Anything new coming to Timelines?
Thurthorad
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in The Bridge
By new I mean, new mechanics, event type or something to do with our crew.
I get the impression that the best we can hope for is QoL improvements. Does that mean that main development on the game is over and that we are in a kind of maintenance mode where DB just sell us a new picture every week?
Don't mean to be negative, I am enjoying the game even though I've been playing for nearly 3 years now. But I am wondering where we go from here?
I can do 10hr voyages regularly, but 12 hr voyages are not really plausible. I have earned the legendary in the last 40 consecutive events, I have 50 immortalised legendaries. This is not to brag, it's gotten a lot easier to raise that number in recent months. But I wonder now why I would want too many more? I have 2 unused legendary citations and 250k honor and no one pressing to cite.
Between campaigns and megaevents we can receive up to 18 immortals a year for minimum effort. It would be nice to have some more activities for these to do. I am happy to spend a few more $$ on this game, but recently I just haven't felt the need. Am I alone in feeling this way?
I get the impression that the best we can hope for is QoL improvements. Does that mean that main development on the game is over and that we are in a kind of maintenance mode where DB just sell us a new picture every week?
Don't mean to be negative, I am enjoying the game even though I've been playing for nearly 3 years now. But I am wondering where we go from here?
I can do 10hr voyages regularly, but 12 hr voyages are not really plausible. I have earned the legendary in the last 40 consecutive events, I have 50 immortalised legendaries. This is not to brag, it's gotten a lot easier to raise that number in recent months. But I wonder now why I would want too many more? I have 2 unused legendary citations and 250k honor and no one pressing to cite.
Between campaigns and megaevents we can receive up to 18 immortals a year for minimum effort. It would be nice to have some more activities for these to do. I am happy to spend a few more $$ on this game, but recently I just haven't felt the need. Am I alone in feeling this way?
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Comments
Some of us are happy wit QoL improvements for now so that we can try to play a little catch up with gigantic marine mammals.
I would also REALLY like a Gauntlet/Honor Hall character refresh. We are more than due for both.
If the daily grind stuff is simplified to free up some time for me, I could see more room made for a new game mechanic. But if it just added to the existing time required I'd rather not have anything new personally.
Speaking of which, how about a Xindi Aquatic, DB?
Mmmmm sushi
You realize campaigns and new episodes are more changes in the past 6 months than we had in the year before that?
At this point, I'm just trying to put some of my purchases to good use and I've actually stopped spending on anything other than campaigns. I don't even bother to try for the top 1500 in events anymore unless the 5* is going to add stars to an existing crew member (the previous event for example).
I actually fell asleep whilst playing in the Arena a few days ago, and I awoke to find I'd still won the battle! lol
As an over 3 yr player IMO this discussion is premature. The announcement about flashback events was pretty clear about giving the programming team some time to research, fix glitches, and change simple things (QOL) we ALL complain about or ask for. I say we back up and hold off until we see the end result. This is the first time for such a thing in the history of the game.
And as for ppl complaining boredom..... some ppl have jobs. With all the separate timing of portions of the game it is difficult for some ppl to keep up daily. If anything new is in the works it should NOT be included in daily requirements to clear your board and earn accolades.
I am very sympathetic to those that worry about more mandatory play. I don't bother myself with Gauntlet that much these days, I join about twice a week. In between events I often don't get the full dailies. I have (so far) made all of the campaigns, but I don't tend to buy the campaign until later in the month when I am sure I will make it.
My main point is that it's been a long time since Voyages were added, which to me is the most important change that was made to the game, and the reason that I wanted to establish an advanced voyage crew. But now that that is broadly done, what's next?
I don't consider myself a whale. I have bought packs etc over time and I'm happy to continue doing so if I have a reason to do so. I've been playing for a long time and have accrued a strong crew set in that time.
I'm just worried that in a few months I will be bored, because it's been nothing but cosmetic changes for a while now.
Perhaps more cryo collections and more crew that you can fuse like cheesecake seven.
More loot, buffs & cool pixels are always welcome, but I agree with @Thurthorad . Something new, game-mechanisms wise, to actually do/play within the game would go a long way towards maintaining and/or renewing interest among some long-time players. 🖖
I would suggest making a big change to an existing thing like arena rather than adding a new thing. The more things in the game the higher the burnout. Unless something is added that is an either/or like something that offers the same reward as an existing thing and you get to choose which you do.
To be fair, Gauntlet is already like that. Don't like it, don't play it, it has absolutely no impact on the rest of your game experience. Surely, any new content can easily interface with the game the same way. Just don't put it in dailies and make sure the rewards are not seriously important for another game mode and Bob's your uncle!
I don't think it's premature at all. It has literally been years since we got a substantial new game mode. All they've done in trying to fix Gauntlet is adjust the loot tables. Collections and campaigns etc are great ideas and made people happy, but they didn't expand the gameplay in any serious way. Same for Campaigns, really just a top end on activities many were doing already.
