make events worth more after achieving Threshold Rewards
Wizzdome
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Would you please consider giving out honor for going past achievement awards during events???
2
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Respectfully, Captain, Harmon
Are you saying you want to demote squad leaders that stop at thresholds because they aren't continuing to help bring up their squad rank?
Speaking as a Vice Admiral and co-founder of my fleet (Cosmic Knights) I don't really understand the problem. I get it, rations are useful for very low level players, but honestly squad rewards aren't even worth noticing, and as long as the squad leader still has their share available to the remainder of the squad... They're still "technically" helping.
I'm just not seeing your problem, sorry.
You seem to have posted this in the wrong discussion board. There's a separate post entitled "better management for fleet officers" that your message would be better suited for than here. While I agree with where you're coming from in wishing for better ways to manage ones fleet, here your words are getting lost in the fray since they have nothing at all to do with the OP
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And also i might add why is galaxy the only event with community rewards that offers the full 4/4 if threshold is finished. Could it be to encourage everyone to deplete supplies and chrons by getting the 4/4 instead of 3/4 event crew.
Re-run faction events are even worse. I'll generally have both the Tier 4* as well as the Rank-reward 4* already immortal. For re-run galaxy events, I simply build ONE item, in order to collect community rewards. Even with a 5* sitting at 400k VP in a re-run galaxy, I've yet to come across a 5* that's worth investing that many chrons to get. If you put a Killy or a Gary Seven at 400k, I'd burn through my supply of chrons like there was no tomorrow to get them. Grand Nagus Rom, not so much.
The same thing is going to happen in the upcoming 11-28-2019 faction/galaxy hybrid. I have both 4*s in Captain T'Pol and Formal Dress Wesley Crusher fully fused. The re-run tier 5* Commander Kira Nerys is not very appealing: she has the common and boring CMD/DIP/SEC skillset, there's no chance of using her in gauntlet, and in arena her 16 second activation combined with needing the cloak trigger to activate her 400% damage makes her a non-starter for me. I'm not even going to waste time boosts kickstarting in the faction phase. All I'm going to do for this upcoming event is build one item in the galaxy phase, airlock the two 4*s form community rewards, and open my 10-pull once it drops when community rewards goals have been maxed. Unless the TBD Rank 5* is on par with the beta version of Polywater Yar before she got nerfed, I'll enjoy a nice vacation from events for a week.
I agree that more rewards are needed, especially after 130k VP in Galaxy events. I stop there, and I also advise newer players in my fleet to stop at 130k to conserve chrons. Throw in some dilithium, add a gauntlet crate early on and a gauntlet vault later on as we progress after the 130k mark through tiers. The prospect of getting gauntlet crew from an event is appealing to me. Also, you could throw in a 4* citation, and on non-rerun events put a 5* citation in that 400k VP slot and watch how the number of players who complete tiers skyrockets.