingon Dukat (Keep Sundays)
3/3 40 Acting Nagus Brunt (Safe to airlock)
3/3 40 Lt Commander Nella Daren (Safe to airlock)
3/3 36 Chief Engineer La Forge (Safe to airlock)
3/3 34 Tailor Garak (Safe to airlock)
2/3 30 Senator Cretak (Safe to airlock)
3/3 30 Lt Saavik (Sat and Sundays instead of T'pol)
2/3 27 Hockey Paris (Safe to airlock)
3/3 25 Commander Kor
3/3 24 Keevan (Safe to airlock)
3/3 24 Temporal Shift Kes (Nightmare to level! Safe to airlock)
3/3 21 Duelist Barclay (Safe to airlock)
1/3 17 Private S. Money (Keep for Saturdays, unlocks a node on EPIC)
1/3 8 Dr. Reyga (Safe to airlock)
3/3 20 Ashley Judd, er Robin Lefler (Safe to airlock)
2/3 1 Rishard Castillo (Safe to airlock)
1/3 1 CMO Pulaski (Safe to airlock)
3/3 1 Surgeon Phlox (Safe to airlock)
3/3 1 Captain Dathon (Safe to airlock)
1/3 1 Doctor Selar (Safe to airlock)
1/3 1 B'Etor Duras (Keep for fusing into the Duras sisters and quite good Sat & Sundays)
1/3 1 Mora Pol (Safe to airlock)
2/3 1 Commander Maddox (Safe to airlock)
1/3 1 Morn (Safe to airlock, but has Gambler so unlocks a node)
1/3 1 Mara (Safe to airlock)
2/3 1 The Viceroy (Safe to airlock)
1/3 1 First Maje Culluh (Safe to airlock)
1/3 1 Idrin (Safe to airlock)
3/3 1 Dr. Carol Marcus (Safe to airlock)
3/3 1 Prisoner 'Bones' McCoy (Safe to airlock)
3/3 1 Racquetball Bashir (Safe to airlock)
1/3 1 Captain Kasidy Yates (Safe to airlock)
1/3 1 Deanna Troi (Keep - Medical 3* for Saturdays_
3/3 1 Boxer Chakotay (Safe to airlock)
1/3 1 Commander Scott (Safe to airlock)
3/3 1 Commander Chekov (Safe to airlock)
1/3 1 Gilora Rejal (Safe to airlock)
1/3 1 CMO Ogawa (Safe to airlock)
3/3 1 Hugh (Safe to airlock)
2/3 1 Ambassador Fox (Safe to airlock)
Safe to Ditch
- I have to say that all your 2*s under level 30/40 are safe to ditch, no matter what the fuse level and no matter who they are.
With Voyages 1*s and 2*s are not an issue anymore if you want to collect them.
- Ditch CMO "Bones" McCoy ... not needed anymore, if you have him at 100 then cryo asap.
- Your 3*s are a bit of a mess ... I would be open to air locking any 1/3 you currently have if you need space (after taking care of the above two points).
Immediate Action Points & Tips
Here are a couple of tips to organise your crew a bit, get some structure into it:
- No need to airlock any 4*s at present, you have sooo many other options.
- Concentrate on levelling one or two crew to 100 at a time, and only level fully fused crew. I mean, why have crew lounging around at lvl 99? Just spend the trainers and immortalise them, if you ever need to open up one crew slot in a rush then you can by freezing them until you have space to bring them back out (for events or key nodes etc.).
Start with one 2* and 3* at a time. E.g. 3* Odo (cryo when at 100) and 2* A.E. Crusher (Wesley) (cryo when at 100).
You can base your choice on crew that can be cryoed, crew for events or crew that you need for cadet challenges (I'd choose the first 2 categories) ... once you've thinned out your crew a bit (i.e. organised it a bit) then start on some of the 4*s that will boost the overall quality of your crew (e.g. 4* Sulu).
Once you start on 4*s then you can throw in a 2* or 3* that you manage to FF and level them to 100 so that you work on the immortalising crew achievement (and get "free" dil for your effort).
