I have been playing for just about a year now too and there are parts of the game I really enjoy and I am in a really good fleet with great people. Even with all the negatives, I still enjoy the game.
Yes, what appears to be greed does bother me significantly.
I have already posted a number of times on what changes I think should be made to improve the game. Just simply making the events fair and taking the money out of the equation of the events themselves would go a long. long ways towards improving the game for everyone. A game should be a game and not about who can buy a win. Simply making the events about who has prepared the best would drastically improve the events and I believe players overall satisfaction. Removing chronotons sales during galaxy events and speeding up shuttles with dilithium during faction events would make the events far more equatable and enjoyable. IMHO
Let's not be naive here. DB has every right to allow PTW aspects in events. Events are the money makers and if advantages are made available to all players with a proper notice and adequate time to use the advantage, game on.
Without boosts, speed ups, and chron packs events would be whale owned. I also am in a good fleet with good friends. My real problem is this. With the evolution of the game since discovery DB has not kept pace with the increased competitiveness and the cost associated.
It is real hard for me to try to justify competing for my colors when the expenditures do not come anywhere close to the rewards garnered. All across the board I feel like I am spinning on 1 rigged roulette table after another while given free peanuts to chew on.
"DB has every right to allow PTW aspects in events"
Having the right to do something and it being the right thing to do are two different things.
Tell me how that practice is different from bribing a umpire, referee, or other game official?
The thing is If I was DB, I would be worried about that practice even if all my lawyers are saying it's not prohibited by the gaming laws and regulations. Laws get reinterpreted all the time and just because you think you have the system beat does not mean it's not going to catch up with you. For example, ask the guys at Enron or many or of Wall Street traders in the 80's and 90's.
Sure that is a worse case scenario but isn't it better to simply do the right thing to begin with?
I think you've jumped to an extreme here that goes too far. Freemium mobile games have always and probably will always be PTW, because that's how the economics of both a) attracting whales and b) collectible card games work.
It's nothing like bribing an umpire, because an umpire isn't watching 20,000 people play parallel to each other with different resources based entirely on how many packs of cards they've bought.
No lawyer is going to find it worth their time to challenge Freemium gaming's right to sell boosts and/or card packs, because it's not even remotely illegal.
Also, what DB is doing isn't "greed". They're a capitalist company like anyone else, and they're here to sell us cards, boosts, and other advantages, which is exactly what the playerbase demands. You can see this play out every Galaxy event where the chron deal doesn't immediately pop up, and threads emerge demanding to know why they can't lay down their 10$ for some chrons.
I have been playing for just about a year now too and there are parts of the game I really enjoy and I am in a really good fleet with great people. Even with all the negatives, I still enjoy the game.
Yes, what appears to be greed does bother me significantly.
I have already posted a number of times on what changes I think should be made to improve the game. Just simply making the events fair and taking the money out of the equation of the events themselves would go a long. long ways towards improving the game for everyone. A game should be a game and not about who can buy a win. Simply making the events about who has prepared the best would drastically improve the events and I believe players overall satisfaction. Removing chronotons sales during galaxy events and speeding up shuttles with dilithium during faction events would make the events far more equatable and enjoyable. IMHO
Let's not be naive here. DB has every right to allow PTW aspects in events. Events are the money makers and if advantages are made available to all players with a proper notice and adequate time to use the advantage, game on.
Without boosts, speed ups, and chron packs events would be whale owned. I also am in a good fleet with good friends. My real problem is this. With the evolution of the game since discovery DB has not kept pace with the increased competitiveness and the cost associated.
It is real hard for me to try to justify competing for my colors when the expenditures do not come anywhere close to the rewards garnered. All across the board I feel like I am spinning on 1 rigged roulette table after another while given free peanuts to chew on.
"DB has every right to allow PTW aspects in events"
Having the right to do something and it being the right thing to do are two different things.
Tell me how that practice is different from bribing a umpire, referee, or other game official?
The thing is If I was DB, I would be worried about that practice even if all my lawyers are saying it's not prohibited by the gaming laws and regulations. Laws get reinterpreted all the time and just because you think you have the system beat does not mean it's not going to catch up with you. For example, ask the guys at Enron or many or of Wall Street traders in the 80's and 90's.
