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My Super Rare/Purple Crew list for Critique

edited October 2017 in Ready Room
I'll need to airlock a few of these crew as Purple/Super Crew are my largest % of crew members by a wide margin. I have quite a few of these immortalized, but still need to keep the best of them for Voyages, Shuttles, Gauntlet, missions and whatnot.

Here is my list:
  1. The Duras sisters - level 100 - 4/4 stars
  2. Agument Riker - level 100 - 4/4 stars
  3. Captain Proton Paris - level 100 - 4/4 stars
  4. Ambassador Sarak - level 100 - 4/4 stars
  5. Sybok - level 100 - 4/4 stars
  6. Grand Proxy Neelix - level 100 - 4/4 stars
  7. Tuvix - level 100 - 4/4 stars
  8. Holonovel Doctor - level 100 - 4/4 stars
  9. Nexus Kirk - level 100 - 4/4 stars
  10. Alidar Jarok level 100 4/4 stars
  11. Civil war Worf level 100 4/4 stars
  12. Ba’ku Worf level 100 4/4 stars
  13. Commander Barak level 100 4/4 stars
  14. Mirral Torres level 100 4/4 stars
  15. Lieutenant Arex Na Eth level 100 4/4 stars
  16. Colonel Karr level 100 4/4 stars
  17. Mirror K’Ehleyr level 100 4/4 stars
  18. Captain Klaa level 100 4/4 stars
  19. Marita level 100 4/4 stars
  20. Kazon Seska level 100 4/4 stars
  21. Captian Janeway level 100 4/4 stars
  22. Anataak level 100 4/4 stars
  23. Mirror Phlox level 100 4/4 stars
  24. Liaison Torres level 100 4/4 stars
  25. 1701 Jadzia Dax level 100 4/4 stars
  26. Klingon Quark level 100 4/4 stars
  27. Kal-if-fee Spock level 100 4/4 stars
  28. Mirror Uhura level 100 4/4 stars
  29. Lieutenant Valeris level 100 4/4 stars
  30. Romulan Kirk level 100 4/4 stars
  31. Rakal Troi 100 4/4 stars
  32. Warship Chakotay 100 4/4 stars
  33. Bridge Officer Troi level 86 4/4 stars
  34. General Martok level 86 4/4 stars
  35. Vedek Baril Antos level 83 4/4 stars
  36. Ambassador Spock level 81 4/4 stars
  37. Commander Sela level 81 4/4 stars
  38. Drone Seven of Nine level 81 4/4 stars
  39. Mirror Garak level 80 4/4 stars
  40. Waitress Ezri level 80 3/4 stars
  41. First Officer Saru level 76 4/4 stars
  42. Silik level 76 4/4 stars
  43. Dahar Master Kor level 73 4/4 stars
  44. Blood Oath Jadzia Dax level 72 4/4 stars
  45. Apollo level 72 4/4 stars
  46. Tash level 72 4/4 stars
  47. Maquis Ro Laren level 70 4/4 stars
  48. Dr Crusher level 70 4/4 stars
  49. Admiral Picard level 70 3/4 stars
  50. EV Suit Tucker level 70 1/4 stars
  51. Chief O’Brien level 67 4/4 stars
  52. Detective Dixon Hill level 66 4/4 stars
  53. Platonian Kirk level 66 4/4 stars
  54. Kilana level 65 4/4 stars
  55. Warship Janway level 64 1/4 stars
  56. Human Q level 61 4/4 stars
  57. KDF Gowron level 60 1/4 stars
  58. Mirror Jennifer Sisko level 60 4/4 stars
  59. Captain Q level 56 4/4 stars
  60. Klingon Neelix level 55 3/4 stars
  61. T’Mir level 54 4/4 stars
  62. Anastasia Komananov level 52 4/4 stars
  63. Undercover O’Brien level 52 2/4 stars
  64. GI Chakotay level 51 4/4 stars
  65. Arik Soong level 51 2/4 stars
  66. Combat Medic Tom Paris level 50 4/4 stars
  67. Commander Uhura level 47 4/4 stars
  68. Dr. Tolian Soran level 47 4/4 stars
  69. Captain John Harriman level 47 4/4 stars
  70. Pel level 43 4/4 stars
  71. Laas level 43 4/4 stars
  72. Lore level 43 4/4 stars
  73. Mirror Sato level 40 4/4 stars
  74. Assimilated Tuvok level 40 4/4 stars
  75. Luther Sloan level 40 4/4 stars
  76. Captain Sulu level 36 4/4 stars
  77. Automated Unit 3947 level 36 4/4 stars
  78. Vic Fontaine level 36 4/4 stars
  79. Stranded Odo level 33 4/4 stars
  80. Captain T’Pol level 32 4/4 stars
  81. Mirror Archer level 31 3/4 stars
  82. Berlinghoff Rasmussen level 31 4/4 stars
  83. Kurak level 31 4/4 stars
  84. Mirror Ezri Tigan level 30 4/4 stars
  85. Formal Dress Wesley Crusher level 30 4/4 stars
  86. Rura Pethe Reed level 30 3/4 stars
  87. Edith Keeler level 30 4/4 stars
  88. Commander Kelby level 23 4/4 stars
  89. Orion Salver level 23 4/4 stars
  90. Sheriff Worf level 22 1/4 stars
  91. Doctor Chapel level 20 1/4 stars
  92. Lily Sloane level 20 4/4 stars
  93. Lon Suder level 14 4/4 stars
  94. Hologram Barclay level 11 4/4 stars
  95. Fencing Sulu level 10 4/4 stars
  96. Advocate Kolos level 7 4/4 stars
  97. Changeling Bashir level 5 4/4 stars
  98. Katra McCoy level 5 1/4 stars
  99. Galan level 2 3/4 stars
  100. Warship Yar level 2 2/4 stars
  101. Agent Haris level 2 2/4 stars
  102. Rianna Mayweather level 1 1/4 stars
  103. Niners Kira Nerys level 1 1/4 stars
  104. Commander Dolim level 1 4/4 stars
  105. Mirror tucker level 1 1/4 stars
  106. Maquis Eddington level 1 1/4 stars
  107. Niners Rom level 1 1/4 stars
  108. Commando Shran level 1 1/4 stars
  109. Temporal Agent Seven level 1 1/4 stars
  110. Age of Sail La Forge level 1 2/4 stars
  111. RAF Julian Bashir level 1 1/4 stars
  112. Cardassian Kira level 1 2/4 stars
  113. Fezzal Phlox level 1 4/4 stars
  114. Weyoun Clone 4 level 1 3/4 stars
  115. Commander Tomalak level 1 1/4 stars
  116. Commander T’Pol 1 level 2/4 stars
  117. Young Khan level 1 2/4 stars
  118. Tommy Gun Dixon level 1 2/4 stars
  119. Drafted McCoy level 1 2/4 stars
  120. Ardra level 1 1/4 stars
  121. Subcommander T’Rul level 1 3/4 stars
2ixugvgrvgao.png
“You must understand that there is more than one path to the top of the mountain”
― Musashi, Japan's Greatest Swordsman and Samurai

