CAB (STT) Power Ratings Tool
(A) Traveling Man
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Things have evolved quite a bit since the last time I edited this intro, and it is well overdue for a rewrite. If you have questions, please feel free to ask.
STTPowerRatings.com
v5 Update 2020-12-18
STT Power Ratings is a stat-and-trait-based rating tool that grades each crew on a set formula that considers stats, traits, arena abilities, collections, fusibility, and utility in cadet challenges to determine an overall “power level.”
Any changes to the formula will affect all crew - and will only be done if absolutely necessary.
New crew additions will be posted in this thread - but they won't mean much to you out-of-context if you aren't already familiar with the system. Please check out the site (linked above) and the description in this thread - and feel free to ask if you still have questions.
A core feature of this system is that it will not need to be rebalanced as new crew are released to account for stat creep or changing skill combinations. More powerful crew released will have higher ratings than older crew. If we suddenly get a wash of MED/ENG cards, existing ones won’t have their scores reduced to compensate. The top rating just increases with stat creep.
The formula for determining a rating is structured to produce a higher value for more overall utility, and not just give a high score for a crew that is particularly powerful in one small aspect of a category.
Each crew is rated in 3 categories:
These three scores are combined to produce an Overall (Ov) rating, evaluating a crew’s general overall power in the game. Excluding bonuses (see below), Ov is weighted .45/.35/.20 (Fa/Vo/Ga).
In addition to the Vo, Fa, and Ga scores, crew receive small bonuses to their Ov based on Collection Count (Co), number of Cadet Challenges the crew can be used in, if the crew can be Fused with a different crew, and if it has a Ship Ability that is particularly essential in one of the Arena Divisions (for example, Captain Killy’s 400% damage bonus ability at 6 seconds).
As with all such systems, this is just one way of looking at crew efficacy and should not be the only measure you use when deciding who to choose from a behold, who to cite, or who to pull out of the freezer.
STTPowerRatings.com
v5 Update 2020-12-18
STT Power Ratings is a stat-and-trait-based rating tool that grades each crew on a set formula that considers stats, traits, arena abilities, collections, fusibility, and utility in cadet challenges to determine an overall “power level.”
Any changes to the formula will affect all crew - and will only be done if absolutely necessary.
New crew additions will be posted in this thread - but they won't mean much to you out-of-context if you aren't already familiar with the system. Please check out the site (linked above) and the description in this thread - and feel free to ask if you still have questions.
A core feature of this system is that it will not need to be rebalanced as new crew are released to account for stat creep or changing skill combinations. More powerful crew released will have higher ratings than older crew. If we suddenly get a wash of MED/ENG cards, existing ones won’t have their scores reduced to compensate. The top rating just increases with stat creep.
The formula for determining a rating is structured to produce a higher value for more overall utility, and not just give a high score for a crew that is particularly powerful in one small aspect of a category.
Each crew is rated in 3 categories:
- Voyages (Vo): This rating considers all possible voyage pairs, combining Base and Average Proficiency. Each pair is totaled, weighting the Gold skill at .35, the Silver at .25, and the Tertiary at .1 (as a result, ENG/MED - for example - will have a different score than MED/ENG). All possible combinations are averaged, with extra weight given to the top two skill combinations. This result is then scaled down to the Power Rating.
- Faction (Fa): This rating takes an average of the three bases, giving triple weight to the highest base and double weight to the second highest base. A bonus is given for crew that have an exceptionally high base score - the only two crew that have this bonus as of right now are Dr. ‘Bones’ McCoy and Captain Tribble.
- Gauntlet (Ga): The Gauntlet rating looks at the Max Proficiency across all skills, and weights the top two skills in the final number. Traits are considered here – but in a generic fashion, since the selection of triplets seems to be unpublished and can change at any time without warning. Crew with a greater probability of possibly getting a 65% crit will see an increase in score.
These three scores are combined to produce an Overall (Ov) rating, evaluating a crew’s general overall power in the game. Excluding bonuses (see below), Ov is weighted .45/.35/.20 (Fa/Vo/Ga).
In addition to the Vo, Fa, and Ga scores, crew receive small bonuses to their Ov based on Collection Count (Co), number of Cadet Challenges the crew can be used in, if the crew can be Fused with a different crew, and if it has a Ship Ability that is particularly essential in one of the Arena Divisions (for example, Captain Killy’s 400% damage bonus ability at 6 seconds).
As with all such systems, this is just one way of looking at crew efficacy and should not be the only measure you use when deciding who to choose from a behold, who to cite, or who to pull out of the freezer.
CABTools.app
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
7
Comments
I would highly suggest re-looking into this. it's what separates out single use Gauntlet Crew like Antaak and Mirror Geordi La Forge from being instant-freeze candidates.
This formula will evolve. For now - that would dramatically increase the data involved in the calculation for minimal reward right now. Also - "single-use" vs overall - this list favors the latter. You can always find that kind of "this crew is special for specific uses" in other tools. Both crew you mentioned (IMO) are rated "close enough overall" without the Traits being considered - another reason I didn't include it. That, of course, is totally subjective on my part.
May be something I look at later, I need more data to really come up with a useful way to incorporate that and have it be worth the time....
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
Um ... all three (Voyage, Faction, Gauntlet) for the win. Love the math, too, as well as your directness. Rock on. 🖖
Fantastic. Thanks!
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
Here is the Power Ratings, adjusted for event bonuses, for the upcoming Faction Event: No Trouble at All:
No Trouble at All Power Ratings
I hope you find this useful!