- Sniper Ezri is NOT safe to airlock!! She is one of the 4 skeleton crew to run for 3* Advanced Cadet Missions (the others being Torres, Saavik and L. Troi) ... if you need space you can cryo/airlock all but those 4 and still run all missions with a decent chance of success.
- If you need extra help in deciding who to level/get rid of then check out the pinned Ready Room thread about Crew Cost Breakdown (i.e. how easy is it to level someone to 100 and are their stats worth it to improve my crew).
Here are my suggestions on which of those cadets to keep for the weekly cadet missions, and which to dismiss (but of course, if you like any of the ones I suggest tossing, then there's no need to space all of them, as you can work on leveling and then vaulting them):
2*
2/2 99 Security Chief Worf - KEEP
2/2 99 Ensign Seska - KEEP
2/2 99 Enterprise-D Picard - KEEP
2/2 99 Major Kira - KEEP
2/2 96 Ensign Pazlar - KEEP
2/2 96 Nurse Kes - KEEP
2/2 94 Ensign Sito Jaxa - KEEP
2/2 91 CMO Crusher - KEEP
2/2 83 Acting Ensign Crusher - TOSS
2/2 83 Seven in Blue - KEEP
2/2 74 Dr Phlox - probably TOSS
2/2 58 are we there yet? ...Lt Commander Scott - TOSS
2/2 50 Promoted Sisko - KEEP
2/2 46 Ensign Sato - probably TOSS
2/2 40 Gaia Odo - TOSS
2/2 40 Captain Kirk - KEEP
2/2 30 Lt Commander Data - KEEP
2/2 30 Persis - KEEP
2/2 25 Telek R'Mor - TOSS
2/2 24 Cadet Nog - TOSS
2/2 23 Recovering Spock - probably KEEP
2/2 20 Lt Naomi Wildman - KEEP
2/2 8 Kathryn Janeway - TOSS
1/2 1 Glinn Damar - TOSS
2/2 1 Technician Rom - TOSS
2/2 1 Away Team Archer - TOSS
2/2 1 Commander Tucker - TOSS
1/2 1 Lieutenant Commander Saru - KEEP
1/2 1 Ensign Ro - TOSS
1*
CMO 'Bones' McCoy - TOSS
Also, RaraRacing's points about leveling a couple of crew at a time (and then sending to cryostasis the ones you aren't needing on a regular basis) are suggestions to take to heart.
You don't necessarily need to toss any 3* crew right now, but if you do get the urge, I'd hang on to your 3/3's and of the 1/3's in your roster, Private Money is definitely worth keeping and eventually getting fully fused.
Also, I agree that this post really should have been in the Ready Room sub-forum rather than The Bridge, but too late to do anything about that now, so it is what it is. ;-)
Anyway, good luck!
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
I would keep him, he's much (MUCH!) better than Persis at unlocking the DIP node on "Of Two Evils"
General rules of thumb (although other people have done more extensive analysis than I):
Cadets: female/federation/alien crew are the best. Except for Money, I'd cut anybody who only has one skill or don't fit any of those criteria. Except for crew that are close to immortalizing of course; you can just freeze those.
Do check traits and what missions those unlock (wiki).
4*: I'd keep them all, honestly. There are useless 4* crew, but you'll have slots soon. If you luck into a 4/4, even bad ones will probably help you.
You're absolutely correct ... but I'm talking about if the OP should "toss" a crew member or not ... the OP could level Ezri to 100 and cryo ... once they've obtained all the critical rewards and if they are ever in dire need of crew space Ezri (with the other 3 mentioned) can pass almost all missions on Sat./Sun. (you don't need to crit to get a standard reward) ... the same goes for Seska, Melora and Sito, the 3 skeleton 2* crew that can pass the most cadet missions during the week ... I ran that trio for a month or two while I was levelling and immortalising other (non-essential) crew, then when I finally had space I brought back the other 2*s to crit the final nodes I still had open and am now running the optimal 2* crew (8 - minus Kira, never use her because I always seem to run Elite on Thursday) because I've opened up a ton of crew slots.
