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Voyages: right before a Dilemma.

So I don't really pay to much attention to my Voyages but I was just now actually watching it as it was in the final stages towards hour 6 dilemma and I noticed that out of the last 7 hazards only one was the gold/silver traits.
It was not an issue as there was enough antimatter to make it no problem.

Now I don't know if this was just an RNG anomaly/ me being unlucky at that moment or if this is a deliberate effort to see if a voyage can fail right before a dilemma.

Is this something that people have noticed?

This post is not an effort to feed into anyone's conspiracy theory or to start a flame war with DB on how unfair their game is...
"I'm sorry Dave, I'm afraid I can't do that"

Comments

  • DralixDralix ✭✭✭✭✭
    This post is not an effort to feed into anyone's conspiracy theory or to start a flame war with DB on how unfair their game is...

    Well, I predict it will succeed regardless.

  • Dralix wrote: »
    This post is not an effort to feed into anyone's conspiracy theory or to start a flame war with DB on how unfair their game is...

    Well, I predict it will succeed regardless.

    Of course you are right.... But I still wanted to ask the question. If it spins outta control @Shan can come over with tha Hammer.
    "I'm sorry Dave, I'm afraid I can't do that"
  • I have seen the same. I believe the timer/antimatter consumption on voyages is the only thing in STT that is not R#G...it’s quite calculated to make you spend
    DB = Climbing up an endless wall...
  • I have a feeling this discussion will end up involving the SHAN-HAMMER!
  • Captain_WhoCaptain_Who ✭✭✭✭✭
    Voyage Discussion, when Shan swung the Hammer.

    These just aren't getting old like you'd expect them to.
  • I was actually asking this seriously without assuming some bad intent.

    If for instance it is common that right before a dilemma the chance of gold/silver reduces than it is good to be aware of that and check ahead of time... But if this is really just random then I am not going to put any additional effort into checking it.

    If this is a question that has been asked a lot and there is an answer to it feel free to direct me to that answer.

    Thanks for taking my question serious instead of just following the bandwagon of "this is a bad thread I'm grabbing my pitchfork"
    "I'm sorry Dave, I'm afraid I can't do that"
  • I haven't noticed anything particular happening.

    My voyages typically run out around the ~6hr15min mark, so if there is a fiddling of the chances it's not damaging my experience in the least - it doesn't prevent me from getting the 6hr dilemma, and is entirely irrelevant for the 8hr dilemma (which I can't reach anyway without dilithium).

    It would be very simple to stop me always before the 6hr dilemma, as I'm always about to run out of AM when I reach that dilemma. If there is a system that enhances bad Hazards... it's not working at all for me.
    "Dance with me. For science."
  • Grant77Grant77 ✭✭✭✭
    My voyages consistently follow the 40-20-10-10-10-10 pattern for frequency of skills. I haven't noticed any major deviations.
  • [BL] Q [BL] Q ✭✭✭✭✭
    I used to easily hit 8hr mark before refreshes now they run out of steam 3-15mins before a dilemma. I'm guessing so you'll refresh and hopefully get caught out again near the next one, Tinfoil hat on.
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