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3 Seat Shuttles

I just loaded 5 3-seat shuttles for the Borg faction. Is this the highest ever in an event?

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  • DScottHewittDScottHewitt ✭✭✭✭✭
    I just loaded 5 3-seat shuttles for the Borg faction. Is this the highest ever in an event?

    I'm definitely seeing three seaters the time.
    "The truth is like a lion; you don't have to defend it. Let it loose; it will defend itself."
  • DScottHewittDScottHewitt ✭✭✭✭✭
    I just had five in a row pop, too. And then a four seater broke the streak.
    "The truth is like a lion; you don't have to defend it. Let it loose; it will defend itself."
  • A welcome change! Now there's some strategy involved to pick the right 3 seater missions.
  • Althea BiermontAlthea Biermont ✭✭✭✭✭
    I just had five in a row pop, too. And then a four seater broke the streak.


    Each faction has 5 of the 3-seat shuttles, 2 of the 4-seat shuttles and 1 of the 5-seat shuttles
  • DScottHewittDScottHewitt ✭✭✭✭✭
    I just had five in a row pop, too. And then a four seater broke the streak.


    Each faction has 5 of the 3-seat shuttles, 2 of the 4-seat shuttles and 1 of the 5-seat shuttles

    So the four seater was mandatory. Thanx.
    "The truth is like a lion; you don't have to defend it. Let it loose; it will defend itself."
  • 5000 Quatloos5000 Quatloos ✭✭✭✭✭
    A big thank you to whoever at DB made the decision on the 3 seat shuttles. That makes this a much more pleasant event.

    And how!

    Here are some records for Faction phases going back to last July. Shown are # of 3-seat missions , # total missions, and % 3-seaters:

    7.26 - Mistress of the Mirror - 4/16 (25%)
    8.9 - An Even Field - 6/24 (25%)
    8.23 - Life, Liberty... - 7/24 (29%)
    8.30 - Education is Power - 3/24 (13%)
    9.6 - Changeling in Time - 4/18 (22%)
    9.27 - Ready to Rumble - 6/24 (25%)
    10.4 - Pygmalion - 0/18 (0%)
    10.18 - What is a Man - 8/24 (33%)
    11.1 - Captain's Oath - 4/20 (20%)
    11.15 - Peldor Joi - 6/24 (25%)
    11.19 - Children of Apollo - 4/16 (25%)
    12.13 - Silent Night - 0/18 (0%)
    12.27 - Joy to the World - 6/24 (25%)
    1.10 - New Lease - 6/24 (25%)
    1.17 - Prove One's Self - 10/16 (63%)
    Accepted. Mark them, Galt.
  • Yup, more 3 seat shuttles is a good thing.

    Of course, that also means people with a large crew benefit greatly from using shuttle rentals.

    They need to put value in the 4 and 5 seat shuttles, like 3/4 or 4/5 being all the same skill to offset the opportunity cost vs 3 seat shuttles.
    Captain Bubble Bobble
  • ChaoticDNA wrote: »
    Yup, more 3 seat shuttles is a good thing.

    Of course, that also means people with a large crew benefit greatly from using shuttle rentals.

    They need to put value in the 4 and 5 seat shuttles, like 3/4 or 4/5 being all the same skill to offset the opportunity cost vs 3 seat shuttles.

    3/4 single stat boost does not beat a 2/3 boost. Never saw a 4/4 or 4/5 same stat boost to test against a 2/3 boost though.

    Trouble is getting 4 high level crew for the same stat (while also stocking other shuttles).

    So from that respect, not sure 4 or 5 node shuttles could ever beat a 3 node shuttle.
  • It only saves some merits. I do not have any more good event crew, so launching extra shuttles is pointless. Two two seaters per faction could help...
  • 3/4 single stat boost does not beat a 2/3 boost. Never saw a 4/4 or 4/5 same stat boost to test against a 2/3 boost though.

    Trouble is getting 4 high level crew for the same stat (while also stocking other shuttles).

    So from that respect, not sure 4 or 5 node shuttles could ever beat a 3 node shuttle.

    Interesting. Guess that really raises the question of why even bother creating 5 seat shuttles in the first place.
    Captain Bubble Bobble
  • Guest  wrote: »
    2rm0b6.jpg



    I'm sorry, I couldn't resist. I'll go back to my corner now.

    One of the reasons why I love Sir Patrick Stewart OBE as an actor and Picard as my favorite Captain. He could pour on the emotion when he needed to but it never felt forced.
  • 5 seat shuttles are for those who don't earn enough merits in the Gauntlet.
  • DavideBooksDavideBooks ✭✭✭✭✭
    I think they put in more three-seaters in the Hope's that more people would buy extra shuttles.
  • Bylo BandBylo Band ✭✭✭✭✭
    I think the following could be an interesting idea for 5-seaters:

    FACTION A

    Mission 1: Com or Med, Sec or Med, Dip or Med, Eng or Med, Sci or Med.
    Mission 2: Com or Sci, Sec or Sci, Dip or Sci, Eng or Sci, Med or Sci.
    Mission 3: Com or Dip, Sec or Dip, Eng or Dip, Sci or Dip, Med or Dip.
    Mission 4: Com or Sec, Dip or Sec, Eng or Sec, Sci or Sec, Med or Sec.
    Mission 5: Sec or Com, Dip or Com, Eng or Com, Sci or Com, Med or Com.
    Missions 6-8: Various 3 and 4 seaters with pretty tough AND combinations.

    In this example, you could load shuttle 1 with five Med crew, slap a med boost on it, and be G2G. Repeat for the others. OR you could send out the 3 and 4 seaters as per usual. I think that strikes a pretty good balance between having event crew and having a deep bench, so in theory everyone can strategize to fit their situation without anybody feeling squeezed out.
  • 5000 Quatloos5000 Quatloos ✭✭✭✭✭
    ByloBand wrote: »
    I think the following could be an interesting idea for 5-seaters:

    FACTION A

    Mission 1: Com or Med, Sec or Med, Dip or Med, Eng or Med, Sci or Med.
    Mission 2: Com or Sci, Sec or Sci, Dip or Sci, Eng or Sci, Med or Sci.
    Mission 3: Com or Dip, Sec or Dip, Eng or Dip, Sci or Dip, Med or Dip.
    Mission 4: Com or Sec, Dip or Sec, Eng or Sec, Sci or Sec, Med or Sec.
    Mission 5: Sec or Com, Dip or Com, Eng or Com, Sci or Com, Med or Com.
    Missions 6-8: Various 3 and 4 seaters with pretty tough AND combinations.

    In this example, you could load shuttle 1 with five Med crew, slap a med boost on it, and be G2G. Repeat for the others. OR you could send out the 3 and 4 seaters as per usual. I think that strikes a pretty good balance between having event crew and having a deep bench, so in theory everyone can strategize to fit their situation without anybody feeling squeezed out.

    I love all the wild cards, great idea. The challenge is, they'd still have to be bonus crew - even the few top base cards, FF, only come in somewhere around 1500-1700 skill points if used single skill, which is the bottom of the barrel compared with even weak 2x bonused event crew using any number of their skill/skill pair combos. Strong garden variety non-bonused might come in 1100-1300 FF, which normally wouldn't be very competitive event material (single-skill). If 2x bonused though, that turns around.

    So possibly an interesting option for a mega faction with tons of bonus crew like the Hologram or Pilot ones, or Captain's Oath XII, ...

    Accepted. Mark them, Galt.
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