Sure that is a worse case scenario but isn't it better to simply do the right thing to begin with?
I think you've jumped to an extreme here that goes too far. Freemium mobile games have always and probably will always be PTW, because that's how the economics of both a) attracting whales and b) collectible card games work.
It's nothing like bribing an umpire, because an umpire isn't watching 20,000 people play parallel to each other with different resources based entirely on how many packs of cards they've bought.
No lawyer is going to find it worth their time to challenge Freemium gaming's right to sell boosts and/or card packs, because it's not even remotely illegal.
Also, what DB is doing isn't "greed". They're a capitalist company like anyone else, and they're here to sell us cards, boosts, and other advantages, which is exactly what the playerbase demands. You can see this play out every Galaxy event where the chron deal doesn't immediately pop up, and threads emerge demanding to know why they can't lay down their 10$ for some chrons.
I understand that it is a common practice in the gaming industry (of course so were steroids in other sports at one time) I also fully understand that DB needs to make a profit .... I am just saying there are different ways of going about it.
Often in life as well as business there is the easy way... but it's better in the long run to do it the right way. IMHO
Freemium gaming... I had never heard that term before as I am no expert in this matter but I did a little research on this/searched the term and found that I am not the only one to have these criticisms and judging by what I read the trend may well be moving in the direction that I indicated.
Oh and BTW, apparently some game produces have been sued and lost, though I did not read the details of these cases.
But it still goes back to my original point, there is nothing wrong with ST:Timelines that a few minor changes in operating practice couldn't fix.
For people unsure of what exactly a pack of offering, people can always wait to buy packs. These special packs in time portal that come up every week last for several days. Just wait a few hours and then check forum and see what people got and then decide if you want to buy that pack. I understand people's frustration with some of these packs and offers and difficulty of events but like others have said, this is a long term game. Think how bored you would be if you could achieve all your game goals in a week. DB can always improve but they are a far better company than most of the game companies I have dealt with and STT is a far better game than most others I have played.
It’s nothibg like bribing an umpire. Having been an umpire for ten years I can safely say this was an awful analogy. If I saw an umpire get bribed I would not have hesitated to turn him in.
They need to improve the players morale whether paying or f2p. More than half of my fleet members participation seem have gone down significantly esp during events.
Either they find something else more interesting or they just got bored, or just frustrated with STT.
Interestingly for majority of events, our fleet still within rank 40-70 eventhough there are prob less than half in top 5000. And prob less than 10 players in most event within top 1000.
It’s nothibg like bribing an umpire. Having been an umpire for ten years I can safely say this was an awful analogy. If I saw an umpire get bribed I would not have hesitated to turn him in.
Well you can say that but you didn't offer a better one. Better yet, please tell me when Pay2-win was ever an acceptable part of any game or sport?
To continue with my baseball analogy... take the Yankees for example, they can buy the best players and yeah, they do win a lot but not always. Why? Because baseball is linear https://www.youtube.com/watch?v=dJ33e9BK9aU
My point is you can buy all the players you want but the game itself needs to be a game.... where sometimes you hit the ball and sometimes you swing and you miss.
My point is you can buy all the players you want but the game itself needs to be a game.... where sometimes you hit the ball and sometimes you swing and you miss.
I'd say this hurts your argument more than it helps it.
My point is you can buy all the players you want but the game itself needs to be a game.... where sometimes you hit the ball and sometimes you swing and you miss.
I'd say this hurts your argument more than it helps it.
Well yeah, you are free to say that but unless you explain your position, it's meaningless. I have no idea why you think that.
One of the main things that really kills it for me is to finish between 100-200 in a event costs 15-20$ every event in dil for joke rewards that they refuse to change.
No it doesn't.
There are people that finish in the top 200 consistently and never spend a penny on the game (and never dip into sorrytons either). Lots of people on here refuse to accept this, but it's true.
Well yeah, you are free to say that but unless you explain your position, it's meaningless. I have no idea why you think that.
Considering you started this by comparing a legitimate purchase allowed by the game rules to bribing an umpire, I'm not surprised.
