4* Airlock Advice Please
in Ready Room
There are a lot of airlocking threads, and I've scoured all of them I could find.
Here are my remaining 4* crew that I need advice on:
¼ Angel 1 Riker lvl 50
¼ Katra McCoy lvl 40
¼ Mirror Jennifer Sisko lvl 40
¼ Mirror Jadzia Dax lvl 30
¼ Ambassador Spock lvl 26
¼ General Martok lvl 20
2/4 Mirror Tucker lvl 20
¼ Marla McGivers lvl 20
¼ Nexus Kirk lvl 20
¼ Professor Scott vlv 10
¼ Resistance Shakaar lvl 10
¼ Luther Sloan lvl 10
2/4 Aladair Jarok lvl 10
2/4 Duchamps 10 lvl 10
¼ Cardassian Kira lvl 10
¼ RAF Julian Bashir lvl 1
¼ Drone Seven of Nine lvl 1
Any help appreciated!
Here are my remaining 4* crew that I need advice on:
¼ Angel 1 Riker lvl 50
¼ Katra McCoy lvl 40
¼ Mirror Jennifer Sisko lvl 40
¼ Mirror Jadzia Dax lvl 30
¼ Ambassador Spock lvl 26
¼ General Martok lvl 20
2/4 Mirror Tucker lvl 20
¼ Marla McGivers lvl 20
¼ Nexus Kirk lvl 20
¼ Professor Scott vlv 10
¼ Resistance Shakaar lvl 10
¼ Luther Sloan lvl 10
2/4 Aladair Jarok lvl 10
2/4 Duchamps 10 lvl 10
¼ Cardassian Kira lvl 10
¼ RAF Julian Bashir lvl 1
¼ Drone Seven of Nine lvl 1
Any help appreciated!
"Risk! Risk is our business. Risk is what this starship is all about."
-Captain Kirk, ST:TOS, "Return to Tomorrow"
-Captain Kirk, ST:TOS, "Return to Tomorrow"
0
Comments
so ones you could loose would be
martok, 2 low skill cmd/sec
shakaar, 2 low skill cmd/sec
jennifer sisko 3 skill and pretty good for voyages....
sloan, but he has been featured in an event.
marla mcgivers is a very good dip, so actually suggest you keep her...
all the others there are "mainline crew" (although Scotty hasn't had an event (yet) )
- First pass: Luther Sloan (miserable to level and his stats stink, plus he isn't main), Ambassador Spock (he's main, but again just brutal to level for a terrible return stats-wise)
- Second pass: Resistance Shakaar (decent stats, but only two skills and he's not a main guy), Cardassian Kira (her stats are wretched, but Kira shows up in lots of events), General Martok (like Shakaar, except more likely to pop in an event)
- Third pass: Duchamps Worf, Nexus Kirk and Angel I Riker (all of these are main characters with some utility, but all suffer from having second tier numbers in common skills) as well as Mirror Jennifer (her stats are a little week, but ENG/SCI is a nice combo to have off the top) and Alidar Jarok (common skills, but good numbers; his wicked gauntlet CMD is not so useful now that everyone has Mirror Picard)
- Only if you absolutely must: Katra McCoy, RAF Bashir (main characters, strong MED primaries), Mirror Tucker, Professor Scott, Drone Seven (main characters, strong ENG primaries; all with specific secondary strengths)
- Keep: Marla McGivers (662 base DIP at 1* FE, over 900 at 4*), Mirror Jadzia Dax (714 base SEC at 1* FE, over 950 at 4*). These are two of the best 4* crew in game. Jadzia is an all-star at everything; a main character with unbelievable stats and less common (ENG/SCI) secondary skills. Marla isn't main, but her DIP stats are insane and she's great in the arena.
I would consider airlocking:
...and, if you don't care about losing out on potential event/bonus crew:
...plus some "meh" crew that you could probably toss and not lose out on much:
I would keep:
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
-Captain Kirk, ST:TOS, "Return to Tomorrow"
At 1/4, his shuttle base is a miserable 388. Plus he's not actually that good in the gauntlet - his only skill over 300 is DIP, and at 447 he gets run over by a ton of better options.
None of what you say is untrue. But — regarding Gauntlet specifically — if someone doesn't have a lot of better options, then I still think he can be useful... especially when one of his several unique traits happen to pop up for extra crit %s. Honestly though, it's probably been several months since I used him in there, so I was likely thinking of somewhat earlier days in my gameplay.
And regarding difficulty in leveling, I'm sure I've blocked that out, lol... but I do know that a number of Vulcans are kind of a PITA to equip, and I guess I haven't done one in awhile.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
I used him a ton in Gauntlet in the early days because he was one of the better options I had ... AND he often gets trait bonuses ... so I was running him at 45% and banking on luck ... I managed to get top 40 with him on a regular basis.
On top of that he gets bonuses from Spock events ...
Point being: I can think of a lot worse crew to keep and I personally would keep him around (see Data1001's selection).
I find that crew who have items that many, many others share and that have low drop rates are actually a lot more irritating ... I'm thinking 0* Science Experiments, 0* Holoprograms etc. etc.
Luther Sloan is just terrible, even though he's got three skills (just like Agent Harris). Only the usual skills (CMD-SEC-DIP) and therefore pretty worfless (pun intended).
4* crew I always airluck immediately when they try to join me: KDF Gowron, Admiral Sela, Commander Tomalak, Agent Harris, Luther Sloan, Martia, Fesek.
Ye gods, I am constantly replicating or burning chronitons to get 0* Science Experiments. It's the thing that annoys me most in the entire game.
-Captain Kirk, ST:TOS, "Return to Tomorrow"