Are "AND" shuttles still broken?
Cpt. Caveman
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in The Bridge
I could not find the old thread that had hundreds of comments on this being a problem. But, just noticed this DIP / CMD shuttle giving my Killy ( CMD only ) a better chance than Shras ( higher DIP + CMD )
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But wouldn't Killy be (.25)(1294) = 323 ?
The display is what the formula is supposed to be, highest score plus 25% the lower stat. We know it was calculating as you suggested, first plus 25% the second. We think they have fixed it, but still have no confirmation that the displayed and calculated rates are the same
Which suggests that the AND has been fixed.
It always DISPLAYED correctly, it was the back end calculation that was wrong
Killy would be 1294...highest stat, not order, is what should get the full bonus if everything works as announced.
Thanks, guess I didn't understand that until now.
Ah, must admit I have been ignoring the order for so long I had forgotten that.
Basically the 2VP missions you go back to do will show % chance of success lower and duration higher than what they actually are. I haven't bothered to pay close attention to this for a while since that thread and at least one other raising the issue got no official response.
If that bug still exists it would at least confirm that the % displayed is not necessarily the % used to calculate success on the server, and give us as players cause to question whether the AND bug was actually fixed.
I made sure to pick crew whose highest stat was the first skill listed on the shuttle slot, with the exception of the Diseased Changling Founder and Dominion Dukat, since the primary and secondary stats are close together and I had no one else to fill in those slots. I know this is anecdotal, but I didn't want to take any chances with getting a character I wanted. I'll see what those middle VP levels look like next faction event if I assume the bug still exists.
I didn't have issues for a few events prior to Captain's Oath.
The problem arises when you have a bonus crew that only fits the reverse which would be fine if it calculated the way the displayed rate shows and how we were told should work but ends up failing way more than you would think. In this situation, you have to carefully consider to use a non bonus crew that fits better and has no bonus or to go ahead and use the bonus crew and hope for the best. It would be much better to know the truth IMHO.
Bonus or not, assuming the AND bug has not been fixed requires a little math on our parts. If a non-bonus crew with skills in the correct order can still beat a bonus crew loaded backwards with a 2x or 3x bonus, so be it...whatever it takes to maximize the true success chance.
In last week’s event, if a SEC/DIP slot came up and I only had, say, Kortar and Weyoun 4 left, the math would look like this (using all starbase/collection bonuses I have):
Kortar - 1342+0.25*448=1454
Weyoun 4 - (325*2)+0.25*(704*2)=1002
Kortar is the better choice even without a bonus. If it were Kortar vs. Commando Shran, however, Shran’s total would be (353*3)+0.25*(734*3)=1609.5 and therefore he would be the better choice over Kortar.