You're now comparing it more to one team having a larger payroll - a much better comparison. Then you say you need to play the game and sometimes you hit, and sometimes you miss. The same is true in STT.
In the current event, you still have to send your shuttles, and sometimes they succeed, sometimes they fail.
In the current event, you still have to send your shuttles, and sometimes they succeed, sometimes they fail.
Exactly. And you don´t need to have the most expensive team, you need to have the "right" one. And without certain strategies (shuttle kickstart, picking the optimal missions and not taking them as they come etc.) even than you will not get too far. So as you said: This line of reasoning worked against the point he wanted to make...
Well yeah, you are free to say that but unless you explain your position, it's meaningless. I have no idea why you think that.
Considering you started this by comparing a legitimate purchase allowed by the game rules to bribing an umpire, I'm not surprised.
You're now comparing it more to one team having a larger payroll - a much better comparison. Then you say you need to play the game and sometimes you hit, and sometimes you miss. The same is true in STT.
In the current event, you still have to send your shuttles, and sometimes they succeed, sometimes they fail.
I accept that as being true. I win quite often and I am not a whale though I am VIP12.
Secondly, I don't think buying chronotons during an event or time boosting shuttles with dilithum
is a "legitimate purchase" and shouldn't be part of a game. Maybe my umpire analogy is not the best one and maybe if I think about it for awhile, I can come up with a better one. I am quite sure that if I asked a little kid if it was OK to pay someone to get points in a game he or she would tell me, "No, it's cheating". But most little kids still know the difference between right and wrong unlike many adults. I highly recommend getting one to be your moral compass lol
But don't you think the game itself would be better if you took the pay-2-win out of the events themselves? If it was all about who has prepared the best and then let the RNG decide?
In any event, I have stated what I think (though maybe not clearly at times) so I'm out.....
Secondly, I don't think buying chronotons during an event or time boosting shuttles with dilithum
is a "legitimate purchase" and shouldn't be part of a game. Maybe my umpire analogy is not the best one and maybe if I think about it for awhile, I can come up with a better one. I am quite sure that if I asked a little kid if it was OK to pay someone to get points in a game he or she would tell me, "No, it's cheating". But most little kids still know the difference between right and wrong unlike many adults. I highly recommend getting one to be your moral compass lol
Your mistake is thinking that this is intended to be a competition where everyone is on equal footing, like a family game of Monopoly. It's not. It's capitalism, and DB is trying to incentivize spending.
But don't you think the game itself would be better if you took the pay-2-win out of the events themselves? If it was all about who has prepared the best and then let the RNG decide?
Maybe it would, but that's not the game we've been given, and DB is unlikely to change from what has been proven industry wide to be a highly profitable business model.
It’s nothibg like bribing an umpire. Having been an umpire for ten years I can safely say this was an awful analogy. If I saw an umpire get bribed I would not have hesitated to turn him in.
Well you can say that but you didn't offer a better one. Better yet, please tell me when Pay2-win was ever an acceptable part of any game or sport?
To continue with my baseball analogy... take the Yankees for example, they can buy the best players and yeah, they do win a lot but not always. Why? Because baseball is linear https://www.youtube.com/watch?v=dJ33e9BK9aU
My point is you can buy all the players you want but the game itself needs to be a game.... where sometimes you hit the ball and sometimes you swing and you miss.
I don’t need to add to it cuz you tripped yourself. You said it’s like bribing the umpire then you said no...wait....it’s like buying a better team. I never cared about what went into the teams. I cared about arbitrating the game with integrity
It's almost as if top football players don't get the best coaches, free gear, and best pay to keep their strength and skill at perfection. That simply isn't fair to the talented people who don't have access to the top schools and coaches from a young age and throughout their career!
Our entire society is built around play to win. Our economy, play to win, is the new religion.
Luckily for some of us plebs, we've realized the whole thing is rigged from the start and merely aim to enjoy ourselves within our small income.
It’s nothibg like bribing an umpire. Having been an umpire for ten years I can safely say this was an awful analogy. If I saw an umpire get bribed I would not have hesitated to turn him in.
Well you can say that but you didn't offer a better one. Better yet, please tell me when Pay2-win was ever an acceptable part of any game or sport?
