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Long vs Short Voyages

Someone might have been posted before, but I can't find a thread discussing this.

What is the benefit of long voyages 6+ hours vs running multiple 4 hr voyages in a day?

If I complete 2 4hr voyages a day, I average around 310-400 Chronitons, about 4 - 6 crew, 120 - 200 honor, etc, etc. Does a longer voyage outweigh those numbers, on average, for the same time spent?

Hurry up before those things eat Guy!
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Comments

  • Data1001Data1001 ✭✭✭✭✭
    One benefit of longer Voyages is getting Super-rare crew, which generally aren't going to drop in 4-hour tours.


    Could you please continue the petty bickering? I find it most intriguing.
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  • AcerAcer ✭✭
    The wiki does say that after the third dilemma, the rewards do get progressive better, and that has been my experience also. Chronitons drop in higher amounts, chance of getting super rare crew, plus you have a better chance of getting a more advanced dilemma at the six hour mark.
  • DavideBooksDavideBooks ✭✭✭✭✭
    I run 7 to 9 hour voyages. I generally extend once. I find I get more chronitons, but as important, I get more replicator rations and potential for better crew. My last voyage returned 2 purples. I had 1 the voyage before that. I get an average of 10 a week.
  • Wildstar19Wildstar19 ✭✭✭✭
    I run 7 to 9 hour voyages. I generally extend once. I find I get more chronitons, but as important, I get more replicator rations and potential for better crew. My last voyage returned 2 purples. I had 1 the voyage before that. I get an average of 10 a week.

    Hmmm, I like the idea of getting purples, maybe finally get to FF some of these rotting away, taking up roster space. I might try it out.
    Hurry up before those things eat Guy!
  • Peachtree RexPeachtree Rex ✭✭✭✭✭
    I don't have numbers to back it up, but I believe there are separate tiers of rewards for 0-2 hrs, 2-4 hrs, 4-6 hrs, and 6+ hrs.

    It is possible to get a 4* at an earlier dilemma (certainly at 4hr, unsure a 2hr, I've never seen it), but the odds of a 4* dilemma drop are significantly higher at 6+ hrs.

    Likewise, the recurring rewards (that drop every few minutes). A chron drop in the first few hours will be on the order of 2-5 chrons. At 6+ hrs, it is 15 chrons per drop. Additionally, I've never seen a 4* drop as part of a recurring reward prior to 6 hrs.

    All in all, you're, in general, much better off running your voyages as long as possible based on my experience.
  • Wildstar19Wildstar19 ✭✭✭✭
    I don't have numbers to back it up, but I believe there are separate tiers of rewards for 0-2 hrs, 2-4 hrs, 4-6 hrs, and 6+ hrs.

    It is possible to get a 4* at an earlier dilemma (certainly at 4hr, unsure a 2hr, I've never seen it), but the odds of a 4* dilemma drop are significantly higher at 6+ hrs.

    Likewise, the recurring rewards (that drop every few minutes). A chron drop in the first few hours will be on the order of 2-5 chrons. At 6+ hrs, it is 15 chrons per drop. Additionally, I've never seen a 4* drop as part of a recurring reward prior to 6 hrs.

    All in all, you're, in general, much better off running your voyages as long as possible based on my experience.

    Yeah I tried the extension...problem is it costs 70 dilithium. I can't afford to keep extending my voyages. So I'm just stuck with 4hrs.
    Hurry up before those things eat Guy!
  • Peachtree RexPeachtree Rex ✭✭✭✭✭
    I don't have numbers to back it up, but I believe there are separate tiers of rewards for 0-2 hrs, 2-4 hrs, 4-6 hrs, and 6+ hrs.

    It is possible to get a 4* at an earlier dilemma (certainly at 4hr, unsure a 2hr, I've never seen it), but the odds of a 4* dilemma drop are significantly higher at 6+ hrs.

    Likewise, the recurring rewards (that drop every few minutes). A chron drop in the first few hours will be on the order of 2-5 chrons. At 6+ hrs, it is 15 chrons per drop. Additionally, I've never seen a 4* drop as part of a recurring reward prior to 6 hrs.

    All in all, you're, in general, much better off running your voyages as long as possible based on my experience.

