Facebook 7.2.0 problems
Since the new build - maybe a day or so before - I cannot get my game to load on facebook without an annoying prompt to link to mobile version. That screen offers two buttons: "new game" and "play game," however "play game" leads not anywhere.
Refreshing the site sometimes works, sometimes leads back to this roadblock.
Also the stability has not improved for me, instead more ship battles run into memory problems than ever before.
Is there a simple fix for the first problem I'm just not seeing?
Refreshing the site sometimes works, sometimes leads back to this roadblock.
Also the stability has not improved for me, instead more ship battles run into memory problems than ever before.
Is there a simple fix for the first problem I'm just not seeing?
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Regarding the issues during ship battles, is that for Battle Arena only or any ship battles.
What are the specs of your computer?
I'm using a MacBook Pro from early 2015, but while this is ancient tech I don't normally run into any such issues.
I'll try the cookie setting, and if any issues persist I'll open a ticket.
Thanks for the quick answer.
Does this happen in all divisions?
What ships are you using when it happens?
We are trying to look into this so any details might help Thank you!
Hi!
I am sorry about this.
We are looking into the "out of memory" issue.
Regarding the prompt to connect to the mobile version, could you please check that your browser allows 3rd party cookies? Thank you!
Regarding the "webgl out of memory" error, when reporting it please provide additional details such as:
- hardware: how much memory does your computer have, which operating system, antivirus?
- browser used?
- when does it happen?
- if it is mostly in Battle Arena did you notice if it happens in a specific division, and/or with a specific ship?
As much as I hate asking this, could you try clearing your browser's cache and see if it helps?
Currently we have little to go on and any details could help especially since it seems the % of players affected is small.
Thank you so much!
The error, happens pretty much exclusively on Arena battles, and bit less on skrimishes, specifically admiral division.
It also happens in the new or newer daily missions and campaign menu, and it never happened in the old one.
and rarely but it has happened in the Starbase menu.
I also think you guys might underestimate the impact of the error, since I think its been said a small % of the player base even uses the forums, so many players may just give up on the game, and never give feedback based on these errors.
Also, I do play on mobile as well, when I am away from the dino desktop, and Ive never had these errors on that platform ever, so maybe some kind of conflict with the actual browsers.
Hope that helps, and maybe some of the others can give more detail.
Oh and if it hasn't been said, we do appreciate your efforts Shan as always, on this and all the issues you help with;)
Using W7, 12gb ram, Malewarebytes, Chrome.
Not to be rude, but someone remind me again the point of this update? other than making the game more unstable, I have yet to see one advantage to it besides the load screen being different.
I also experience the screen when trying to load of the option of New Game, or Play Game. It is just a matter of reloading a few times for the game to start up. The other issue that has arisen is the Replay button occasionally disappears in both Away Missions or Space battles. You then need to go through the process of reselecting the mission and crew. This is very frustrating especially in the midst of an event. Sometimes it is only gone in away missions. Often a reload makes the button come back and I can play as normal for a day or two. Today it came and went.
Otherwise the speed of the game is great, images load quickly and the game loads quickly. I am hoping there is a solution to this current issue. I play via the Facebook platform, usually on Firefox. I have changed settings to accept 3rd part cookies. The computer is an iMac and only two years old and is on the latest operating system. Thanks for your time, and providing a great game. I appreciate the effort in keeping it running smoothly.
Additional issues:
– When the game runs out of memory forcing a reload, it resets the sound to an annoying 100% instead of keeping the 5% I use. So far this has been consistent.
– Earlier today it also randomly set the language to German. Twice, today. While it is true that I am running it via facebook from Germany, I use English both as the Facebook preferred language and in the game. (I have, in the past, used German in the game, but switched for ease of communication with my fleet mates)
– the monthly card, and anything offered for real life currency was "locked" earlier. Seems to work at the moment though.
Just out of curiosity, I tried to start the game directly on Facebook (browser is Firefox) and I did 5 arena battles. The "out of memory" error only showed up on the last one.
My notebook is old and cheap, which is another reason why I never cared too much about this issue. Ram is 4 GB and the antivirus is Norton.
