Do OR shuttles not qualify for Boosts for either skill anymore?
[SSR] GTMET
✭✭✭✭✭
in The Bridge
I swore that in the past as long as the skill you are boosting showed up on the shuttle slot in either AND or OR position, then that boost would count for the crew. it now seems that I am only getting the OR boost when the crew actually uses that skill.
i.e. Sci OR Sec if I put Falcon in, but put on a science boost, he isn't getting the boost. Is this new? or have I just not noticed since there were so many AND nodes before?
i.e. Sci OR Sec if I put Falcon in, but put on a science boost, he isn't getting the boost. Is this new? or have I just not noticed since there were so many AND nodes before?
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It is a change to the forumla for on screen percentage, but I'm not sure when it was made as I haven't tested recently.
This was another of the theories I had about shuttle failures, that the server actually applied the boost to that characters skill before doing the and/or calculation and not to the slot after the and/or calc (as used to be the on screen percent). But testing boosts is pretty hard to do to have gotten any concrete data before.
Let's say you chose a blue SCI boost. Great! Now that's +250 SCI to Falcon's skills. So now he has 1353 SEC and 250 SCI. Times the 2x bonus for being event crew, so he now has 2706 SEC, and 500 SCI. Ok, so it's an OR seat. So the game will pick the higher skill value of the two. 2706 SEC. Did the blue SCI boost increase your odds of success? Nope!
¯\_(ツ)_/¯
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Mirror data 1301 eng and 682 sci
Prophet at 1402 dip and 1134 sec
Prophet is in a dip or sec slot and getting 24% (1402 skill) normally, 27% with a sec boost (1834 if only added to sec) and 30% with a dip boost (2102). This makes sense if it adds to the skill of the boost
Now consider an eng and sci slot for mirror data. Unboosted he is at 1472x2=2943, boosting eng skill he should logically be at 2*((1301+700) + 682/4) or 4343. Boosting sci at 2*((682+700) + 1301/4) or 3415. Yet the percents are 32,44,44. If only the skill total of the boost was impacted the third data scenario would be in between the first two.
(edited for Clifford's corrections)
That is true. The fact they added to the slot equally for a lower skill being boosted was on my list of potential differences between on-screen and server and I had been adjusting to only boost higher skills if I could.
I used a more nuanced example to have the lower skill in the OR be close enough to the higher skill that a boost could cause it to be overtaken, it still consistent with what GTMET posted.
The common understanding was that if you put the Prophet in a DIP or SEC slot and used either a DIP or SEC boost the result would be the same (the 30% shown above, not the 27 for the SEC case). At some point that changed to a more logical approach of adding to the actual skill (not the whole slot).
It still is using the adding to the whole slot for and shuttles. So there are two different approaches for skill boosts being used now on the displayed percentages.
Why would we need to make such an assumption? Why wouldn't we be able to trust DB at face value?
/sarcasm
Ok, I feel bad for being that cronut here, but there are a few flaws in your math, and I'd like to clarify them-
First, according to the wiki, gold skill boosts are +700, not +750. Easy mistake to make.
Second, this is an event shuttle where variants of Data are 2x bonus crew.
So unboosted, his skills are 2602 ENG, and 1364 SCI. Unboosted, he is 2944 in that slot.
With an ENG boost, he should be 2[(1301+700) + (682/4)] or 4,344.
With a SCI boost, he should be 2[(682+700) + (1301/4)] or 3,414.
Doesn't change the conclusions, really, I'm just pedantic.
Exactly.... any idea when this changed? Was it announced anywhere?
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
Should have had that cup of coffee an half an hour before posting instead of right after. For some reason I had 750 in my head. The data was being bonus I can add in as well, but the three data examples were already just relevant comparatively to each other, since the prophet shuttles have one few slot.
Part of why I used an example for the or where you had both skills but at different levels. In the or slot its boosting the skill matching the boost, could be the lower skill or higher skill. In the and slot its boosting the whole slot (or basically the higher skill), regardless of the skill boost used.
Well, your example makes perfect sense, and I don't have an issue with the lower skill being boosted in that case. I was just responding to the OP's example.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
Even non existent skills are still boosted now, they just are boosted from a starting point of 0 so they don't typically become the better skill for crew. You can toss ensign seska in a ENG or CMD seat on a 4 seater. She is at 16% (364 eng) unboosted on a 4k event shuttle. Add a gold eng boost and 21% (1064 eng). Add a gold cmd boost and 19% (700 cmd). So it still boosts a non existent skill now, just that it gives that skill a value of 0 or close to 0 (might be a non displayed small value it adds to).
No crew
Existing crew
Thanks for picking that up, I thought I was losing my mind when I was selecting crew.
However, when I load this shuttle up, same thing should happen, except now the boosts yield different displayed %s...... what the hell is going on here....