To continue with my baseball analogy... take the Yankees for example, they can buy the best players and yeah, they do win a lot but not always. Why? Because baseball is linear https://www.youtube.com/watch?v=dJ33e9BK9aU
My point is you can buy all the players you want but the game itself needs to be a game.... where sometimes you hit the ball and sometimes you swing and you miss.
I don’t need to add to it cuz you tripped yourself. You said it’s like bribing the umpire then you said no...wait....it’s like buying a better team. I never cared about what went into the teams. I cared about arbitrating the game with integrity
Just to clarify.... buying a better team is a legitimate part of the game so long as the game is played based on chance.... like the Yankees... having a better team increases your chances of winning but does not guarantee you a win ... it not the same at all as buying points. One is perfectly acceptable the other is not.
But I tend to agree with Dralix's last post as sad as it is.... companies like DB wont change until legislated or otherwise forced to do so.
But I tend to agree with Dralix's last post as sad as it is.... companies like DB wont change until legislated or otherwise forced to do so.
I didn't say or imply anything about legislation. I have no issues with the business model, and I believe in capitalism. If the consumers reject the model, it will cease to be profitable, and companies will abandon it.
But I tend to agree with Dralix's last post as sad as it is.... companies like DB wont change until legislated or otherwise forced to do so.
I didn't say or imply anything about legislation. I have no issues with the business model, and I believe in capitalism. If the consumers reject the model, it will cease to be profitable, and companies will abandon it.
And of course my position is and my expirance tells me that: People and and companies that can't differentiate between what is right and what is wrong... tend not to end well.
OK more extreme and bad analogies:
Selling drugs out side a school is likely profitable but is it the right thing to do?
Dumping toxic waste into rivers is more cost effective than deposing of it correctly but is that an acceptable practice or business model?
Yes, I realize that those examples are not particularly relevant to a video game but the underlying principal is what is important that there are ethical considerations.... and in this case, a few minor tweaks to the game would resolve most of them.
But I tend to agree with Dralix's last post as sad as it is.... companies like DB wont change until legislated or otherwise forced to do so.
I didn't say or imply anything about legislation. I have no issues with the business model, and I believe in capitalism. If the consumers reject the model, it will cease to be profitable, and companies will abandon it.
And of course my position is and my expirance tells me that: People and and companies that can't differentiate between what is right and what is wrong... tend not to end well.
OK more extreme and bad analogies:
Selling drugs out side a school is likely profitable but is it the right thing to do?
Dumping toxic waste into rivers is more cost effective than deposing of it correctly but is that an acceptable practice or business model?
Yes, I realize that those examples are not particularly relevant to a video game but the underlying principal is what is important that there are ethical considerations.... and in this case, a few minor tweaks to the game would resolve most of them.
I may have overreacted to the baseball thing but it’s a trigger for me. I was always completely fair and impartial so I really was bothered when integrity came up. So for that I do apologize. Now carrying on the current convo, do you think DB does unethical things? Shady? Definitely. Underhanded? Absolutely. But unethical is a whole new level. The word should not be tossed around lightly
OP, seriously, do what you want to do with the game. Do what makes you happy. If playing doesn't make you happy, don't play. Far too many people these days seem to be getting bent out of shape that they can't just steamroll everyone else, or "finish" the game, or demand that everyone and everything in the game mold around what they want or what they determine is "value."
I've been playing since launch day, and while there are things that annoy me and I will call DB out when I believe they've made a mistake, on a whole I gain far more net enjoyment than I do frustration.
I play a lot of Hearthstone, and I will share the same thing I say to people who get super salty playing it: if you aren't enjoying the game, and if a game makes you this mad, then don't play. Very simple. But don't try to justify your rage by demanding we all rage out too.
