Voyages: right before a Dilemma.
[TUFG] Doctor X
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in The Bridge
So I don't really pay to much attention to my Voyages but I was just now actually watching it as it was in the final stages towards hour 6 dilemma and I noticed that out of the last 7 hazards only one was the gold/silver traits.
It was not an issue as there was enough antimatter to make it no problem.
Now I don't know if this was just an RNG anomaly/ me being unlucky at that moment or if this is a deliberate effort to see if a voyage can fail right before a dilemma.
Is this something that people have noticed?
This post is not an effort to feed into anyone's conspiracy theory or to start a flame war with DB on how unfair their game is...
It was not an issue as there was enough antimatter to make it no problem.
Now I don't know if this was just an RNG anomaly/ me being unlucky at that moment or if this is a deliberate effort to see if a voyage can fail right before a dilemma.
Is this something that people have noticed?
This post is not an effort to feed into anyone's conspiracy theory or to start a flame war with DB on how unfair their game is...
"I'm sorry Dave, I'm afraid I can't do that"
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Comments
Well, I predict it will succeed regardless.
Of course you are right.... But I still wanted to ask the question. If it spins outta control @Shan can come over with tha Hammer.
These just aren't getting old like you'd expect them to.
If for instance it is common that right before a dilemma the chance of gold/silver reduces than it is good to be aware of that and check ahead of time... But if this is really just random then I am not going to put any additional effort into checking it.
If this is a question that has been asked a lot and there is an answer to it feel free to direct me to that answer.
Thanks for taking my question serious instead of just following the bandwagon of "this is a bad thread I'm grabbing my pitchfork"
My voyages typically run out around the ~6hr15min mark, so if there is a fiddling of the chances it's not damaging my experience in the least - it doesn't prevent me from getting the 6hr dilemma, and is entirely irrelevant for the 8hr dilemma (which I can't reach anyway without dilithium).
It would be very simple to stop me always before the 6hr dilemma, as I'm always about to run out of AM when I reach that dilemma. If there is a system that enhances bad Hazards... it's not working at all for me.