Comments

  • Options
    Althea BiermontAlthea Biermont ✭✭✭✭✭
    I would go with the 4/4 Level 100 that are of limited potential (just average stats) like the Duras Sisters or Captain Proton Paris. A lot of the "main" crew (regulars on the shows) just have average stats but people hold on to them for events. In reality, they can all be vaulted to make room and then if there is an event using them that week, just pull them out of the vault for the duration of the event and then put them back.
  • Options
    Thanks Althea. Yes, Captain Proton Paris is a real disappointment, he looks like a fun crew member to have. His traits are the best thing about him (for Gauntlet and Voyages) , but his stats are so poor you still can't really use him. And the Sisters of Duras don't even have good traits.
    “You must understand that there is more than one path to the top of the mountain”
    ― Musashi, Japan's Greatest Swordsman and Samurai
  • Options
    I would break down your list into three separate lists. First list is immortalized, second list is 4/4's not completely leveled up and the third list is less than complete 4's. After you do that these questions need to be asked

    First list: Which characters do you use the most ? Which characters are likely to be in this months event? Your answers there provide you with the rest that can be frozen safely.

    Second list: Which characters can you get immortalized? They then can go to the first list and be winnowed using the first lists two questions

    Third list: Which characters do you like the most and want to really keep? Which characters will be the most useful in things like gauntlet, voyages , events and so on ? Hopefully by the time you get to the third list you have some breathing room by the effects of using the first two lists to make room.
  • Options
    Nice list, goodness.

