Successful 0% Shuttle Mission
Dr. Anomaly
✭✭✭
in The Bridge
Since the end of this last event I've been sending out nothing but 0% chance of success Section 31 shuttles in order to grind back down to where I can effectively farm things like 0* holoprograms and security reports.
I just had one of them come back as a success. Go figure.
Just a note that while strings of 90% chance missions can and do fail, "impossible" odds shuttles can and do succeed, too.
I just had one of them come back as a success. Go figure.
Just a note that while strings of 90% chance missions can and do fail, "impossible" odds shuttles can and do succeed, too.
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This can make it tough to work your self back down. Also I think one success will wipe out all your failures in one shuttle run. So I would not send more than two at a time to work yourself down. And probably better to just send one. Leaving your other shuttles to run other faction missions.
Once down there you probably could just use your Cadets on that shuttle run. But, I am not sure if at low difficulties you can get the rare and superrare items. Might want to keep track of how you do on those items.
Does that work ? Will the difficulty lower if you fail enough ? Like it does on the events ? Or is it fixed (or one way) for the missions ? I can't find any information about this.
Leave it to DB... you can't even reliably FAIL, if that's what would benefit the player!
Has this been verified? I mean, during Faction events, it only takes a few failures to drop down to the next lower VP level, so I always assumed it would be a similar mechanism for difficulty settings in non-event shuttles.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
I wonder if like Events there is a ceiling of difficulty or if it simply keeps scaling into the infinite.
I would say it scales to infinite unlike events which clearly have a ceiling. It seems that even people with FF/FE 5* crews run into the same 67% that the rest of us do. Unless there is somebody with 50 immortalized legendaries who can tell us they have 80%+ success on regular shuttles.
Effectively now, yes. But what with eventual power creep, it may be attainable in the future (assuming a finite ceiling)--- and it would be interesting to see what DB would do if they noticed.
I decided to do the same thing with Augments missions. Today I sent out nine shuttles with a 0% success chance (using level 1 characters with no equipment and no matching skills). THREE of them came back successful.