Voyages - How much dil do you need
GAWA
✭✭✭
in The Bridge
Hi,
I vaguely remember a thread somewhere on this but it's buried somewhere and I can't find it.
I've reached the stage where I can usually populate the voyage crew with all FF 5* that are pretty diverse so work well. With a bit of luck with the traits and the ship I can also get a starting AM of 2700 - 2800, so 8.5hr voyages without refils are usually possible.
I'm thinking of doing a couple of "big runs" to hoover up some of the 4*'s that fall. I have Jannar at 2/4 and 3 of the others at 1/4. What sort of Dil reserve would you need to get to say the 30 hr mark - which should at least bag a couple of them.
I'm thinking it's probably around 2000 or so.
I vaguely remember a thread somewhere on this but it's buried somewhere and I can't find it.
I've reached the stage where I can usually populate the voyage crew with all FF 5* that are pretty diverse so work well. With a bit of luck with the traits and the ship I can also get a starting AM of 2700 - 2800, so 8.5hr voyages without refils are usually possible.
I'm thinking of doing a couple of "big runs" to hoover up some of the 4*'s that fall. I have Jannar at 2/4 and 3 of the others at 1/4. What sort of Dil reserve would you need to get to say the 30 hr mark - which should at least bag a couple of them.
I'm thinking it's probably around 2000 or so.
0
Comments
This was my big run. I think I spent ~11-12K DIL plus two extension tokens. I did get Ensign Picard but it bugged and I didn't get Guinan. The Clown dilemma also bugged out.
TLDR:
Do not do this with less than 2950 starting AM. The first 48-50 hrs cost the same amount of DIL as the last 22-24 hrs.
The two-parters are pretty easy to get. Since I did this Voyage I've since gotten 1 Jannar, 1 Lucien and 1 or 2 Thot Gor's. I haven't extended since I typically go about 9hrs per Voyage. 1 time I hit 10 on a DIP/SEC Voyage. Only 6 of the crew were FF 5*'s.
You showed much more restraint than I would have. I'll just back away now.
[venting mode off]
Once I get a good Voyage going again, I will extend a few of them maybe 16-22 hours, which was the norm I would run them to get all the Voyage only crew the first time around.
At my golf club starter booth... just crop out the tees...