My Super Rare/Purple Crew list for Critique
I'll need to airlock a few of these crew as Purple/Super Crew are my largest % of crew members by a wide margin. I have quite a few of these immortalized, but still need to keep the best of them for Voyages, Shuttles, Gauntlet, missions and whatnot.
Here is my list:
Here is my list:
- The Duras sisters - level 100 - 4/4 stars
- Agument Riker - level 100 - 4/4 stars
- Captain Proton Paris - level 100 - 4/4 stars
- Ambassador Sarak - level 100 - 4/4 stars
- Sybok - level 100 - 4/4 stars
- Grand Proxy Neelix - level 100 - 4/4 stars
- Tuvix - level 100 - 4/4 stars
- Holonovel Doctor - level 100 - 4/4 stars
- Nexus Kirk - level 100 - 4/4 stars
- Alidar Jarok level 100 4/4 stars
- Civil war Worf level 100 4/4 stars
- Ba’ku Worf level 100 4/4 stars
- Commander Barak level 100 4/4 stars
- Mirral Torres level 100 4/4 stars
- Lieutenant Arex Na Eth level 100 4/4 stars
- Colonel Karr level 100 4/4 stars
- Mirror K’Ehleyr level 100 4/4 stars
- Captain Klaa level 100 4/4 stars
- Marita level 100 4/4 stars
- Kazon Seska level 100 4/4 stars
- Captian Janeway level 100 4/4 stars
- Anataak level 100 4/4 stars
- Mirror Phlox level 100 4/4 stars
- Liaison Torres level 100 4/4 stars
- 1701 Jadzia Dax level 100 4/4 stars
- Klingon Quark level 100 4/4 stars
- Kal-if-fee Spock level 100 4/4 stars
- Mirror Uhura level 100 4/4 stars
- Lieutenant Valeris level 100 4/4 stars
- Romulan Kirk level 100 4/4 stars
- Rakal Troi 100 4/4 stars
- Warship Chakotay 100 4/4 stars
- Bridge Officer Troi level 86 4/4 stars
- General Martok level 86 4/4 stars
- Vedek Baril Antos level 83 4/4 stars
- Ambassador Spock level 81 4/4 stars
- Commander Sela level 81 4/4 stars
- Drone Seven of Nine level 81 4/4 stars
- Mirror Garak level 80 4/4 stars
- Waitress Ezri level 80 3/4 stars
- First Officer Saru level 76 4/4 stars
- Silik level 76 4/4 stars
- Dahar Master Kor level 73 4/4 stars
- Blood Oath Jadzia Dax level 72 4/4 stars
- Apollo level 72 4/4 stars
- Tash level 72 4/4 stars
- Maquis Ro Laren level 70 4/4 stars
- Dr Crusher level 70 4/4 stars
- Admiral Picard level 70 3/4 stars
- EV Suit Tucker level 70 1/4 stars
- Chief O’Brien level 67 4/4 stars
- Detective Dixon Hill level 66 4/4 stars
- Platonian Kirk level 66 4/4 stars
- Kilana level 65 4/4 stars
- Warship Janway level 64 1/4 stars
- Human Q level 61 4/4 stars
- KDF Gowron level 60 1/4 stars
- Mirror Jennifer Sisko level 60 4/4 stars
- Captain Q level 56 4/4 stars
- Klingon Neelix level 55 3/4 stars
- T’Mir level 54 4/4 stars
- Anastasia Komananov level 52 4/4 stars
- Undercover O’Brien level 52 2/4 stars
- GI Chakotay level 51 4/4 stars
- Arik Soong level 51 2/4 stars
- Combat Medic Tom Paris level 50 4/4 stars
- Commander Uhura level 47 4/4 stars
- Dr. Tolian Soran level 47 4/4 stars
- Captain John Harriman level 47 4/4 stars
- Pel level 43 4/4 stars
- Laas level 43 4/4 stars
- Lore level 43 4/4 stars
- Mirror Sato level 40 4/4 stars
- Assimilated Tuvok level 40 4/4 stars
- Luther Sloan level 40 4/4 stars
- Captain Sulu level 36 4/4 stars
- Automated Unit 3947 level 36 4/4 stars
- Vic Fontaine level 36 4/4 stars
- Stranded Odo level 33 4/4 stars
- Captain T’Pol level 32 4/4 stars
- Mirror Archer level 31 3/4 stars
- Berlinghoff Rasmussen level 31 4/4 stars
- Kurak level 31 4/4 stars
- Mirror Ezri Tigan level 30 4/4 stars
- Formal Dress Wesley Crusher level 30 4/4 stars
- Rura Pethe Reed level 30 3/4 stars
- Edith Keeler level 30 4/4 stars
- Commander Kelby level 23 4/4 stars
- Orion Salver level 23 4/4 stars
- Sheriff Worf level 22 1/4 stars
- Doctor Chapel level 20 1/4 stars
