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Galaxy build super-rare sortation bug.

This is a very old bug, but I don't know if it is logged.

When building items, you need a crew member to help.
The chances of success depend upon:
  1. The crew's base skill
  2. A multiplier of the skill for event crew
  3. A 5% bonus for each item built that has not produced a super-rare
  4. A 5% bonus for each matching trait the crew has.

When sorting the crew for the highest chance to get a super-rare, the game appears to ignore the fourth item.

e.g. A crew member whose base skill*multiplier = 80% will appear before one who base skill*multiplier =75%, but also has two matching skills giving them an 85% chance.


  • DavideBooksDavideBooks ✭✭✭✭✭
    I did know that that was the reason, but I did recognize that some crew are incorrectly placed. It is an irritation, but I still go with the first crew in the list because it is not easy for me to remember which missions need the second or third and which do not. My mind simply had issues with names and when I try to get the best crew despite order, I end up taking longer.

    So yes, I would like the bug fixed. But I'm not counting on it.
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