TERRIBLE 12 hour voyage loot
Captain Calvin
✭✭✭
in The Bridge
…not even a Rare crew 😡
3
Comments
Yout time is great almost 13 hours. That is good.
600 range
This, never seeing a voyage beGold yet, and nothing in recent memory from the Gauntlet (crew beGold), are the reasons I haven't spent anything in over a year.
RNG has not been kind to me recently. I suppose I need to sacrifice a few more Wesleys.
just got Fanboy Boimler after my refresh at 7:37 or so. just a random drop.
oops...
All rewards have some appeal at some stage in the game. In the beginning, I was always lacking components, trainers, later credits and replicator rations. Now I need none of them at all.
With almost all voyages at 14 hours now, I'm even drowning in chrons.
Some more diversification of the "lower" rewards would therefore be good. Keep the current reward types for lower level players, but add some incentive for level 99 players. For example a few Q-bits, an occasional valor, or small amounts of quantum.
Do I want more rewards? Heck yeah! But I also remember how the game was before voyages, and it is way better now than it used to be.
The issue is RNG is not fun. Games based on RNG are aggravating. No matter what reward you put on a voyage there will be a bad RNG streak when players get bad rewards. That's just how RNG works. It's not a question of changing rewards, it's a question of changing how you award the reward. Guarantee a 4* dilemma on a 16 hour voyage and players will start stacking quipment to get their voyages to 16 hours. But as long as rewards are strictly determined by RNG, there will always be complaints whenever RNG turns bad.
Could equally well apply to the gauntlet too.
Tangentially, I went on two max length voyages recently and got my first ever voyage exclusive gold behold from the second one (took Chapel, already had a solitary Black from the pre-behold times). I did a back of the envelope calculation based on the assumption that the odds of a behold are 1% on the old 100 honor/75 chrons dilemma and 2% on the new ones, and came up with odds of getting one or more begold on any given voyage that sees all of the eligible dilemmas about the same as rolling a 6 on a standard die.
I understand that bad voyages happen. Frankly, good ones happen too. I don't doubt the odds are honest. They are just horrible.
That's a suggestion we could probably pass to the team.
We were thinking also, would more credits on voyages be a worthy reward? We ask due to past discussion regarding a credit shortage, Let us know. LLAP
I have 50M credits. I don't need more. You could add quantum. Or more honor. Or increase the crew drop rate. Crew are what players are really after.