- Lily Sloane level 20 4/4 stars
- Lon Suder level 14 4/4 stars
- Hologram Barclay level 11 4/4 stars
- Fencing Sulu level 10 4/4 stars
- Advocate Kolos level 7 4/4 stars
- Changeling Bashir level 5 4/4 stars
- Katra McCoy level 5 1/4 stars
- Galan level 2 3/4 stars
- Warship Yar level 2 2/4 stars
- Agent Haris level 2 2/4 stars
- Rianna Mayweather level 1 1/4 stars
- Niners Kira Nerys level 1 1/4 stars
- Commander Dolim level 1 4/4 stars
- Mirror tucker level 1 1/4 stars
- Maquis Eddington level 1 1/4 stars
- Niners Rom level 1 1/4 stars
- Commando Shran level 1 1/4 stars
- Temporal Agent Seven level 1 1/4 stars
- Age of Sail La Forge level 1 2/4 stars
- RAF Julian Bashir level 1 1/4 stars
- Cardassian Kira level 1 2/4 stars
- Fezzal Phlox level 1 4/4 stars
- Weyoun Clone 4 level 1 3/4 stars
- Commander Tomalak level 1 1/4 stars
- Commander T’Pol 1 level 2/4 stars
- Young Khan level 1 2/4 stars
- Tommy Gun Dixon level 1 2/4 stars
- Drafted McCoy level 1 2/4 stars
- Ardra level 1 1/4 stars
- Subcommander T’Rul level 1 3/4 stars
“You must understand that there is more than one path to the top of the mountain”
― Musashi, Japan's Greatest Swordsman and Samurai
― Musashi, Japan's Greatest Swordsman and Samurai
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Comments
― Musashi, Japan's Greatest Swordsman and Samurai
First list: Which characters do you use the most ? Which characters are likely to be in this months event? Your answers there provide you with the rest that can be frozen safely.
Second list: Which characters can you get immortalized? They then can go to the first list and be winnowed using the first lists two questions
Third list: Which characters do you like the most and want to really keep? Which characters will be the most useful in things like gauntlet, voyages , events and so on ? Hopefully by the time you get to the third list you have some breathing room by the effects of using the first two lists to make room.
With the amount of immortalized crew you have, I wouldn't airlock anybody. Even if their stats **tsk tsk** and you'll never use them. They can be immortalized for the achievement.
Now just look at who you use and who you never use. For shuttles, keep your best 10 base skill crew for each skill. This is MASSIVE overkill, but you have the roster space. Next, keep the characters you use for gauntlets. Again keep a generous amount of people who just miss the gauntlet cut; you never know when some random crew gets a 65% crit chance.
Next is Voyages. Look at the best Combined skills. Prioritize medical, prioritize three-skill crew.
After that; keep event crew. The main characters; people DB like .
Finally, arena crew.
The parameters on which I selected them were
- unlikely to be event chars
- HA: hard to level
- WS: weak stats (I consider weak if their primary stat is under 700)
- number of skills
- your fusion level
:1. Do I like them?
-if yes, then I keep them regardless of stats (e.g. The President of Earth).
-if no, then I move to 2.
2. Are they good for gauntlet (e.g. 200 minimum proficiency or at least 400 max proficiency)?
-if yes, then I consider keeping them depending if I need their skills (e.g. Lt. Valeris).
-if no, then I move to 3.
3. Do they reach a minimum of 700 base stat in their primary skill?
-if yes, I keep them in my crew slots (e.g. Dr Crusher).
-if no, I will immortalize then vault them (e.g. Duras Sisters).
Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
Fun fact: The ships are propelled by bouncy castle technology.
Anyone I don't list is someone I would vault.
