Constellation Scanning & the Gauntlet
dext74
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The new constellation scanning feature is incredibly transparent: you scan, you see your percentage begin to grow of receiving a constellation. Its still RNG but there's some hope that it's going to get better.
With this mechanic clearly in the game and functioning, it would be AMAZING to see something similar added to the Gauntlet for the receipt of the gauntlet exclusive characters. Every 3 wins when that box comes up, there's also a percentage graph that shows your progression to receive a guaranteed character.
It doesnt matter if this is a ridiculously slow build, even half a percent every 3 wins, but it would do a lot to restore some faith in the gauntlet odds if progression could be seen right on the screen and you knew that EVENTUALLY you'd hit a guaranteed drop even if all the odds had failed you up to that point.
Edit: This probably should have gone into Make It So- my bad!
With this mechanic clearly in the game and functioning, it would be AMAZING to see something similar added to the Gauntlet for the receipt of the gauntlet exclusive characters. Every 3 wins when that box comes up, there's also a percentage graph that shows your progression to receive a guaranteed character.
It doesnt matter if this is a ridiculously slow build, even half a percent every 3 wins, but it would do a lot to restore some faith in the gauntlet odds if progression could be seen right on the screen and you knew that EVENTUALLY you'd hit a guaranteed drop even if all the odds had failed you up to that point.
Edit: This probably should have gone into Make It So- my bad!
19
Comments
But it would be great if they implemented this for the gauntlet too, whether it would be visible or not.
This. I think that is what the OP wanted to suggest. Add a guaranteed drop at 💯%. Start the percentage at, say 2%. Add 0.5% every time a "third" Crate drops anything but a Gauntlet Exclusive Crew. At 💯%, guaranteed Exclusive drop.
Jumping on @Torias327 's idea, why not just a super rare "Gauntlet Crew" polestar?
"bad luck protection" RNG would be great to implement in shuttle faction events. After failing a 90+% shuttle (or worse, failing multiple 90% shuttles in a row), a countdown meter indicating your next X amount of shuttles are immune from failure.