    With the amount of immortalized crew you have, I wouldn't airlock anybody. Even if their stats **tsk tsk** and you'll never use them. They can be immortalized for the achievement.

    Now just look at who you use and who you never use. For shuttles, keep your best 10 base skill crew for each skill. This is MASSIVE overkill, but you have the roster space. Next, keep the characters you use for gauntlets. Again keep a generous amount of people who just miss the gauntlet cut; you never know when some random crew gets a 65% crit chance.

    Next is Voyages. Look at the best Combined skills. Prioritize medical, prioritize three-skill crew.

    After that; keep event crew. The main characters; people DB like ;).

    Finally, arena crew.
  • Options
    PallidynePallidyne ✭✭✭✭✭
    I echo most of the sentiments here. If you need space, really freezing immortals could be very fruitful. Any 100s that you have that are not FE should go to the front. It frees the slot and it gets you more in the achievement which leads to more free dilithium.
  • Options
    qxqxqxqx ✭✭
    edited October 2017
    I don't need to repeat what already has been said here. So, because you asked for a list who to airlock, here you go:

    The parameters on which I selected them were
    • unlikely to be event chars
    • HA: hard to level
    • WS: weak stats (I consider weak if their primary stat is under 700)
    • number of skills
    • your fusion level
    :
    • Ardra level 1 1/4 stars - WS
    • Weyoun Clone 4 level 1 3/4 stars - WS
    • Agent Haris level 2 2/4 stars - HA
    • Commander Dolim level 1 4/4 stars - WS
    • Maquis Eddington level 1 1/4 stars - WS
    • Doctor Chapel level 20 1/4 stars - only has one skill
    • Lily Sloane level 20 4/4 stars - HA
    • Lon Suder level 14 4/4 stars - WS
    • Edith Keeler level 30 4/4 stars - WS
    • Vic Fontaine level 36 4/4 stars - HA
    • Mirror Jennifer Sisko level 60 4/4 stars - WS
  • Options
    Lady GaghgaghLady Gaghgagh ✭✭✭✭✭
    How I choose my Super Rares for vaulting/not vaulting is this...
    1. Do I like them?
    -if yes, then I keep them regardless of stats (e.g. The President of Earth).
    -if no, then I move to 2.
    2. Are they good for gauntlet (e.g. 200 minimum proficiency or at least 400 max proficiency)?
    -if yes, then I consider keeping them depending if I need their skills (e.g. Lt. Valeris).
    -if no, then I move to 3.
    3. Do they reach a minimum of 700 base stat in their primary skill?
    -if yes, I keep them in my crew slots (e.g. Dr Crusher).
    -if no, I will immortalize then vault them (e.g. Duras Sisters).
    Admiral of the Haus of GaghGagh, Starbase level 94, we are not accepting members at this time.
    Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
    Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
    Fun fact: The ships are propelled by bouncy castle technology.
  • Options
    Lady GaghgaghLady Gaghgagh ✭✭✭✭✭
    Going based on my criteria from the above post, I will list who I say you should keep (best vs good) and who is somewhat ambiguous based on their stats/proficiencies FF/FE at 100.
    Anyone I don't list is someone I would vault.

    Best Keeps
    1701 Jadzia Dax - SCI 800+, often used in events
    Advocate Kolos - DIP 700+, SCI breaks 700 with starbases
    Ambassador Sarek - DIP 700+, DIP prof 100s-400s, SCI prof 100s-500s
    Assimilated Tuvok - SEC 800+
    Ba’ku Worf - SEC 900+, this is super high for a 4*!
    Berlinghoff Rasmussen - SEC 800+, SCI prof 100s-400s
    Captain Janeway - COM 700+, one of most used crew in events
    Combat Medic Paris - MED 800+, strong MED crew is hard to come by
    Commander Barak - COM almost 900
    Commander Kelby - ENG 800+, strong ENG crew is hard to come by
    Dahar Master Kor - DIP 800+
    First Officer Saru - SCI 800+
    Holonovel Doctor - MED almost 800
    Human Q - ENG 800+
    Katra McCoy - MED almost 800
    Kazon Seska - ENG almost 800
    Kilana - DIP almost 800
    Klingon Neelix - SEC 800+
    Kurak - SCI 800+
    Niners Rom - ENG 800+
    Pel - DIP 800+
    RAF Julian Bashir - MED 800+
    Mirror Phlox - MED 800+, MED prof 200s-800s, one of best MED crew in game!
    Sheriff Worf - COM 800+
    Subcommander T’Rul - ENG 800+, SEC prof 100s-500s
    Sybok - DIP 800+, MED prof 100s-400s
    Warship Yar - SEC 800+

