Did I missed a change in voyages?
BenSon2007
✭✭
in The Bridge
I have this memory, that when voyages was quite new, and you had to refill AM, not each hazard checks failed.
Now the extended Time is always the same, depending of how much AM the ship has (not the Bonus AM from Crew Traits).
And it seems it doesn't matter, how high your skills are, you don't pass any hazard check.
I'm pretty sure, in September and the beginning of october, it was different.
Am I so wrong?
Now the extended Time is always the same, depending of how much AM the ship has (not the Bonus AM from Crew Traits).
And it seems it doesn't matter, how high your skills are, you don't pass any hazard check.
I'm pretty sure, in September and the beginning of october, it was different.
Am I so wrong?
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You will always, eventually, get to a point where all your hazard checks are failing, regardless of whether you refilled your AM or not. Chances are though, that if you ran out of AM, you were probably at or near the point where all your hazard checks are failing.
Personally, I haven't noticed any change in when my hazard checks have starting failing, so I don't believe there were any server-side changes.
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Empok Nor Garak
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My primary skill was CMD with 9869 and secondary was DIP with 9357. The others were avg. 3900.
Ship AM were 2700.
After 8:30h AM ran out and I got a refill (103 Dill). I know, that at this point most of the hazards will fail. But even when CMD & DIP was tested, it failed.
So the refill got me 2 hours more. But I'm very certain, that maybe 2-3 weeks ago, some of the hazards in the refill time passed.
Hope, this time was better
It's possible your crew before was just organised a little different or something before, and you would have had a few successes shortly after refilling. It's possible they tweaked some math on the server I suppose, but again, I haven't noticed any difference with my crew.
Also, were you watching as the hazards happened? Or were you looking back in the log. Because the log doesn't explicitly say which skill is being checked and sometimes it can be misleading (you generally have to just memorise which "story" goes with which skill).
Cardassian wishlist:
Tora Ziyal - Thanks!
Natima Lang
Empok Nor Garak
Tekeny Ghemor
Mira
Makbar
Dejar
Ulani Belor
That seems right. I knew it was 1000+ per hour. 1200 seems far more accurate.
Making it to 8 hours without a single refuel has always been considered great!
Okay, when you say, you would expect, failing starts around 8:13, sadly I can confirm, that this could be right. I started watching around 8:00h and was wondering about so much failing...
Too bad! I was hoping it's a bug or something like that. Thank you for the explanation.
Full burn rate with all fails is around 22 per minute
Annnnnd - now it's stuck. I had the option to revive, paid dils, clock started, and no further mission advancements. I guess I just need to send in a ticket. [sigh]
That's a long standing bug. CS Recommends having at least 150 AM when recalling.
P.S. this isnt exactly on the theme of this post but I cannot figure out how to post a new topic. help please!
Was this on a regular filler story reward or an actual dilemma? On filler rewards you will often get double credits, the first flash will be a few hundred, the second flash will be 100. but on the log it will only list credits one time. If this was a dilemma and all you got was credits i would be rather upset.
Strange, I have seen this report several times, but when I receive credits twice on a filler event, I always see the credits listed twice.