Best Keeps
1701 Jadzia Dax - SCI 800+, often used in events
Advocate Kolos - DIP 700+, SCI breaks 700 with starbases
Ambassador Sarek - DIP 700+, DIP prof 100s-400s, SCI prof 100s-500s
Assimilated Tuvok - SEC 800+
Ba’ku Worf - SEC 900+, this is super high for a 4*!
Berlinghoff Rasmussen - SEC 800+, SCI prof 100s-400s
Captain Janeway - COM 700+, one of most used crew in events
Combat Medic Paris - MED 800+, strong MED crew is hard to come by
Commander Barak - COM almost 900
Commander Kelby - ENG 800+, strong ENG crew is hard to come by
Dahar Master Kor - DIP 800+
First Officer Saru - SCI 800+
Holonovel Doctor - MED almost 800
Human Q - ENG 800+
Katra McCoy - MED almost 800
Kazon Seska - ENG almost 800
Kilana - DIP almost 800
Klingon Neelix - SEC 800+
Kurak - SCI 800+
Niners Rom - ENG 800+
Pel - DIP 800+
RAF Julian Bashir - MED 800+
Mirror Phlox - MED 800+, MED prof 200s-800s, one of best MED crew in game!
Sheriff Worf - COM 800+
Subcommander T’Rul - ENG 800+, SEC prof 100s-500s
Sybok - DIP 800+, MED prof 100s-400s
Warship Yar - SEC 800+
Good Keeps
Admiral Picard - COM prof 200s-300s, DIP prof 200s-400s, DIP breaks 700 with starbases
Age of Sail La Forge - ENG 700+
Alidar Jarok - COM prof 200s-500s, DIP prof 100s-400s
Anastasia Komananov - DIP 700+
Antaak - MED prof 200s-700s!
Ardra - SEC 700+
Arik Soong - SCI 700+
Automated Unit 3947 - ENG 700+
Blood Oath Jadzia Dax -SEC 700+
Captain John Harriman - DIP 700+
Captain Klaa - COM 700+
Captain Sulu - COM 700+
Captain T’Pol - COM 700+
Civil War Worf - SEC 700+
Commander Tomalak - COM prof 200s-400s, SEC prof 100s-400s
Dr Crusher - MED 700+
Dr. Tolian Soran - SCI 700+
Drafted McCoy - DIP 700+
Drone Seven of Nine - ENG 700+, traits common in gauntlet
EV Suit Tucker - ENG 700+, COM prof 100s-500s
Feezal Phlox - SCI 700+
Galen - SCI 700+
General Martok - SEC 700+
Laas - SCI 700+
Lieutenant Valeris - SEC prof 200s-500s, SCI prof 100s-400s
Maquis Ro Laren - SEC 700+
Martia - DIP 700+
Miral Torres - DIP 700+
Mirror Empress Sato - DIP 700+
Mirror Uhura - DIP prof 100s-400s, SEC prof 200s-400s
Nexus Kirk - COM prof 200s-300s, SEC prof 200s-400s
Niners Kira Nerys - COM 700+
Romulan Kirk - DIP 700+, SEC prof 100s-500s
Silik - COM 700+
Stranded Odo - COM 700+, COM prof 100s-400s
Tommy Gun Dixon - SEC 700+
Undercover O’Brien - SEC 700+
Vedek Bareil Antos - DIP 700+, COM prof 200s-400s
Warship Chakotay - SEC 700+
Young Khan - DIP 700+
Ambiguous Keeps
Ambassador Spock - DIP prof 200s-400s
Apollo - MED prof 200s-500s
Augment Riker - ENG prof 200s-400s
Bridge Officer Troi - MED prof 100s-500s
Changeling Bashir - SEC prof 100s-400s, rare combo of MED and ENG
Colonel Karr - COM prof 200s-500s
Commander T’Pol - SCI breaks 700 with starbases
Detective Dixon Hill - DIP prof 200s-400s
Doctor Chapel - MED prof 100s-600s, but only has the MED skill
Edith Keeler - MED prof 100s-500s
Fencing Sulu - SEC prof 200s-400s
Grand Proxy Neelix - COM prof 100-400s, ENG prof 100s-400s
Kal-if-fee Spock - SEC breaks 700 with starbases
Klingon Quark - DIP prof 200s-400s
Liaison Torres - DIP breaks 700 with starbases
Lily Sloane - ENG breaks 700 with starbases
Lore - ENG prof 200s-400s
Luther Sloan - SEC prof 200s-400s, DIP breaks 700 with starbases
Maquis Eddington - SEC breaks 700 with starbases
Mirror Ezri Tigan - SEC prof 200s-400s
Mirror K’Ehleyr - SEC breaks 700 with starbases
Mirror Tucker - ENG breaks 700 with starbases
Orion Slaver - SEC prof 100s-400s, SEC breaks 700 with starbases
Platonian Kirk - SEC breaks 700 with starbases
Rianna Mayweather - rare combo of MED and ENG only thing worth noting
Rura Penthe Reed - SEC prof 100s-500s
Tash - SCI prof 200s-500s
T’Mir - COM prof 100s-400s, COM breaks 700 with starbases
Vic Fontaine - DIP prof 100s-500s
Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
Fun fact: The ships are propelled by bouncy castle technology.