Well, sometimes voicing ones Frustration is a great way to help improve things as it Shows the Designers where Players are frustrated. And yes, not all Frustration is warranted, some is even "a Feature, not a bug", but Overall I think the Points the OP made are valid. Or can you find arguments against them?
a) Value of packs: At some Point in the game, you will get a LOT of duplicates. And even if not duplicate, most purples arent worth keeping (even some legendaries arent). Take Danara Pel: At 4/4 she has 6xx SCI and MED, mediocre Gauntlet MED stats and even worse Voyage stats. She is an Event Crew now but VERY rarely before. Any Player who has been with the game about 12 months can easily airlock her without regret.
b) Gauntlet: Now that I dont see a lot of Locutuses anymore, I see a lot of Guinans and the ever present Mirror Picard. Where´s the variety? Some characters are just too good to not take them.
But I tend to agree with Dralix's last post as sad as it is.... companies like DB wont change until legislated or otherwise forced to do so.
I didn't say or imply anything about legislation. I have no issues with the business model, and I believe in capitalism. If the consumers reject the model, it will cease to be profitable, and companies will abandon it.
And of course my position is and my expirance tells me that: People and and companies that can't differentiate between what is right and what is wrong... tend not to end well.
OK more extreme and bad analogies:
Selling drugs out side a school is likely profitable but is it the right thing to do?
Dumping toxic waste into rivers is more cost effective than deposing of it correctly but is that an acceptable practice or business model?
Yes, I realize that those examples are not particularly relevant to a video game but the underlying principal is what is important that there are ethical considerations.... and in this case, a few minor tweaks to the game would resolve most of them.
This is ridiculous. You're comparing purchasing boosts in a freemium game to selling schoolchildren drugs and dumping toxic waste in to rivers. If you aren't just trolling, you have taken this entire thing past any kind of logic.
This is ridiculous. You're comparing purchasing boosts in a freemium game to selling schoolchildren drugs and dumping toxic waste in to rivers. If you aren't just trolling, you have taken this entire thing past any kind of logic.
Unnecessary comments removed. ˜Shan
BTW, I never said anything about buying boosts... I consider that a legitimate part of the game. I am talking about using Dilithium to speed up shuttles using the 9 hour time boosts to get double the points, for like 500 dil a pop.
OP, seriously, do what you want to do with the game. Do what makes you happy. If playing doesn't make you happy, don't play. Far too many people these days seem to be getting bent out of shape that they can't just steamroll everyone else, or "finish" the game, or demand that everyone and everything in the game mold around what they want or what they determine is "value."
I've been playing since launch day, and while there are things that annoy me and I will call DB out when I believe they've made a mistake, on a whole I gain far more net enjoyment than I do frustration.
I play a lot of Hearthstone, and I will share the same thing I say to people who get super salty playing it: if you aren't enjoying the game, and if a game makes you this mad, then don't play. Very simple. But don't try to justify your rage by demanding we all rage out too.
My apologies if you took this post the wrong way. It was not my intention to be so emotional with the delivery of my message. I merely wanted to share my feelings and thoughts on the game in my position and encourage others in a similar situation to share theirs.
I do not have enough money to "steamroll" anyone or "finish" the game by collecting everything. What I consider as "value" is very subjective to my situation. I have the resources in spades to be successful but the current state of the game makes me apathetic.
The game is stale. It needs to be reworked in many areas to be more balanced and fun. Events of late have been FUBAR and with DB's head in the sand approach I wouldn't be surprised if they get worse.
Add on top off all that the increased price of admission to a decent non galaxy event rank and grinding for legends. The way things are it's just not worth it to me anymore.
Fair enough. I don't disagree with you that as the game has grown, there are things they should do better with events...for example, % based finishes instead of static top-1000, and I would rotate events so that every other week uses ALL duplicate characters to give a reprieve.
Obviously DB needs to make money, after all, without whales and PTW, the game would collapse due to lack of funding. However, I would agree there are areas they need to do better in which likely wouldn't impact their cash flow to the degree that maybe they may think it would.
Immortalized: 465
Tour of duty: January 2016 to present.
Shut up Wesley.
This is ridiculous. You're comparing purchasing boosts in a freemium game to selling schoolchildren drugs and dumping toxic waste in to rivers. If you aren't just trolling, you have taken this entire thing past any kind of logic.
Unnecessary comment removed. ˜Shan
BTW, I never said anything about buying boosts... I consider that a legitimate part of the game. I am talking about using Dilithium to speed up shuttles using the 9 hour time boosts to get double the points, for like 500 dil a pop.