That's kinda the nice thing about levelling and immortalising crew instead of air locking those you deem surplus, you can always bring them back.
Personally, I would (and did) put the effort into immortalising all my FF crew, starting with the 2* and 3*s like I mentioned before.
On a side note: I cannot imagine how easy it is to level 2* (and maybe 3*) crew now with Voyages, the extra influx of crew and chrons is massive compared to say, 4 months ago. Therefore, in my opinion there's currently no need to airlock any FF crew.
Here's my detailed view of your 3* crew.
Where I've put event crew, I mean associated crew, 3*s can come in handy for Faction events. I haven't included all crew (e.g. Hugh) but as a general overview.
Basically, keep your FF crew and level those using a system you like (part of an upcoming event, like the crew member etc. etc.).
Most 1/3s you can safely ditch, they'll come around again. That gives you 12 immediate spots.
Final piece of advice ... should you get any portal pulls through the Gauntlet, Events, Daily log-in rewards etc., just leave them in the Time Portal for the time being ... only do a pull once you've immortalised 5-10 crew and have opened up 5-10 slots. This takes a lot of discipline, but it means that you won't have crew in overflow from those sources (they'll still be coming in in droves from Voyages) ... basically air locking 3*+ crew is a waste of resources (dil, money, time, effort etc.) that you have put into the game.
Good luck.
5*
keep your 5*s for now
2/5 77 Convergence Day Quark
2/5 70 Assimilated Torres
1/5 63 Shizon
3/5 40 T'Kuvma
1/5 40 Alternate Future Bashir
1/5 36 General Chang
2/5 31 Changeling Founder
4*
you don't need to dump any 4*s, although you have several who are unnecessary. Some tips, though:
4/4 85 Agent Harris: level to 100, unlock any necessary nodes, then vault
1/4 53 Mirror Phlox: level for gauntlet, if you want to play gauntlet
4/4 40 Captain Sulu: level to 100, unlock any necessary nodes, then vault
3*
You have a bunch of 3s! If you want to immortalize, level and vault these:
3/3 76 Holodeck 3 Dr. Brahms
3/3 75 Ensign Vorik
3/3 66 Mirror 'Smiley' O'Brien
3/3 57 Commando Crusher
3/3 53 Vedek Winn Adami
3/3 50 Sniper Reed
3/3 47 Rescuer Tucker
3/3 45 Klingon Dukat
3/3 40 Acting Nagus Brunt
3/3 40 Lt Commander Nella Daren
3/3 36 Chief Engineer La Forge
3/3 34 Tailor Garak
3/3 25 Commander Kor
3/3 24 Keevan
3/3 24 Temporal Shift Kes (also unlocks a node)
3/3 21 Duelist Barclay
3/3 20 Ashley Judd, er Robin Lefler
3/3 1 Surgeon Phlox
3/3 1 Captain Dathon
3/3 1 Dr. Carol Marcus
3/3 1 Prisoner 'Bones' McCoy
3/3 1 Racquetball Bashir (also not bad for gauntlet and Bashir events)
3/3 1 Boxer Chakotay
3/3 1 Commander Chekov
3/3 1 Hugh
If you want to do weekend missions, level these:
3/3 86 Subcommander T'Pol
3/3 80 Sniper Ezri
3/3 73 Constable Odo
3/3 70 Maquis Takeover Torres
3/3 70 Lwaxana Troi
3/3 30 Lt Saavik
1/3 17 Private S. Money
2*
2/2 99 Security Chief Worf: level and vault to make space- Seska can cover his Fed security most of the time
2/2 99 Ensign Seska
2/2 99 Enterprise-D Picard
2/2 99 Major Kira
2/2 96 Ensign Pazlar
2/2 96 Nurse Kes
2/2 94 Ensign Sito Jaxa
2/2 91 CMO Crusher
2/2 83 Acting Ensign Crusher: level and vault
2/2 83 Seven in Blue: level and vault
1/2 1 Glinn Damar: dump for space
1/2 1 Lieutenant Commander Saru
1/2 1 Ensign Ro: dump for space
1*
CMO 'Bones' McCoy: level and vault