It would be great if the displayed shuttle success percentages got fixed...
[TFA] Celeres
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in The Bridge
Topic.
First Officer - Task Force April
Squadron Leader - [TFA] Bateson’s Bulldogs
Squadron Leader - [TFA] Bateson’s Bulldogs
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Yeah, like this catchy song "what the dots mean under the missions", that 's played all day long...
Yeah, this. I'm definitely seeing bonuses supposedly applied in skill mismatch situations, but the display percentages are also generally higher than the effective rate. RNG itself isn't the problem; it's more like being told you're rolling a d12 when you're really rolling a d6, and you need a 5 to save.
Squadron Leader - [TFA] Bateson’s Bulldogs
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4 wins 47,46%
3 wins 38,88%
2 wins 11,95%
1 wins 1,63%
0 wins 0,08%
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And just now, i got a 3/4 fail...also at 90-95%...
But the system works great! Do not doubt the system!
But Brutus is an honorable man...
These are, of cource, just ancedontal observations. The odds seem fine to me...I've had streaks of unlikely failures in the past, but not regularly enough to be concerned. Since people are complaining about it during every faction event though, I am curious. I'll start recording my own data after the event ends, and I'll even send out low percentage shuttles to see if the probabilities are reliable on that end too.
It just requires a little foresight when sending out shuttles thats all.
Sure its annoying when they fail but I just keep sending them out anyways.
Jim
What kind of discrepancy is it? Not calcing the second skill correctly?
The boost to the secondary stat should provide less of an impact to the percentage displayed than the primary, However the percentages displayed in game are equal no matter where you apply it.
That makes some real sense of why some folks don't see a discrepancy and others do. I go out of my way to only boost the primary skill as much as possible and I think that's why I've had the success that I have.
that's correct, because for them, statistics and probabilities are synonyms.
4 times 98,00%
4 wins 92,24%
3 wins 7,53%
2 win 0,23%
1 wins 0,00%
0 wins 0,00%
4 times 90,00%
4 wins 65,61%
3 wins 29,16%
2 win 4,86%
1 wins 0,36%
0 wins 0,01%
4 times 80,00%
4 wins 40,96%
3 wins 40,96%
2 win 15,36%
1 wins 2,56%
0 wins 0,16%
so your chance for 4 wins in a row is 40,96% if all your shuttles have a win chance of 80%
well...with 90% chance...I successfully managed to hit the 29% odds every single time...and the 0.36% at least 4 times...damn, i'm lucky!
Remember, this is artificial RNG, the "laws" regarding real RNG such as actual, physical dice don't apply here. Code can have flawed / bugged algorithms, dice can't.
Also, yes the display needs to show the real value. The formula used for the shuttles is known and documented and has been proven to result in significantly different figures than what is shown on shuttle screen. It needs to be fixed.
Past results aren't an indication of future performance.
If shuttle percent is 90%, then 9 people who does the shuttle will succeed and 1 will fail.
If 30,000 people are doing a 90% shuttle, then at least 3,000 shuttles will fail.
The percent doesn't apply just to you. It applies to the entire player base who are sending out shuttles. Which is why you can fail a 99% shuttle.
If 30,000 are doing a 99% shuttle, at least 300 players will fail. Sometimes, that player is you.
That is how I look at it. It takes away some of the pain when I fail a shuttle lol
The T'Kuvma shuttle has failed the last three missions, now the rot has spread.
If I didn't need to farm Bajoran items anyway if just quit right now. For the entire weekend.