So, is iOs the final thing? Now it is in the Apple Store, will the Cadet/Arena Cooldown Timers get Airlocked soon?
Don’t download it if you can avoid it. It crashes every time you hit the daily missions button
It’s not crashing on any of my devices, running either iOS or Windows 10. YMMV
There’s a thread in the engineering room. Lots of us are having this problem on many different devices
Yes, I am aware of that thread. But telling players to avoid the download is overly generalizing the problem with crashes that appear to be device-specific, as discussed there, and now here.
EDIT: If the same code (v7.4.0 for platform X) works on some devices but not others, what is the controlling variable? The device itself. 🖖
"In the short run, the game defines the players. But in the long run, it's us players who define the game." — Nicky Case, The Evolution of Trust
So, is iOs the final thing? Now it is in the Apple Store, will the Cadet/Arena Cooldown Timers get Airlocked soon?
Don’t download it if you can avoid it. It crashes every time you hit the daily missions button
It’s not crashing on any of my devices, running either iOS or Windows 10. YMMV
There’s a thread in the engineering room. Lots of us are having this problem on many different devices
Yes, I am aware of that thread. But telling players to avoid the download is overly generalizing the problem with crashes that appear to be device-specific, as discussed there. And now here. 🖖
I disagree. If there was a potential for me having an issue like this I would appreciate the warning and avoid the download until a fix was announced. Especially considering it affects progressing in the campaign
Well, I cannot really tell. Since I have been having trouble any way. but, it took over ten tries to Ad Warp my Scan this morning, so I could have my Chores done when it popped the second time three hours later. Usually not that bad fighting the Ad Warps. Usually I can get credited within five tries.
"The truth is like a lion; you don't have to defend it. Let it loose; it will defend itself."
Got the new 7.4. Most things appear normal and stable, other than the annoying Inventory flashing-nags. Enforced 1000 unique items limits: If they wanted to cap it, simply don't create more items in the first place, don't go retro on investing players to take away hard to find items!
As previously stated with in-game mail - the 1000 unique item limit with auto delete is NOT new to the game. The difference now is that it is better communicated, and we now have the ability to directly discard items or dump them into the replicator. The so called "flashing-nags" which I haven't seen yet start at 975 items and show you which items will be auto-deleted if/when inventory goes over 1000. A welcome addition to the game, thanks DB!
As long as there are reported bugs, there should not be a forced update. Especially just for ticket timers. Make sure the game works for everyone before forcing an upgrade just for a small qol improvement.
As long as there are reported bugs, there should not be a forced update. Especially just for ticket timers. Make sure the game works for everyone before forcing an upgrade just for a small qol improvement.
Thanx, y'all. I didn't realize people still had issues.
😿😿😿😿😿
"The truth is like a lion; you don't have to defend it. Let it loose; it will defend itself."
Comments
It’s not crashing on any of my devices, running either iOS or Windows 10. YMMV
There’s a thread in the engineering room. Lots of us are having this problem on many different devices
Yes, I am aware of that thread. But telling players to avoid the download is overly generalizing the problem with crashes that appear to be device-specific, as discussed there, and now here.
EDIT: If the same code (v7.4.0 for platform X) works on some devices but not others, what is the controlling variable? The device itself. 🖖
I disagree. If there was a potential for me having an issue like this I would appreciate the warning and avoid the download until a fix was announced. Especially considering it affects progressing in the campaign
That’s weird...I’m still able to run ads and I haven’t updated yet.
Well, I cannot really tell. Since I have been having trouble any way. but, it took over ten tries to Ad Warp my Scan this morning, so I could have my Chores done when it popped the second time three hours later. Usually not that bad fighting the Ad Warps. Usually I can get credited within five tries.
As previously stated with in-game mail - the 1000 unique item limit with auto delete is NOT new to the game. The difference now is that it is better communicated, and we now have the ability to directly discard items or dump them into the replicator. The so called "flashing-nags" which I haven't seen yet start at 975 items and show you which items will be auto-deleted if/when inventory goes over 1000. A welcome addition to the game, thanks DB!
I'm wondering. Is there still another platform to upgrade to 7.4.0 that we missed? I thought iOs was the final one, but perhaps there is one left?
Amazon OS dropped last night. Unsure of status for Huawei, Samsung, etc., but you could check the Engineering Room thread for player reports:
https://forum.disruptorbeam.com/stt/discussion/15319/new-version-roll-out/p1
🖖
Thanx, y'all. I didn't realize people still had issues.
😿😿😿😿😿