Gauntlet going up against ONLY CareTaker
DavidF95
✭✭
in The Bridge
I have the Care Take, but only one. It appears I need 5. Every match today has been against the CareTaker. Crazy.
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THAT is the part of The Gauntlet I find frustrating, as past "success" greatly increases the snowball effect for future success. We as players have no control whatsoever over if we win a Gauntlet legend, and yet you pretty much NEED a Gauntlet legend to do well in the future.
similar to arena .. everything carbon/copy ... only way to compete is to also have carbon copy, which just perpetuates the issue further ..
*sigh*
And even then, you are likely to lose. When my Surak goes against another Surak mine gets kicked in the robes
caretaker can **tsk tsk** it
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It's like the changeover from Caretaker to Armus turned Banjo Man from a nuisance to a raid boss.
----EDIT----
And if this entire process has taught me anything it is that should RNGesus grant me multiple copies of Armus, I will not fuse them and instead FE every copy, and then when he rotates out I'll just bring an Armus army so I'll have multiple copies to get around refreshing.
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I would say yes. They would be used every 4 hours
Agreed. I can't remember the last time I had a Gauntlet round that DIDN'T have at least one of his three featured skills. Having four of him would be tantamount to legal cheating, at least based on my observations.
That is kind of the point I was trying to make earlier. I can only speak for myself, but I have none of those crew. I am really determined to win at least one Armus so that I will be more viable in The Gauntlet going forward, but it is a very steep hill to climb because if you don't already have Surak, Banjo Man, Two gun Picard, Guinan, etc, it is that much more difficult to win enough to earn Armus. This is the snowball effect to which I was referring earlier.
The Gauntlet feels like a mirror of modern banking. If you are a "have" the system is set up to ensure you continue to win, if you are a "have not" there is a slim chance you can become upwardly mobile, but more likely the system itself will hold you down and no amount of skill, training. or effort will make any measurable difference.
That is kind of the point I was trying to make earlier. I can only speak for myself, but I have none of those crew. I am really determined to win at least one Armus so that I will be more viable in The Gauntlet going forward, but it is a very steep hill to climb because if you don't already have Surak, Banjo Man, Two gun Picard, Guinan, etc, it is that much more difficult to win enough to earn Armus. This is the snowball effect to which I was referring earlier.
The Gauntlet feels like a mirror of modern banking. If you are a "have" the system is set up to ensure you continue to win, if you are a "have not" there is a slim chance you can become upwardly mobile, but more likely the system itself will hold you down and no amount of skill, training. or effort will make any measurable difference.[/quote]
Yes, it's definitely "haves" vs "have nots". I started playing in the Gauntlet from its Day 1, and didn't "win" a special card until 2 months ago. No matter what other cards u use, unless u have the top performers or unlimited merits/dilithium, u can't compete. I averaged finishes around rank 60 until i got the Caretaker. Now i can compete for top 30 or so, which makes it more palatable.
This is what I am thinking. Instead of fusing them together, keep them separate. Granted my Caretaker has only been fused once, making him a 2 star. But he would have been for more valuable as 2 1 star Caretakers than 1 2 star caretaker.
When you stack onto this a 45% picard crit bonus the gauntlet gets tiring pretty quickly
Jim, you’ve pointed out a critical contradiction to the unhappiness about the Gauntlet. The most annoying gauntlet walls have come from a variety of sources:
-Mirror Picard and Surak were Mega recurring 5* characters
-Locutus, Guinan, and Banjoman are all hard-to-obtain Gauntlet special crew
-Mirror Phlox (who seems to not be around much anymore) is a regular portal pool resident
I recall a few complaints about others (Gangster Spock, for example), but these six are the ones most complained about over time. Why don’t we hear about walls of other characters? Because they are harder to get. If Revolutionary Damar, Gary Seven, Captain Bev, and however many other Gauntlet monsters are out there were easy to obtain, it wouldn’t make the Gauntlet experience better...it would just lead to more walls as people optimize crew selection to fit traits.
Higher drop rates for Gauntlet specials (or special portal packs or Honor Hall listings for former special characters) would make the problem worse, not better. Introducing more crew that can go toe-to-toe with the current Gauntlet powerhouses just means the Gauntlet gets reduced to a coin flip (more so than it already is). Perhaps that idea for positive and negative traits from a while back can help introduce more strategy; anything else will flatten out scores, shorten streaks, and make everyone generally unhappy.
How about this: Game computes your top 50 gauntlet characters under each day’s skill/trait bonuses, then pulls 5 at random from those every 4 hours for you to play. Those with power crew and/or deep benches thus get a statistical edge but don’t automatically create walls for everyone else. Tune 50 down to smaller number if favoring power crew is the intent. Even a pool of 10 would force it to mix up a bit.
That is absolutely brilliant.