    Yeah I tried the extension...problem is it costs 70 dilithium. I can't afford to keep extending my voyages. So I'm just stuck with 4hrs.

    Oh, I wouldn't recommend DIL-extending voyages. The only scenario I've ever intentionally extended was to get the 20hr achievement.

    However long they "naturally" last is, in my opinion, your most efficient option.
  • RaraRacingRaraRacing ✭✭✭✭✭
    edited August 2018
    I don't have numbers to back it up, but I believe there are separate tiers of rewards for 0-2 hrs, 2-4 hrs, 4-6 hrs, and 6+ hrs.

    It is possible to get a 4* at an earlier dilemma (certainly at 4hr, unsure a 2hr, I've never seen it), but the odds of a 4* dilemma drop are significantly higher at 6+ hrs.

    Likewise, the recurring rewards (that drop every few minutes). A chron drop in the first few hours will be on the order of 2-5 chrons. At 6+ hrs, it is 15 chrons per drop. Additionally, I've never seen a 4* drop as part of a recurring reward prior to 6 hrs.

    All in all, you're, in general, much better off running your voyages as long as possible based on my experience.

    Yeah I tried the extension...problem is it costs 70 dilithium. I can't afford to keep extending my voyages. So I'm just stuck with 4hrs.

    I recently had a 4* drop at 4 hrs, was really surprised, unfortunately already FF for me. So, it does happen., but Like Peachtree Rex says, better not count on it.

    I would not extend a Voyage with Dil unless I forgot about it and it had crew (4*s) on it the I needed (which means it is usually out 7+ hrs). I easily make 6 hrs, but just don't make 8 (only with the right skills) ... I've forgotten about a voyage many times and usually cut my losses. The other day I extended because it had a new 4* and I'd forgotten about it ... at 8 hrs I got a 2* from the dilemma ... more often than not, extending is setting yourself up for a letdown.
    I get Dil in through achievements etc., so it is a very limited resource for me.
  • Wildstar19Wildstar19 ✭✭✭✭
    I get Dil in through achievements etc., so it is a very limited resource for me.[/quote]

    Yeah, me too. I've had a voyage make it to 6hrs a couple of times. guess gotta wait for more Gold crew . . .

    Hurry up before those things eat Guy!
  • How far would your voyages average without extending with dil if you did not recall at 4 hours?
  • DavideBooksDavideBooks ✭✭✭✭✭
    I only did 4 hour voyages until I could regularly hit 6 hours. My average when using top crew is 7 hours. Now I extend several times a week. It is all I use dilithium for. It has helped me bank 15K chronitons and more replicator rations than I need. Also I get one or two purple crew a day. It is worth it to me. For now.
  • Wildstar19Wildstar19 ✭✭✭✭
    Most of mine would last 5.5 hrs. I rarely can make it to 6
    Hurry up before those things eat Guy!
  • DavideBooksDavideBooks ✭✭✭✭✭
    Most of mine would last 5.5 hrs. I rarely can make it to 6

    You will.
  • Matt_DeckerMatt_Decker ✭✭✭✭✭
    As your crew progresses, you'll get better and better at Voyages. I'm now to the point that I can always exceed 6 hours, and hit 8 hours about 50% of the time without extending.

    For awhile, I would extend once with dilithium if I was a few minutes short of hitting the next dilemma as that would allow me to get two dilemmas with a chance for a super rare crew drop. That definitely helped me build up my super rare talent pool better than spending dilithium on crew packs.

    However, now that I've reached a high probability of duplicate super rares dropping, I'm saving dilithium for packs again so that I have a shot at more legendary crew.
    Fleet: Starship Trista
    Captain Level: 95
    VIP Level: 12
    Unique Crew Immortalized: 525
    Collections Completed: Vulcan, Ferengi, Borg, Romulan, Cardassian, Uncommon, Rare, Veteran, Common, Engineered, Physician, Innovator, Inspiring, Diplomat, Jury Rigger, Gauntlet Legends
  • Hey DS - if you are buying a monthly card, it provides daily dil that would cover an extension per day and you could hit 6 hours, but if I were in your gravity boots, I would hold off until you have the crew to get past 6 hrs without an extension. That would justify using dil to get to 8 hrs where I think you will see purple rain more frequently.