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
I definitely found it useful, as it highlighted a card I could FF for immediate impact next week. Not everyone will have a citation to spare, though, but your rankings helped me to distill down to what matters. This is wonderful, and I thank you again for all of your work, @(A) Traveling Man .
Live long and prosper.
P.P.S: @Dirk Gunderson could give us all a refresher course on how this works, IFF he has the time & inclination.
P.P.P.S: Thanks, @Prime Lorca [10FH] . 👍
There are brand new filtering features as well. Namely:
I hope you find these changes to be an improvement! The upgrade will also allow easier implementation of some other way-off-in-the-weeds stat analysis features in the future.
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
So you can start unfreezing crew. Faction Ratings are weighted - small bonuses to all of the listed ENT crew from Shan's announcement. Non-bonus crew is also included for comparison.
Weighted Faction Ratings are available for non-FF crew as well. Expand each crew to see those ratings if viewing on mobile devices.
Overall Ratings are not weighted, since the Voyage and Gauntlet components of that score are irrelevant for events. They are included for comparison.
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
Thanks for the feedback. The event page is not updated with these features yet. That will likely come at some point soon.
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
https://sttpowerratings.com/plateau-of-tomorrow-power-ratings/
Also - an error that was causing the tables to fail to load has been resolved. Sorry if that caused anyone any issues.
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
I believe so. CAB power ratings factor voyage total, but not event counts or skill combo rarity. BBBA places Killy higher for Mirror and Discovery events.
Might I suggest you offer an option to toggle/enable "Dark Mode". Thanks
I'll look at it! That, or I'll apply some kind of background to make it darker. That's a fairly major functional change, so it will take some time.
@Prime Lorca [10FH] 's analysis was spot on. Skill combos and Event Count are occasionally interesting metrics, but I don't think they should always be included (and sometimes, they are weighted too heavily). This is more focused on overall, day-to-day use as opposed to "occasionally much, much better." Which is why you have different tools - different looks!
I think the best answer to Killy vs. RPC is either "Yes" or "Both."
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
So the list is current, including Nona and Riker from this week.
New page with the crew ratings for the Faction Event this week:
Mistress of the Mirror (flashback) Faction Event Power Ratings
There will be a major update when (and if) they release that Mirror Collection - the table is ready for it, just need the crew to mark off. That will be up pretty quickly once the release happens. I expect some minor increases to the ratings of all of the Mirror crew, but it shouldn't be too extreme.
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
1. Bones McCoy. The list won't arbitrarily give any crew a bonus just because, but his ridiculously high MED base exposes a weakness in the formula. An adjustment will be made to account for crew like him that have the potential to dominate a skill slot like that. His Fa should be much higher.
2. Gauntlet. The formula will be adjusted to consider traits. This has resulted in a couple of crew moving up a bit.
3. Some formula simplifications that shouldn't have any impact on final scoring.
I'll announce it when it happens, but I did want you to be aware that some requested improvements were coming soon.
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
I've made some updates, including some formula changes. Here are the things you may notice:
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
The Daystrom Award (rerun)
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
I always put very little value in "event count" personally. Granted, Annika isn't exactly a power crew, but I wouldn't make the lack of a Borg trait the deciding factor in not citing her!
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
I agree that event count concerns can be overblown, for two reasons:
1) There are plenty of main cast crew that have been largely ignored in events. Scotty has, what, two? Maybe three? In nearly five years of events. Scared Scotty, Dress Uniform Scotty, and Claymore Scotty are the only three variants that were event crew.
2) Variants really only make a dent in Faction events. They can be useful in Galaxy events if you didn’t get the 5* from the previous week, don’t have the existing 4*, or have no immortal non-bonus crew to fill in for the threshold 4*, but not very. And they aren’t necessary at all in Skirmish events; if you didn’t get the 5* from the previous week and don’t have the existing 4*, you’re only in need of a small bonus crew until you can get the first threshold 4*...which doesn’t take long.
Event count matters a little more for captains, given both the number of variants and number of events they enjoy. It also matters if a character gets featured heavily in Faction events, like Kirk - if he hasn’t exclusively been featured in Faction events, Kirk variants have been featured almost exclusively in them...and let me tell you, having a ton of Kirk variants, only two of which aren’t immortal (and those two are probably his weakest 5*s in Admiral Kirk and Kal-if-fee Kirk), has been really nice when those events come up.
As you pointed out - Faction events are really where you see the most impact from event crew variants. But even then - since there are so many possible crew combinations in those events, it is rare that a single crew will make a huge impact, particularly once you get to a certain point.
I'll also agree that it seems to matter a little more for captains - absolutely. But those captains also have so many variants that if you don't have one, you are bound to have another. And again it really only matters for Faction events.
I know a lot of players look hard at event count - which is fine, of course. No one is playing this game because of what I think is important!
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
https://sttpowerratings.com/the-noblest-half-power-ratings/
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)
I've pushed out a new update, which includes a couple of new features
1. Back-end This is stuff you shouldn't see, but might result in increased load time. Please let me know if the site has slowed down significantly for you.
2. New Filters I've added filtering by three new categories:
Hopefully you will find this useful!
Ov (Overall) | Vo (Voyage) | Fa (Faction) | Ga (Gauntlet)
Sb (Ship Battle) | Bt (Boss Battle Traits) | Co (Collection) | (Cd (Cadet)