UI: None of the most-used screens should take more than one click to get to.
Blast Hardcheese
✭✭✭✭
in Make It So!
You guys should have data on app usage, right?
Look up the screens players spend the most time in, and the screens that the players access most frequently, and make sure they always have direct access from the "home" screen. That's UI 101.
The recent updates have made it VERY clear that we should have direct access to the current event and the active crew screens.
In general, an overwhelming majority of clicks should be productive ones; clicks that accomplish a task or meaningfully prepare me for accomplishing a task. Doubling the number of purely navigational clicks is bad.
See also: Every time I log in I have to dismiss one event popup, 3 offer popups and one Gold crew quick-start pop up just to actually play the damn game.
Look up the screens players spend the most time in, and the screens that the players access most frequently, and make sure they always have direct access from the "home" screen. That's UI 101.
The recent updates have made it VERY clear that we should have direct access to the current event and the active crew screens.
In general, an overwhelming majority of clicks should be productive ones; clicks that accomplish a task or meaningfully prepare me for accomplishing a task. Doubling the number of purely navigational clicks is bad.
See also: Every time I log in I have to dismiss one event popup, 3 offer popups and one Gold crew quick-start pop up just to actually play the damn game.
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