Idea to make mega events feel MEGA again
Webberoni
✭✭✭✭✭
in The Bridge
When mega events were first introduced, they felt special, like a fun, month long grind. Part of that was due to their uniqueness and part of that was due to the massive influx of new characters (inclusion of an existing 4* in each weekly event is a relatively new evolution), and the frantic struggle to find crew space and level up all the new crew that would provide ongoing secondary bonuses.
I have found, however, that these mega events somehow seem less special lately. Mega events are no longer new, so the uniqueness has worn off. The decreased number of new crew (inclusion of an existing 4* crew each event) and the addition of voyages (massive influx of chrons), combine to make leveling new crew much easier than it used to be, both between events and during an event. Though the changes and additions to the game are very positive in general, they have helped make mega events feel like little more than consecutive regular events that share some common secondary event crew. Yes, there may be a plotline woven throughout the 4 events, but by the time the fourth event concludes I can barely remember what the story arc is even about.
An idea I had to help make these mega events feel special again, and to encourage players to play each event more consistently (think twice about going threshold-and-out in the galaxy and skirmish events, or outright skipping certain events), is a mega threshold reward structure that spans the full 4-weeks.
Based on typical events, the current mega threshold rewards will be:
1) galaxy - 130,000
2) faction - 250,000
3) skirmish - 130,000
4) hybrid - 130,000
TOTAL: 640,000
A mega threshold reward structure could look something like this:
- 800,000 = 4* behold
- 900,000 = 4* citation
- 1,000,000 = 5* behold
- 1,250,000 = 5* citation
The amount required for each tier could be increased, and/or the final reward (5* citation) could be a single mega community reward instead.
The rationale is that mega rewards are offered as mega thresholds, requiring mega point totals. For most players, it would take a solid effort in all 4 events within the mega event to clear these mega thresholds. It would give players something to shoot for that spans the entire month the mega event is running, that exceeds the sum of the parts so to speak, when comparing to any other 4-event stretch.
Just my $0.02... would be interested to hear feedback, or other ideas to make megas MEGA again!
I have found, however, that these mega events somehow seem less special lately. Mega events are no longer new, so the uniqueness has worn off. The decreased number of new crew (inclusion of an existing 4* crew each event) and the addition of voyages (massive influx of chrons), combine to make leveling new crew much easier than it used to be, both between events and during an event. Though the changes and additions to the game are very positive in general, they have helped make mega events feel like little more than consecutive regular events that share some common secondary event crew. Yes, there may be a plotline woven throughout the 4 events, but by the time the fourth event concludes I can barely remember what the story arc is even about.
An idea I had to help make these mega events feel special again, and to encourage players to play each event more consistently (think twice about going threshold-and-out in the galaxy and skirmish events, or outright skipping certain events), is a mega threshold reward structure that spans the full 4-weeks.
Based on typical events, the current mega threshold rewards will be:
1) galaxy - 130,000
2) faction - 250,000
3) skirmish - 130,000
4) hybrid - 130,000
TOTAL: 640,000
A mega threshold reward structure could look something like this:
- 800,000 = 4* behold
- 900,000 = 4* citation
- 1,000,000 = 5* behold
- 1,250,000 = 5* citation
The amount required for each tier could be increased, and/or the final reward (5* citation) could be a single mega community reward instead.
The rationale is that mega rewards are offered as mega thresholds, requiring mega point totals. For most players, it would take a solid effort in all 4 events within the mega event to clear these mega thresholds. It would give players something to shoot for that spans the entire month the mega event is running, that exceeds the sum of the parts so to speak, when comparing to any other 4-event stretch.
Just my $0.02... would be interested to hear feedback, or other ideas to make megas MEGA again!
19
Comments
GoT Chief Communications Officer
In general, I view this as a GOOD thing. It allows newer players a chance to fuse up a drop from voyages and reduces the ever-growing crew list.
TBH, I've always wondered why they don't offer twice as many threshold and community rewards as they do... For example, add in another 5* item at 300k, or a 4* citation, for Faction Events... Community rewards, add an event pack 10x at 1.5m VP...
By the way, @Althea Biermont... I'm coming after your 1st place spot in our Gauntlet!
GoT Chief Communications Officer
Certainly an option. However, mega-event cumulative rewards tables (solo or community, or BOTH) are also a great idea I fully support. I know I would be fired up for it.
I am far from truly competing for the top rewards, but in Galaxy, Expedition, and Skirmish events I can at least contribute, plan, ration, and have a reasonable chance to hit the thresholds. Thus far, this does not appear to be true for Faction events. Even with an extra shuttle, using boosts, and setting alarms to make sure I am sending out shuttles every three hours, there just seems to be no way for a new player to compete at Faction events.
