Crew slot sale. Thank you.
Mirror Cartman
✭✭✭✭✭
in The Bridge
Crew slot sale, excellent.
Five free crew slots, excellent. Thank you DB.
But look who snuck aboard whilst I was looking elsewhere.
Wesley Crusher #385 and Acting Ensign Crusher #213 off to the disintegration chamber with you, I need the honour.
Five free crew slots, excellent. Thank you DB.
But look who snuck aboard whilst I was looking elsewhere.
Wesley Crusher #385 and Acting Ensign Crusher #213 off to the disintegration chamber with you, I need the honour.
10
Comments
Boom!
I'm know I'm not who you were asking, but I think most people here would agree with me that your 4th shuttle will be a much better investment.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
Seconded.
I find I've got a lot of 3/4 purples from events and I'm airlocking many 1/4 purples as I can't get honor fast enough to clear the 3/4 purples. I've pretty much done all the grey, green, and blue crew do I won't get many easy immortals achievements from now on - I've competed 178,and saved the dil from the 125, 150 and 175 achievements in anticipation of hitting 200 immortalized and getting my final shuttle.
If I choose to go for the extra slots now, will it make my life easier for immortalizing crew in the long run? Will it mean I have more spare crew capacity and so will airlock fewer crew, meaning I can earn dilithium quicker for the 4th shuttle relatively quickly?
I'm also am painfully aware of how the crew slot deal probably won't be repeated until the new year...
With 90 slots, I had to be brutal about space. I airlocked purples left, right and centre just to keep space open. I have a spreadsheet with my own points-based system of usefulness which I consult all the time...
But that 4th shuttle is vital!
4th shuttle. If you buy the crew slots you know what will happen? You'll fill them and you'll be stuck with not enough crew slots. You'll always fill up to the level you have and end up juggling so you might as well juggle at 90 and get that shuttle. I was skeptical at first because it's a lot of dilithium but glad I saved up for it.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
Yes. This is the exact point I frequently make in threads discussing crew slots. If you are always dealing with a "crew slot crisis", then continually buying more slots will not solve your problem. You will eventually have the exact same issue, no matter how many more you buy.
The real solution to that problem is judicious crew management. First of all, freeze any crew you haven't used for 2 weeks. Getting them back out doesn't cost much, if you find that you do need them again. Secondly, realize that you may not be able to keep every new crew that drops for you, especially if they're just going to be taking up space and not contributing to your advancement. 1*, 2* and 3* crew should never be kept unless you have an immediate need for them, or have a lot of empty space and just want to level and freeze them for achievements or collections. 4* crew are useful if they're main cast characters (more likely to show up as event bonus crew), or have good Gauntlet proficiency — but if, for example, they're brand-new from an event and you only have 3/4 stars on them, it may be best to airlock them rather than have them take up precious space (again, unless you've got lots of space to spare). Any of the previous suggestions may be tossed out the window, of course, if you happen to love that particular crew member... I'm a firm believer that personal preference should trump all else (otherwise, why even play the game). For example, I knew I was going to pull event packs until I got Dehner, because I loved her character, and the artwork is good — even though she wouldn't be one of my top crew members (even FF). I didn't care about her stats, I really just wanted her in my roster.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
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