This is not a matter of connecting the macro to the micro. What you're doing is calling one thing unethical, and then naming extreme examples of unethical actions to attempt to equate the two. This is a baseless method of debating, as are your ad hominem attacks. You are either intellectually dishonest, incapable of rational discussion, or simply a troll we've fed too much. Either way, I've had enough. Enjoy your day.
Comments
I think you've jumped to an extreme here that goes too far. Freemium mobile games have always and probably will always be PTW, because that's how the economics of both a) attracting whales and b) collectible card games work.
It's nothing like bribing an umpire, because an umpire isn't watching 20,000 people play parallel to each other with different resources based entirely on how many packs of cards they've bought.
No lawyer is going to find it worth their time to challenge Freemium gaming's right to sell boosts and/or card packs, because it's not even remotely illegal.
Also, what DB is doing isn't "greed". They're a capitalist company like anyone else, and they're here to sell us cards, boosts, and other advantages, which is exactly what the playerbase demands. You can see this play out every Galaxy event where the chron deal doesn't immediately pop up, and threads emerge demanding to know why they can't lay down their 10$ for some chrons.
I understand that it is a common practice in the gaming industry (of course so were steroids in other sports at one time) I also fully understand that DB needs to make a profit .... I am just saying there are different ways of going about it.
Often in life as well as business there is the easy way... but it's better in the long run to do it the right way. IMHO
Freemium gaming... I had never heard that term before as I am no expert in this matter but I did a little research on this/searched the term and found that I am not the only one to have these criticisms and judging by what I read the trend may well be moving in the direction that I indicated.
Oh and BTW, apparently some game produces have been sued and lost, though I did not read the details of these cases.
But it still goes back to my original point, there is nothing wrong with ST:Timelines that a few minor changes in operating practice couldn't fix.
Either they find something else more interesting or they just got bored, or just frustrated with STT.
Interestingly for majority of events, our fleet still within rank 40-70 eventhough there are prob less than half in top 5000. And prob less than 10 players in most event within top 1000.
Well you can say that but you didn't offer a better one. Better yet, please tell me when Pay2-win was ever an acceptable part of any game or sport?
To continue with my baseball analogy... take the Yankees for example, they can buy the best players and yeah, they do win a lot but not always. Why? Because baseball is linear https://www.youtube.com/watch?v=dJ33e9BK9aU
My point is you can buy all the players you want but the game itself needs to be a game.... where sometimes you hit the ball and sometimes you swing and you miss.
I'd say this hurts your argument more than it helps it.
Well yeah, you are free to say that but unless you explain your position, it's meaningless. I have no idea why you think that.
No it doesn't.
There are people that finish in the top 200 consistently and never spend a penny on the game (and never dip into sorrytons either). Lots of people on here refuse to accept this, but it's true.
Considering you started this by comparing a legitimate purchase allowed by the game rules to bribing an umpire, I'm not surprised.
You're now comparing it more to one team having a larger payroll - a much better comparison. Then you say you need to play the game and sometimes you hit, and sometimes you miss. The same is true in STT.
In the current event, you still have to send your shuttles, and sometimes they succeed, sometimes they fail.
Exactly. And you don´t need to have the most expensive team, you need to have the "right" one. And without certain strategies (shuttle kickstart, picking the optimal missions and not taking them as they come etc.) even than you will not get too far. So as you said: This line of reasoning worked against the point he wanted to make...
I accept that as being true. I win quite often and I am not a whale though I am VIP12.
Secondly, I don't think buying chronotons during an event or time boosting shuttles with dilithum
is a "legitimate purchase" and shouldn't be part of a game. Maybe my umpire analogy is not the best one and maybe if I think about it for awhile, I can come up with a better one. I am quite sure that if I asked a little kid if it was OK to pay someone to get points in a game he or she would tell me, "No, it's cheating". But most little kids still know the difference between right and wrong unlike many adults. I highly recommend getting one to be your moral compass lol
But don't you think the game itself would be better if you took the pay-2-win out of the events themselves? If it was all about who has prepared the best and then let the RNG decide?
In any event, I have stated what I think (though maybe not clearly at times) so I'm out.....
