Faction Reputation (please do something)
Wizzdome
✭✭✭
in Make It So!
Hello, I have been playing timelines now long enough to have all of my factions at 100%, and it bugs me when i see faction reputation points in my rewards at the end of a shuttle run. Could you please program in something that when a player has 100% on a faction that they would instead get chronitons or even holo emmiters. Just something that doesn't make the player feel like they are being cheated out of rewards. Now if you plan on raising the bar in the future for faction honor that would be fine until they are 100% again... Other than that it is just a waste to give out faction rep to people who have 100%.
Thanks...
P.S. Can I get some other players out there to agree with this I know I am not the only one with 100% factions...
Thanks...
P.S. Can I get some other players out there to agree with this I know I am not the only one with 100% factions...
13
Comments
Ditto times like.....10,000
https://forum.disruptorbeam.com/stt/discussion/5023/qh-the-oldest-fleet-in-timelines-l91-starbase-daily-targets-met
Being "honored" with a faction means one receives more opportunities to purchase largely overpriced items in the faction store.... meanwhile shuttles are more likely to fail, and even if they don't, they won't pay out basic and common items in significant numbers. And then yes, the salt in the wound... useless rewards like more faction reputation.
I don't have a problem with the idea of a bottleneck, I just wish it was more thoughtfully designed and implemented than this.
Ditto to this ditto
Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
Fun fact: The ships are propelled by bouncy castle technology.
Also after a faction even can we have a decrease in the difficulty to complete a mission for the winning faction? As it is right now is damn lame. If you are farming that faction and happens to be the winner one you will spend the next 3 days with lots of failed shuttles defeating the purpose of the bonus.
unless a large amount of the player base makes this a issue