Duplicate Gold Advice
Wags97
✭✭
in The Bridge
Hi all, I could use a bit more space in my crew and I have kept a few duplicate golds and i am wondering if some should be airlocked. some are no brainers to stay, but let me know your thoughts on the following. they all seem useful for different parts of the game but i am feeling a bit like a hoarder...
Adira Tal 1 star
assimilated hawk 1 star
assimilated janeway 5 star
bartender guinan 2 star
breen disguise kira 1 star
captain killy 3 star
captain lorian 1 star
chancellor gorkon 1 star
dareth 1 star
desert archer 3 star
Desert Georgiou 5 star
disguised kira 1 star
dr hugh culber 5 star
durango troi 2 star
ev suit spock 1 star
first office burnham 5 star
gary seven 3 star
gladiator spock 2 star
high roller sisko 5 star
human saru 2 star
julia tainer 1 star
laborer kirk 2 star
mirror ellen landry 1 star
mirror picard 5 star
niners ezri 1 star
Pah-wraith Keiko 5 star
picard & number 1 1 star
professor sato 5 star
ripper 1 star
rp kirk 5 star
scrooge data 1 star
Soji Asha 1 star
stranded quark 5 star
tribble herder scotty 1 star
twilight tpol 3 star
Adira Tal 1 star
assimilated hawk 1 star
assimilated janeway 5 star
bartender guinan 2 star
breen disguise kira 1 star
captain killy 3 star
captain lorian 1 star
chancellor gorkon 1 star
dareth 1 star
desert archer 3 star
Desert Georgiou 5 star
disguised kira 1 star
dr hugh culber 5 star
durango troi 2 star
ev suit spock 1 star
first office burnham 5 star
gary seven 3 star
gladiator spock 2 star
high roller sisko 5 star
human saru 2 star
julia tainer 1 star
laborer kirk 2 star
mirror ellen landry 1 star
mirror picard 5 star
niners ezri 1 star
Pah-wraith Keiko 5 star
picard & number 1 1 star
professor sato 5 star
ripper 1 star
rp kirk 5 star
scrooge data 1 star
Soji Asha 1 star
stranded quark 5 star
tribble herder scotty 1 star
twilight tpol 3 star
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Comments
Bartender Guinan
Captain Lorian
Chancellor Gorkon
Dereth
Mirror Ellen Landry
Ripper
Well, i can tell for sure that having a dupe(s) of great crew, like voyages crew, makes more of a difference than FE a crap crew just for XY collection.
For the others, it depends on your priorities. If you're going for a 12 hours voyage, strong voyagers like Gary Seven and Human Saru are worth a dupe. If you like to compete in faction events, then main cast crew with a particularly high base like Human Saru or Prof Sato could be worth keeping for a possible event use. On the other hand, I don't think dupes of gauntlet crew are very useful in general, even for people who enjoy competing in the gauntlet (I have some and I never use them). That's also true for two skillers with high proficiency.
By the way, my advice is based on the assumption that your crew quarters look somewhat similar to mine. That is, long-time player with lots of unfused legendaries, who comfortably makes 10 hour voyages every time and has no difficulty ranking for the featured legendary in any given event.
If you are a newer player, who for some reason has prioritized dupes until now, or if you are a big spender or someone who has all collections complete or almost complete, then the usefulness of all of those cards changes accordingly.
As for a personal list, since I prioritize crew that's useful for more than one game mode, besides all the 5/5* I would also keep:
Adira Tal 1 star
Breen Disguise Kira 1 star
Captain Killy 3 star (maybe for the arena if you have no other instant damage crew at 6s?)
Durango Troi 2 star (depends on SEC bases and Troi versions available)
Gary Seven 3 star (since he's already at 3/5* and a good voyager)
Human Saru 2 star
Niners Ezri 1 star (depends on SEC/MED options of voyages and SEC bases)
Picard & Number 1 1 star
This is where I would start as well.
Agreed.
I do agree with you almost completely. If you have a lot of unfinished cards/collections, I would only keep a duplicate if it is a significant card in stats, use, or voyages. Even then, it would stay at the bottom of my crew roster untouched until I could FE my other unfinished cards, or it might help me in a specific event (and I had the extra resources). That doesn’t mean you have the yellow brick road at the bottom of your crew manifest...it’s only a few bricks, not the entire walkway. And If space becomes an issue, I’d weigh freezing an existing crew vs. jettisoning a potentially strong dupe.
If someone has that many duplicate 5*, they are either a late game player and shouldn't have unfinished crew, or are a new player buying way too many packs up front. In that second case they should slow down on packs to get their crew under control first. And if they're a late game player, I wonder how many of these cards would even make a Voyage anyway.
Evaluate if that is enough, then move to 2/5. I wouldn't airlock any 3/5 if you can help it. I have started just vaulting some of my 5/5 FE's that are lower usage and cleared 15 crew slots that way about a week ago. I can always swap them out when needed.
My general advice would be to either embrace a deliberate/aggressive plan to FF any duplicate legendary you obtain within a short time frame (perhaps 3 months at the max), or airlock the dup.
The investment in citations, beholds, and/or retrievals needed to take a low-star duplicate to 5 stars is significant (and unless it's also a gauntlet card, your roster likely won't benefit from the duplicate until it is at least 4/5) and the fusion process diverts resources from completing other goals (as Bylo noted). Zombie makes a good point about specific elite cards, but in that case, I reiterate my original point about setting a short window to get the card fused up. Some cards can be good initially, but might fade in value in a year or so - get the benefits quickly before a longer-term, slower-paced investment becomes wasted.
Both popped up with poor begolds, and in Quark's case he just keeps dropping. So if you've been desperate to get Survivalist Quark, I'm so sorry he keeps ending up in my begolds instead of yours.
I don't have any real interest in duplicate golds, but I have enough room to keep these two around in case more copies drop. Helps that they're characters I enjoy. I don't see myself ever using cites on these, but if there's a Ferengi or Cardassian Mega I imagine they'll be useful.
Starport
Unless you're actually hurting for slots, there's no actual need to airlock any of them. But if you do need to make space because you have crew in overflow, I'd suggest keeping:
Bartender Guinan
Breen Disguise Kira
Captain Killy
First Officer Burnham
Gary Seven
Human Saru
Picard and Number One
Soji Asha
... in addition to the 5/5s already mentioned.
After that, keep main cast crew and then start culling from amongst the guest stars.