Your mistake is thinking that this is intended to be a competition where everyone is on equal footing, like a family game of Monopoly. It's not. It's capitalism, and DB is trying to incentivize spending.
Maybe it would, but that's not the game we've been given, and DB is unlikely to change from what has been proven industry wide to be a highly profitable business model.
I don’t need to add to it cuz you tripped yourself. You said it’s like bribing the umpire then you said no...wait....it’s like buying a better team. I never cared about what went into the teams. I cared about arbitrating the game with integrity
It's almost as if top football players don't get the best coaches, free gear, and best pay to keep their strength and skill at perfection. That simply isn't fair to the talented people who don't have access to the top schools and coaches from a young age and throughout their career!
Our entire society is built around play to win. Our economy, play to win, is the new religion.
Luckily for some of us plebs, we've realized the whole thing is rigged from the start and merely aim to enjoy ourselves within our small income.
Check out our website to find out more:
https://wiki.tenforwardloungers.com/
But I tend to agree with Dralix's last post as sad as it is.... companies like DB wont change until legislated or otherwise forced to do so.
I didn't say or imply anything about legislation. I have no issues with the business model, and I believe in capitalism. If the consumers reject the model, it will cease to be profitable, and companies will abandon it.
And of course my position is and my expirance tells me that: People and and companies that can't differentiate between what is right and what is wrong... tend not to end well.
OK more extreme and bad analogies:
Selling drugs out side a school is likely profitable but is it the right thing to do?
Dumping toxic waste into rivers is more cost effective than deposing of it correctly but is that an acceptable practice or business model?
Yes, I realize that those examples are not particularly relevant to a video game but the underlying principal is what is important that there are ethical considerations.... and in this case, a few minor tweaks to the game would resolve most of them.
I may have overreacted to the baseball thing but it’s a trigger for me. I was always completely fair and impartial so I really was bothered when integrity came up. So for that I do apologize. Now carrying on the current convo, do you think DB does unethical things? Shady? Definitely. Underhanded? Absolutely. But unethical is a whole new level. The word should not be tossed around lightly
Well, sometimes voicing ones Frustration is a great way to help improve things as it Shows the Designers where Players are frustrated. And yes, not all Frustration is warranted, some is even "a Feature, not a bug", but Overall I think the Points the OP made are valid. Or can you find arguments against them?
a) Value of packs: At some Point in the game, you will get a LOT of duplicates. And even if not duplicate, most purples arent worth keeping (even some legendaries arent). Take Danara Pel: At 4/4 she has 6xx SCI and MED, mediocre Gauntlet MED stats and even worse Voyage stats. She is an Event Crew now but VERY rarely before. Any Player who has been with the game about 12 months can easily airlock her without regret.
b) Gauntlet: Now that I dont see a lot of Locutuses anymore, I see a lot of Guinans and the ever present Mirror Picard. Where´s the variety? Some characters are just too good to not take them.
This is ridiculous. You're comparing purchasing boosts in a freemium game to selling schoolchildren drugs and dumping toxic waste in to rivers. If you aren't just trolling, you have taken this entire thing past any kind of logic.
Unnecessary comments removed. ˜Shan
BTW, I never said anything about buying boosts... I consider that a legitimate part of the game. I am talking about using Dilithium to speed up shuttles using the 9 hour time boosts to get double the points, for like 500 dil a pop.
Fair enough. I don't disagree with you that as the game has grown, there are things they should do better with events...for example, % based finishes instead of static top-1000, and I would rotate events so that every other week uses ALL duplicate characters to give a reprieve.
Obviously DB needs to make money, after all, without whales and PTW, the game would collapse due to lack of funding. However, I would agree there are areas they need to do better in which likely wouldn't impact their cash flow to the degree that maybe they may think it would.
Tour of duty: January 2016 to present.
Shut up Wesley.
This is not a matter of connecting the macro to the micro. What you're doing is calling one thing unethical, and then naming extreme examples of unethical actions to attempt to equate the two. This is a baseless method of debating, as are your ad hominem attacks. You are either intellectually dishonest, incapable of rational discussion, or simply a troll we've fed too much. Either way, I've had enough. Enjoy your day.