    Good Keeps
    Admiral Picard - COM prof 200s-300s, DIP prof 200s-400s, DIP breaks 700 with starbases
    Age of Sail La Forge - ENG 700+
    Alidar Jarok - COM prof 200s-500s, DIP prof 100s-400s
    Anastasia Komananov - DIP 700+
    Antaak - MED prof 200s-700s!
    Ardra - SEC 700+
    Arik Soong - SCI 700+
    Automated Unit 3947 - ENG 700+
    Blood Oath Jadzia Dax -SEC 700+
    Captain John Harriman - DIP 700+
    Captain Klaa - COM 700+
    Captain Sulu - COM 700+
    Captain T’Pol - COM 700+
    Civil War Worf - SEC 700+
    Commander Tomalak - COM prof 200s-400s, SEC prof 100s-400s
    Dr Crusher - MED 700+
    Dr. Tolian Soran - SCI 700+
    Drafted McCoy - DIP 700+
    Drone Seven of Nine - ENG 700+, traits common in gauntlet
    EV Suit Tucker - ENG 700+, COM prof 100s-500s
    Feezal Phlox - SCI 700+
    Galen - SCI 700+
    General Martok - SEC 700+
    Laas - SCI 700+
    Lieutenant Valeris - SEC prof 200s-500s, SCI prof 100s-400s
    Maquis Ro Laren - SEC 700+
    Martia - DIP 700+
    Miral Torres - DIP 700+
    Mirror Empress Sato - DIP 700+
    Mirror Uhura - DIP prof 100s-400s, SEC prof 200s-400s
    Nexus Kirk - COM prof 200s-300s, SEC prof 200s-400s
    Niners Kira Nerys - COM 700+
    Romulan Kirk - DIP 700+, SEC prof 100s-500s
    Silik - COM 700+
    Stranded Odo - COM 700+, COM prof 100s-400s
    Tommy Gun Dixon - SEC 700+
    Undercover O’Brien - SEC 700+
    Vedek Bareil Antos - DIP 700+, COM prof 200s-400s
    Warship Chakotay - SEC 700+
    Young Khan - DIP 700+

    Ambiguous Keeps
    Ambassador Spock - DIP prof 200s-400s
    Apollo - MED prof 200s-500s
    Augment Riker - ENG prof 200s-400s
    Bridge Officer Troi - MED prof 100s-500s
    Changeling Bashir - SEC prof 100s-400s, rare combo of MED and ENG
    Colonel Karr - COM prof 200s-500s
    Commander T’Pol - SCI breaks 700 with starbases
    Detective Dixon Hill - DIP prof 200s-400s
    Doctor Chapel - MED prof 100s-600s, but only has the MED skill
    Edith Keeler - MED prof 100s-500s
    Fencing Sulu - SEC prof 200s-400s
    Grand Proxy Neelix - COM prof 100-400s, ENG prof 100s-400s
    Kal-if-fee Spock - SEC breaks 700 with starbases
    Klingon Quark - DIP prof 200s-400s
    Liaison Torres - DIP breaks 700 with starbases
    Lily Sloane - ENG breaks 700 with starbases
    Lore - ENG prof 200s-400s
    Luther Sloan - SEC prof 200s-400s, DIP breaks 700 with starbases
    Maquis Eddington - SEC breaks 700 with starbases
    Mirror Ezri Tigan - SEC prof 200s-400s
    Mirror K’Ehleyr - SEC breaks 700 with starbases
    Mirror Tucker - ENG breaks 700 with starbases
    Orion Slaver - SEC prof 100s-400s, SEC breaks 700 with starbases
    Platonian Kirk - SEC breaks 700 with starbases
    Rianna Mayweather - rare combo of MED and ENG only thing worth noting
    Rura Penthe Reed - SEC prof 100s-500s
    Tash - SCI prof 200s-500s
    T’Mir - COM prof 100s-400s, COM breaks 700 with starbases
    Vic Fontaine - DIP prof 100s-500s
    Admiral of the Haus of GaghGagh, Starbase level 94, we are not accepting members at this time.
    Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
    Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
    Fun fact: The ships are propelled by bouncy castle technology.
  • Options
    From your "ambiguous" list, the ones that stand out to me are Ambassador Spock & Kal-if-fee Spock (when Spock events roll around, you want as many as you can field, right?); Apollo, Augment Riker, and Grand Proxy Neelix for gauntlet; and Changeling Bashir for gauntlet and skill combo MED-ENG. The rest I would consider pretty weak and unnecessary.
  • Options
    Lady GaghgaghLady Gaghgagh ✭✭✭✭✭
    MuadDave wrote: »
    From your "ambiguous" list, the ones that stand out to me are Ambassador Spock & Kal-if-fee Spock (when Spock events roll around, you want as many as you can field, right?); Apollo, Augment Riker, and Grand Proxy Neelix for gauntlet; and Changeling Bashir for gauntlet and skill combo MED-ENG. The rest I would consider pretty weak and unnecessary.