After about 5 seconds I get this:
I also don't know why the game interface is setup like it's running on a phone. All the hud elements are huge and cramped. It looks a thousand times better on my iPad.
Also also, Why does Earth look like a haze? The FB version also seem to run lower resolution textures than my iPad. Why? It's like the Steam version. It runs at 60fps, but it's chunky as hell. I'd prefer the slower response, but better visuals of my iPad any day of the week.
EDIT:
An example of what I mean by the FB and Steam versions using a squished phone interface, here is a comparison:
Facebook version (at fullscreen):
Steam at fullscreen: (notice the different "On Voyage" icon and "Default Sort" font size)
On my ancient Android phone: (forgive the blue light filter)
All pretty much the same. Now, for my iPad Air:
Look at how much more spacious the iPad version is. Look at how many more crew you can view at once. It isn't just this screen, it's every screen. I feel claustrophobic whenever I'm on anything other than my iPad. Frankly, every desktop, tablet, and large phone versions should be like this. Only smaller phones should look like the other examples.
For me it doessent matter what i'm doing in the game but it apears mostly during combat.
It doessent seem to matter what kind of ship you use and got worse after the lasted update of the game.
i'm playing thrue facebook gameroom and are using opera but also tryd chrome and firefox doessent matter same issue there.
My system is operating with windows 10 64 bit
Operating System
Windows 10 Pro 64-bit
CPU
Intel Core i7 950 @ 3.07GHz
Bloomfield 45nm Technology
RAM
12,0GB Triple-Channel DDR3 @ 532MHz (7-7-7-18)
Motherboard
MSI Big Bang-XPower (MS-7666) (CPU1)
Graphics
AL2016W (1680x1050@60Hz)
8192MB ATI Radeon RX 570 Series (ASRock)
Storage
447GB Patriot Burst ATA Device (SATA (SSD))
149GB Western Digital WDC WD1600AAJS-22PSA0 ATA Device (SATA )
465GB SAMSUNG HD503HI ATA Device (SATA )
Furthermore i use windows defender and super anti spyware.
Hope this wil help a bit resolving the issue
Greetings ,
wouter.
P.s no issues with 3 party cookies
If they did they would realize the game is virtually unplayable on facebook.
How do I increase my WebGL memory?
What are the best practices to reduce memory usage ?
Reduce the size of the Unity Heap: Keep the 'WebGL Memory size' as small as possible.
Reduce your code size: Enable Strip Engine Code. Disable Exceptions. Try to avoid usage of 3rd party plugins.
Reduce your Data size: Use Asset Bundles. Use Crunch texture compression.
Either way, it indicates its on the programmers side, not the user side, so nothing the players can do about it.
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stackTrace (Timelines.asm.framework.unityweb:2:27631)
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Browser_mainLoop_runner (Timelines.asm.framework.unityweb:2:211878)
If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information."
––––––––––––––––––––––––––––––––––––––
This is the lastest error message, after the game crashed, deleting another arena battle attempt (as in: after reducing the ticket number, bugging out during the battle, thus making a win impossible and to add insult to injury not even counting the battle toward daily ship battles and daily arena battles). In combination with the game randomly not loading to to the "link your account" screen that is impassable, as the buttons do nothing, that has cost me at least one day's completion and accordingly my progress in the campaign.
Frankly, the silence on the issue is deafening.
That there has been no "we are aware of the issue and try to remedy it. We cannot pull the link screen because (insert whatever possible reason there could be), but we are working to find a solution" message is what I meant with "deafening silence."
This issue wouldn't be so bad as if some have already pointed out, that it didnt completely screw up your arena goes, and thus make you unable to complete dailies for the campaign, which people have actually paid money to unlock.
If they can't resolve this issue, or are going to take their time about it, they might want to think about yanking arena goes from the campaign list of chores.
I don't know what percent of players uses facebook to play, but seeing as timelines advertises on Facebook, it would suggest they want players from that platform, and would make sense they might want to addresses the problem or at least take it seriously.
As Aegon pointed out, this issue started before the holiday weekend.
Please submit a ticket so we can track the number of players affected and potentially find a commonality.
We are also looking into it on our end but no luck so far.
No Wrathful Kirk for me, I guess.
Thank you Shan (and to the whole customer support team) for your help.