I am not someone who raced to the end of the game. There must be many 1000's of players with better rosters than I have. And those players are likely players who spend money. Developing more for them to do and spend money on seems like an obvious thing to ask about.
I feel you, the game can feel a bit stale a lot of the time.
It was great when Admiral Prince gave us a heads up a little over 2 years ago with some dev notes, but we have had no real updates from DB since then on current or future plans for the game.
Last Communication was April 2018 and the Q&A with Admiral Prince, and the last actual Production Update that was shared with us seems to be November 2017. That's 18 months just since the Q&A, which nothing really noteworthy came from. (In computer development time, that's about 4 years!)
Give us something to look forward to (and spending money on) DB!
Years? Skirmish Events launched May 31st 2018. Yes it's more than a year, but I'd hardly call it "years".
Voyages launched September 15 2017, so we're only coming up on 2 years now. Gauntlet for that matter was released January 30th 2017.
Campaigns might not have been as big an addition as the others, but that still takes work and was released April 2019.
DB has roughly released a new gameplay feature every year. Let's give them a couple more months before concluding the sky is falling down.
I like voyages and expedition events because I feel as though I'm using my entire crew and actually strategizing. Of course, once you run the expedition missions once and set your voyage crew, that rush is over.
What I would like to see is a more immersive, ongoing, single-player activity that gives me something to do with all the crew and ships I've acquired, with more than 5 up-front minutes of strategizing. Maybe we act more as a fleet admiral than a captain, and send out multiple ships and/or away teams that have different requirements, so we have to mix-and-match crew across the different component activities (ie: longer-term voyages, short-term voyages, shuttle missions, expedition missions, space battles, etc...). Maybe we can even pick which of those component activities we do, based on our crew strength, with each of them having their own risk/reward curve. Certain components could even run across several days and this would obviously not be tied to dailies, so everybody could run and complete the component missions and overall activity at their own pace. Just spit-balling here, but I'd enjoy something that requires more than 30 seconds of thought.
As some ppl have mentioned, we have asked for more collections, and i do agree the arena is horrible and boring. That could be replaced with something else. Over several months many players have suggested new ideas, upgrades, and fixes. I have been one of them. However 1 flashback for QOL improvements does not mean we are at the end of anything new. Thats why i say this conversation is premature and we should allow DB the time for programmers to fix things that are broken, upgrade existing things we have asked for, and then see what is coming next.
We can expect more than one flashback event.
This directs to this being an ongoing addition if not even a replacement for reruns.
Yes. I am aware of Shan’s post. Im saying the first time of this is not the time to sound the alarm of STT downfall into nothing.
And thats fine to do this. Myself and others have agreed pushing 3-5 new crew a week, and all programming resources going into that plus new events causes things that are glitchy to not get fixed, event fatigue/burnout on players, and no crew left to make new cards. If we want the game to survive we do need to slow down periodically.
It gives newer players a chance to Catch up like a rerun, it gives vets a chance for recovery from event fatigue and stockpile supplies if they wish. It also gives vets a chance to “best” themselves if they want on rank. Thats always fun.
Lol. I think they are paying attention to all of us, as your discussion was a compilation of many ppl’s ideas (alot are similar). Some suggestions/fixes/ideas have been discussed/ignored for a long time.
No, not like in a rerun without the 400k threshold.
I just wanted to point out that to me it sounded like you considered it a "one-time-event" (even if this was not your intention) but it is likely not.
This Rerun event is probably my favorite thing that has happened. Not only was I able to stop at threshold last week, but the whales aren't as prevalent in this weeks event so getting the new gold will be easier.
I stopped doing citations and started doing gold beholds(haven't got hit with a full set immed) and was able to obtain Killy and Honey Bear(only Dax I didn't have).
I don't think DB has a money problem. Basically I pay a monthly subscription fee of $14 similar to when I played WoW. I would guess alot of whales have gone to a similar approach.
We just had a portal update.
The only thing I can complain about is they "fixed" the psychological evaluation hologram.
It is my current belief that the whalepocalyse has already occurred and that we dolphins are late to the party.
Campaigns are a response to the fact that whales ran out of stuff to do and more importantly any reason to buy anything. Not that I don’t love the cheap stuff in campaigns, but I was really surprised that they were so affordable.
I think campaigns are evidence that DB has stopped any serious development of this game and are just using it as a cash cow until eventually income drops below a certain threshold.
I think there’s definitely further evidence in promising QoL updates over anything actually exciting coming. Again, QoL updates aren’t nothing but the lack of ambition is very disappointing.
I’m now in that position too, still here, still mostly enjoying the game, but with nothing serious to spend money on. And with many players getting 18+ immortalised legendaries a year, it won’t be too long until most of the paying player base are in the same position. And what then?