    You have a point about the Spocks. But the main gist of the "ambiguous" listing is to say "it is really up to you to keep these crew, you may find them too weak for your personal taste, or you may see their potentials useful".

    Personally, I'd ditch Apollo, since he already has Mirror Phlox and Antaak. And I wouldn't worry about Changeling Bashir for the gauntlet, his MED and ENG proficiencies are really not that impressive and those two skills appearing together is not common enough to worry about. But a different good point about Bashir is Bashir appears in events often enough and Changeling Bashir does count for him as bonus crew in events.
    Admiral of the Haus of GaghGagh, Starbase level 94, we are not accepting members at this time.
    Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
    Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
    Fun fact: The ships are propelled by bouncy castle technology.
  • Options
    :thumbs up:
  • Options
    Thus far Maquis Eddington is dismissed.
    Next candidates are Grand Proxy Neelix and Captain Proton although they won't get dismissed, they'll be frozen.02c8u28e35hb.png
    “You must understand that there is more than one path to the top of the mountain”
    ― Musashi, Japan's Greatest Swordsman and Samurai
  • Options
    DralixDralix ✭✭✭✭✭
    Neelix will be bonus crew next week.

    How many merits do you have? Because if your merit total is comparable to your credits (relatively speaking) then it's not worth the time to debate who you should and shouldn't vault. Vaulting is not permanent.
  • Options
    I really like Grand Proxy Neelix and Captain Proton as cards too, but they just have weak stats/not very useful.

    I currently have 31,388 merits.

    Thanks for the 411 on keeping Grand Proxy Neelix around for another week or so. I'll get rid of another card I like/immortalized but has the same problem like Colonel Karr

    “You must understand that there is more than one path to the top of the mountain”
    ― Musashi, Japan's Greatest Swordsman and Samurai
  • Options
    DralixDralix ✭✭✭✭✭
    I currently have 31,388 merits.

    That's enough that you can vault and unvault to make every week a theme week. Klingon week, Starfleet week, Voyager week, whatever you want. So I'm having a hard time believing this whole thread is anything more than a humblebrag.

    Not that there's anything wrong with that.
  • Options
    No i'm pretty much out of crew slots right now. I know everyone focuses on airlocking Greens and Blues, however the purple/super rare crew are by far the largest % of my crew. The purple/super rare list as you can see, just needs to trimmed 'in a major way' and just getting a little advice, encouragement to do it. Honestly, I just hate airlocking some low level 4/4 crew. Another reason i'm looking for someone make me feel it's the right move to just get rid of T'mir or Lon Suder. You know?
    “You must understand that there is more than one path to the top of the mountain”
    ― Musashi, Japan's Greatest Swordsman and Samurai
  • Options
    DralixDralix ✭✭✭✭✭
    So here's my dead serious, sincere advice then.
    1. Check your immortalized crew against any uncompleted nodes you may have. If you can finish a node, do it.
    2. After completing step 1, track all crew you send on shuttles/voyages for the next week or so.
    3. Any immortalized crew that has never or rarely been used for non event activity, and is not announced bonus crew for a known event (currently that list is Discovery crew + Ferengi) - vault.
    4. After step 3, if someone vaulted becomes bonus crew, unvault.
  • Options
    10-4. Thx
    “You must understand that there is more than one path to the top of the mountain”
    ― Musashi, Japan's Greatest Swordsman and Samurai
  • Options
    wk8ifgp2hnrw.png

