Froze a character after putting them in Gauntlet
Chemtrekker
✭✭
OK, this is my own stupid user error as a bug, but I thought I'd mention it. Last night I put Doc Crusher in a Gauntlet. This morning, as I was working on shuttles for the event, I did one more check of my vault, realized that I had one survivalist still there (GoranAgar) and froze Crusher to release him for the event. When I went back to Gauntlet, I realized I had put Crusher in Gauntlet and forgotten about it (I almost always use Mirror Phlox for med) and went, hmm, I wonder how this will work? Anyway, when I went to use Crusher, it said my opponent doesn't exist and wouldn't let the battle happen, but when I went back to the selection screen my points had gone up and Crusher had a 1 next to her like she had just won a fight. A couple fights later, I was facing a wall of Armi in a SCI/MED battle and selected my Armus to fight one. My Armus won the battle but the opposing Armus racked up hits on both the SCI and MED parts. When I got back to the selection screen, Crusher was now inactive like she had just lost a battle.
Anyway, I don't know whether I have hosed myself or my opponents more for this Gauntlet and I don't know what other people would see when picking a fight with my character or if Crusher would even show up on my opponent's battle screens when she has been frozen. But I guess the point of all this is it wouldn't happen if you locked someone from freezing a Gauntlet character as you already do when the characters are out on Voyage or Shuttles.
Anyway, I don't know whether I have hosed myself or my opponents more for this Gauntlet and I don't know what other people would see when picking a fight with my character or if Crusher would even show up on my opponent's battle screens when she has been frozen. But I guess the point of all this is it wouldn't happen if you locked someone from freezing a Gauntlet character as you already do when the characters are out on Voyage or Shuttles.
0
Comments
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
This didn't cause any "opponent doesn't exist" errors that I saw, and I've never actually seen that error except in 1 case: when my client is out-of-sync. This happens if I'm running the game on 2 different devices, or on 1 device plus the iampicard tool. If I try to run a battle on the wrong device and it's out of sync, I get the "opponent does not exist". For what that's worth.
So I don't believe freezing/airlocking is the cause here. But if you think it is, then a great strategy would be to freeze everyone in your gauntlet so people cannot fight against them.