    If you don't buy a monthly card, then dil is truly precious and you will do fine to simply run the full 5.5 hours (sometimes SR drop in that last few minutes!) using an alarm to remind you so you don't out n out lose the voyage. My estimable colleagues are probably smarter than I am, and have provided excellent suggestions, but I'm pretty frugal and this is the F2P approach I took when I started out.
  • I believe it's much better to play 6+ hour voyages because 1) Legendary Training Programs 2) Better/more Replicator Rations 3) Possibly but not for sure more Chronitons and 4) the possibility of obtaining one or more Super Rare (Purple) crewman.
    Particularly over the period of this event I have had several Super Rare crew drop, the best case being 3 Crewmen on a single voyage.
  • Wildstar19Wildstar19 ✭✭✭✭
    Hey DS - if you are buying a monthly card, it provides daily dil that would cover an extension per day and you could hit 6 hours, but if I were in your gravity boots, I would hold off until you have the crew to get past 6 hrs without an extension. That would justify using dil to get to 8 hrs where I think you will see purple rain more frequently.

    If you don't buy a monthly card, then dil is truly precious and you will do fine to simply run the full 5.5 hours (sometimes SR drop in that last few minutes!) using an alarm to remind you so you don't out n out lose the voyage. My estimable colleagues are probably smarter than I am, and have provided excellent suggestions, but I'm pretty frugal and this is the F2P approach I took when I started out.

    Yeah I do monthly card, but I save the dil for other stuff.
    Hurry up before those things eat Guy!
  • RaraRacingRaraRacing ✭✭✭✭✭
    edited August 2018

    Yeah, me too. I've had a voyage make it to 6hrs a couple of times. guess gotta wait for more Gold crew . . .

    I make it to 6 hrs using 4* crew and the odd 5* ... you don't really need many/all 5* crew at all. This set-up happens during Faction events when my best crew are out on shuttles.

    My current Voyage (MED/SCI ... ugh) does use 5*s, but they were available to all of us ... Surak, Cornwell, Mirror Picard and the recent Bashir.
    (EDIT: I actually made 8 hrs on this one just now (without extending it) ... 9371/8034/3323/7876/2291/3712 ... the 8 hr dilemma got me 2* Technician Rom ... oh man, I'm really unlucky with 4*s dropping; 1 3*, 4 2*s and no other crew ... 416 chronitons ... worth it? meh).

    The most important aspects are:

    - to get a broad selection of 3/4 or 4/4 crew with 3 skills (I've frozen almost all immortal 2-skill 4* crew) ... the likes of Kes, Sarina, Voq, Princess Jadzia, Prospect Burnham, Human Q will be staples on Voyages.

    - to spread out your skill points efficiently (i.e. don't always pick the top crew on the list for each slot) ... use the Voyage calculator to fine tune ... a rule of thumb is something like 8000/8000/rest 2000 (or so) ... and you'll hit 6 hrs each time ... but you can go 6500/6500/3000 and also hit 6 hrs each time, this last spread is easier if you have lots of immortalised (or 3/4s) 3-skill crew.
  • Peachtree RexPeachtree Rex ✭✭✭✭✭
    edited August 2018
    Hey DS - if you are buying a monthly card, it provides daily dil that would cover an extension per day and you could hit 6 hours, but if I were in your gravity boots, I would hold off until you have the crew to get past 6 hrs without an extension. That would justify using dil to get to 8 hrs where I think you will see purple rain more frequently.

    If you don't buy a monthly card, then dil is truly precious and you will do fine to simply run the full 5.5 hours (sometimes SR drop in that last few minutes!) using an alarm to remind you so you don't out n out lose the voyage. My estimable colleagues are probably smarter than I am, and have provided excellent suggestions, but I'm pretty frugal and this is the F2P approach I took when I started out.

    Yeah I do monthly card, but I save the dil for other stuff.