    Good bye, Fencing Sulu. We hardly knew ye.

    nnbkacnoud1o.png

    “You must understand that there is more than one path to the top of the mountain”
    ― Musashi, Japan's Greatest Swordsman and Samurai
  • Options
    gb25sdmklo0j.png

    I picked up Mirror Sisko from a Voyage yesterday. My best guess is to airlock him, because his stats aren't that terrific.
    “You must understand that there is more than one path to the top of the mountain”
    ― Musashi, Japan's Greatest Swordsman and Samurai
  • Options
    RaraRacingRaraRacing ✭✭✭✭✭
    This is such a lazy forum thread ... a short breakdown:

    - OP has 240 crew slots
    - maybe they keep 9-10 2* crew and then 6-7 3* crew (there's an optimal of 7 and a good minimum of 15 to keep around for ALL cadet missions).
    - the OP has thrown out a list of 121 4*s
    - this leaves the OP with maybe 102 crew slots that are probably filled with 5* crew.
    - many 1/5 FE lvl 100 crew are often better than 4/4 FE level 100 crew.

    Conclusion
    There is absolutely NO reason to have to airlock a SINGLE crew member on OP's crew list. The OP has 32+ FREE crew slots (the number of FF/FE 4*s they have, plus any above the bare minimal cadet crew of 7 on their crew list), that is more than enough to do portal pulls until the cows come home. All 32 of those crew can be cried without issue, as:

    a) they can be brought back at a minor cost (3 per day for merits) and so are never lost. i.e. if needed for events etc. just defrost them.
    b) the 102 5* crew are probably of better quality than many of those 32 crew, so no need to have them hanging around. This is even assuming the OP has ZERO FF/FE 5*s that they might be able to cryo too (not all 102 can be that good).

    Just for the uninitiated ... Fencing Sulu is the easiest 4* to level by far ... with the chrons the OP had at their disposal at the time (1000+ ... see screenshot) of air locking them they could have fully levelled Sulu!!! Anyone who has Sulu FF will probably have him immortalised ... i.e. this was probably a double FF copy.

    Anyway, my 2 cents ... this kind of thread doesn't help anyone because OP's not really being serious.
  • Options
    PallidynePallidyne ✭✭✭✭✭
    if anyone is serious about events, I personally feel like airlocking any main cast folks is a bad decision unless you back is up against a wall. Even with Worf or Riker with their many variants, if its a shuttle/faction mission you need to fill up them shuttle seats.
  • Options
    RaraRacingRaraRacing ✭✭✭✭✭
    RaraRacing wrote: »

    Just for the uninitiated ... Fencing Sulu is the easiest 4* to level by far ... with the chrons the OP had at their disposal at the time (1000+ ... see screenshot) of air locking them they could have fully levelled Sulu!!! Anyone who has Sulu FF will probably have him immortalised ... i.e. this was probably a double FF copy.

    For crew levelling ease check here ... http://ssr.izausomecreations.com/
  • Options
    RaraRacing wrote: »
    RaraRacing wrote: »

    Just for the uninitiated ... Fencing Sulu is the easiest 4* to level by far ... with the chrons the OP had at their disposal at the time (1000+ ... see screenshot) of air locking them they could have fully levelled Sulu!!! Anyone who has Sulu FF will probably have him immortalised ... i.e. this was probably a double FF copy.

    For crew levelling ease check here ... http://ssr.izausomecreations.com/

    Ummm... the link you posted appears to be broken.
    “You must understand that there is more than one path to the top of the mountain”
    ― Musashi, Japan's Greatest Swordsman and Samurai
  • Options
    RaraRacingRaraRacing ✭✭✭✭✭
    looking at the pinned posts at the top of this page ... https://forum.disruptorbeam.com/stt/discussion/426/timelines-crew-cost-breakdown-behold-helper-crew-comparison-page ... that's it, not sure why the link I posted is broken.
  • Options
    PallidynePallidyne ✭✭✭✭✭
    Need the whole link including the page after the .com

    http://ssr.izausomecreations.com/crewcost.html
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