You have a point about the Spocks. But the main gist of the "ambiguous" listing is to say "it is really up to you to keep these crew, you may find them too weak for your personal taste, or you may see their potentials useful".
Personally, I'd ditch Apollo, since he already has Mirror Phlox and Antaak. And I wouldn't worry about Changeling Bashir for the gauntlet, his MED and ENG proficiencies are really not that impressive and those two skills appearing together is not common enough to worry about. But a different good point about Bashir is Bashir appears in events often enough and Changeling Bashir does count for him as bonus crew in events.
Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
Fun fact: The ships are propelled by bouncy castle technology.
Next candidates are Grand Proxy Neelix and Captain Proton although they won't get dismissed, they'll be frozen.
― Musashi, Japan's Greatest Swordsman and Samurai
How many merits do you have? Because if your merit total is comparable to your credits (relatively speaking) then it's not worth the time to debate who you should and shouldn't vault. Vaulting is not permanent.
I currently have 31,388 merits.
Thanks for the 411 on keeping Grand Proxy Neelix around for another week or so. I'll get rid of another card I like/immortalized but has the same problem like Colonel Karr
― Musashi, Japan's Greatest Swordsman and Samurai
That's enough that you can vault and unvault to make every week a theme week. Klingon week, Starfleet week, Voyager week, whatever you want. So I'm having a hard time believing this whole thread is anything more than a humblebrag.
Not that there's anything wrong with that.
― Musashi, Japan's Greatest Swordsman and Samurai
― Musashi, Japan's Greatest Swordsman and Samurai
Good bye, Fencing Sulu. We hardly knew ye.
― Musashi, Japan's Greatest Swordsman and Samurai
I picked up Mirror Sisko from a Voyage yesterday. My best guess is to airlock him, because his stats aren't that terrific.
― Musashi, Japan's Greatest Swordsman and Samurai
- OP has 240 crew slots
- maybe they keep 9-10 2* crew and then 6-7 3* crew (there's an optimal of 7 and a good minimum of 15 to keep around for ALL cadet missions).
- the OP has thrown out a list of 121 4*s
- this leaves the OP with maybe 102 crew slots that are probably filled with 5* crew.
- many 1/5 FE lvl 100 crew are often better than 4/4 FE level 100 crew.
Conclusion
There is absolutely NO reason to have to airlock a SINGLE crew member on OP's crew list. The OP has 32+ FREE crew slots (the number of FF/FE 4*s they have, plus any above the bare minimal cadet crew of 7 on their crew list), that is more than enough to do portal pulls until the cows come home. All 32 of those crew can be cried without issue, as:
a) they can be brought back at a minor cost (3 per day for merits) and so are never lost. i.e. if needed for events etc. just defrost them.
b) the 102 5* crew are probably of better quality than many of those 32 crew, so no need to have them hanging around. This is even assuming the OP has ZERO FF/FE 5*s that they might be able to cryo too (not all 102 can be that good).
Just for the uninitiated ... Fencing Sulu is the easiest 4* to level by far ... with the chrons the OP had at their disposal at the time (1000+ ... see screenshot) of air locking them they could have fully levelled Sulu!!! Anyone who has Sulu FF will probably have him immortalised ... i.e. this was probably a double FF copy.
Anyway, my 2 cents ... this kind of thread doesn't help anyone because OP's not really being serious.
For crew levelling ease check here ... http://ssr.izausomecreations.com/
Ummm... the link you posted appears to be broken.
― Musashi, Japan's Greatest Swordsman and Samurai
http://ssr.izausomecreations.com/crewcost.html