    The best most efficient ways to spend DIL
    • Shuttle #3
    • Shuttle #4
    • Saving an expired voyage with good rewards
    • Crew slots during a crew slot sale
  • muwoomuwoo ✭✭✭
    I bought the third shuttle because it was cheap but the 4th just seems a bit pricey
  • [7TW] UnkieB[7TW] UnkieB ✭✭✭✭✭
    muwoo wrote: »
    I bought the third shuttle because it was cheap but the 4th just seems a bit pricey

    Pricey, but worth it IMO.
  • DavideBooksDavideBooks ✭✭✭✭✭
    muwoo wrote: »
    I bought the third shuttle because it was cheap but the 4th just seems a bit pricey

    Yes, it is costly. But worth it, especially as a beginner. Even with moderate play, you can put out 3 seta if shuttle runs in a day. An extra shuttle gives three extra returns a day (or more if you run them constantly). Even failed returns will give you trainers and a couple random rewards. I was once in great need of trainers. Now I have so many I can use them as replicator rations (of which I also have an abundance). The shuttle will also help you hit threshold in faction events, even when it is nearly impossible to get top 1000 without paying.

    Personally, I know I should be saving for crew spots, but I like extended voyages. I also see the writing on the wall: before long the purple crew drops will be more and more likely to be ones I have immortalized. At that point, extending won't be as advantageous.
  • Wildstar19Wildstar19 ✭✭✭✭
    Hey DS - if you are buying a monthly card, it provides daily dil that would cover an extension per day and you could hit 6 hours, but if I were in your gravity boots, I would hold off until you have the crew to get past 6 hrs without an extension. That would justify using dil to get to 8 hrs where I think you will see purple rain more frequently.

    If you don't buy a monthly card, then dil is truly precious and you will do fine to simply run the full 5.5 hours (sometimes SR drop in that last few minutes!) using an alarm to remind you so you don't out n out lose the voyage. My estimable colleagues are probably smarter than I am, and have provided excellent suggestions, but I'm pretty frugal and this is the F2P approach I took when I started out.

    Yeah I do monthly card, but I save the dil for other stuff.

    The best most efficient ways to spend DIL
    • Shuttle #3
    • Shuttle #4
    • Saving an expired voyage with good rewards
    • Crew slots during a crew slot sale

    I bought 4 shuttles so long ago I can't remember. Mainly I use the dil for either buying boosters or a 10x premium pack. Depends on how my week's going.
    Hurry up before those things eat Guy!
  • Wildstar19Wildstar19 ✭✭✭✭
    muwoo wrote: »
    I bought the third shuttle because it was cheap but the 4th just seems a bit pricey

    The 4th shuttle is worth every dil. Save 4 it and buy it. It's only to your advantage.
    Hurry up before those things eat Guy!
  • muwoomuwoo ✭✭✭
    muwoo wrote: »
    I bought the third shuttle because it was cheap but the 4th just seems a bit pricey

    The 4th shuttle is worth every dil. Save 4 it and buy it. It's only to your advantage.

    I'll have to check. I send out the shuttles constantly but honestly I've never really paid attention to the rewards you get for completing a mission. The only time I really worry about what a shuttle give me is if I'm looking for medical experiments which I always seem to be short of.
  • Matt_DeckerMatt_Decker ✭✭✭✭✭
    You cannot be competitive on faction events without four shuttles. It is a must.
    Fleet: Starship Trista
    Captain Level: 95
    VIP Level: 12
    Unique Crew Immortalized: 525
    Collections Completed: Vulcan, Ferengi, Borg, Romulan, Cardassian, Uncommon, Rare, Veteran, Common, Engineered, Physician, Innovator, Inspiring, Diplomat, Jury Rigger, Gauntlet Legends
  • AntasilAntasil ✭✭✭✭
    The 4th shuttle is worth the price, trust us.
    Not so much for the regular shuttle rewards, although they help.
    Mainly for Faction and Hybrid events, you can get up to 25% more VP.
    And last but not least: your daily missions are done faster with a 4th shuttle.
  • muwoomuwoo ✭✭✭
    You cannot be competitive on faction events without four shuttles. It is a must.

    I don't typically care about being competitive but I would usually like to get all the rewards. With 4 shuttles can you get all rewards or do you still need to use a bunch of time boosts as well?
  • muwoomuwoo ✭✭✭
    Antasil wrote: »
    The 4th shuttle is worth the price, trust us.
    Not so much for the regular shuttle rewards, although they help.
    Mainly for Faction and Hybrid events, you can get up to 25% more VP.
    And last but not least: your daily missions are done faster with a 4th shuttle.

    I think daily missions are the real reason I even do them. I guess I should pay more attention.
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