I actually do not have a problem with this, I think it is very smart of DB to run Faction events to throw the long-time players and those who spend the most money a bone to reward them. One day I hope to be among that group.
Bringing this back to the idea of making mega events great again, I am generally in favor of this concept, my only input would be to not require consistency every weekend, because then you lose the new players who will know going into the mega event that they have no chance of placing high enough on the Faction portion to even warrant participating, and losing new players will ultimately hinder the potential growth and longevity of the game.
So my proposal would be to slightly modify this idea to allow for players to struggle with one portion of the mega events and still have the ability to "make it up" on other legs. I'm not sure if this was already built into the original poster's idea, but if not I wanted to make sure it was at least addressed.
With my initial idea being a cumulative mega threshold, a player could absolutely choose to go 'all in' on a particular event or two, in order to clear the rewards. More generally, they would be quite achievable for anybody who played all four events competitively (ie: more than just threshold-and-out). I could see the very top reward being a stretch goal for those going all out in all four events, however.
Perhaps the fifth star for the recurring legendary?
I like that idea, like you get a token for every week that you achieve 250K (or whatever sounds good). at the end 4 tokens = 5th Mega 5* Event crew.
Bring it db.
I've always thought of it as just the event's theme, not any promise of exclusivity. Plus, the setting (ie: DS9) and faction (ie: Augments) are two entirely different factors of the event theme, which I didn't think were event meant to be joined into one thing (ie: only augmented characters from the DS9 tv show). I'm sure everybody has their own interpretation though.
The current event is all about the breakup of the Dominion, so it's natural that other factions would come into play to side with the Founders or Jem'Hadar, or to help get them back together, or swoop in while the Dominion is in chaos.
I do agree that an abundance of random, one-event characters doesn't do much to improve the cohesiveness across the 4 events of the mega event.
Captain Level: 95
VIP Level: 12
Unique Crew Immortalized: 525
Collections Completed: Vulcan, Ferengi, Borg, Romulan, Cardassian, Uncommon, Rare, Veteran, Common, Engineered, Physician, Innovator, Inspiring, Diplomat, Jury Rigger, Gauntlet Legends
You're changing the goalposts a bunch of times in one post.
For starters, in the Vulcan/Romulan event, there were 5 new Vulcans (Surak, Kolinahr Spock, Warship Tuvok, Vulcan Wedding T'Pol, Mintakan Troi) vs 3 new Romulans (Vreenak, Keras, Romulan Picard). If they are introducing 8 new characters, a 5/3 split is perfectly reasonable for the a two theme mega, especially if you consider there are far more potential Vulcan characters from canon than Romulans.
Your next argument was that there were only two from DS9 AND Augments. I would counter that there are no other worthy Augments from the DS9 series. They might, eventually, finish off the Jack-Pack, but Sarina Douglas was the only one of them that got any sort of character development and growth. They picked the right one.
As for Dominion event, I'd say wait and see. You've seen half the characters. Ross and Ru'afo correctly lack the Dominion trait, but are clearly tied to the Dominion story lines.
It wouldn’t keep me from using honor to get the 5th star. I have never purchased the double your crew, so there’d be no change for me.
It would encourage me to try to add another star to one of my way too large roster of 5* crew.
Would Taco Tuesday still feel as awesome if every day was Taco Tuesday?
Second Star to the Right - Join Today!
LOL. Odds are you can take it. I can't tell you how many times I've been in first place 4 hours before the end and then forget to logon before the Gauntlet ends to do a final run of crew. It's seems that happens more often than not.
Every day IS Taco Tuesday if you believe in yourself.
Have a look at this mega and the last one. This mega the story goes: the jem'hadar have gone rogue, we've had one event finding them, now one event scouting out their plans, next week is skirmishes so probably battling then and the last week wraps it all up.
The mega before, where the augments joined their new leader was literally the same storyline. They both had about as much happening as a single regular event.
At least with the mirror event and the romulan-vulcan event there was a bit more story with some plot. A lot of people say they hardly read the story, but I do. So be a little more mega in the storylines please :-)
I would say yes, but I am also a taco fiend.
Skirmish events are super boring I don't even watch my ship damage anymore and just click all my attack buttons as they become active.
Galaxy events **tsk tsk** up resources that I could use for leveling crew
Faction events are better but again, just involve sending shuttles every 3 hrs (or shorter with boosts).
There really isn't that much to them to keep my interest sorry... At least with the Mega events there is the free 4/5* but even those I am starting to bore of
This game is more like collecting super rare cards or below for most players.
Event is about grinding all the time and sacrifice our time to get virtual card that we mostly don’t bother too look at them after that. Or if you have enough resources at your disposal you can buy and win this game.
Now, what could make mega event mega? have another picard gate!
That being said, you know that mega event pack they run at the end that has all the characters across the mega? Maybe a pack or so of those in an over arching event structure.