So I'm supposed to spend dilithium to keep my streak?
Yeah....no. Its just another one of those gauntlet headscratchers. You know, the ones where your 45% critical chance gets beat by a 5% critical chance who hits twice and you dont hit any? Or like the one in this case where the 45% Gowron gets one and the 65% Kahless gets 0...tried a similar matchup earlier today where the enemy Kahless hit 5 times and my Gowron hit once.
I know I know, I'm about to get told how its all totally super random RNG and is in no way rigged to make you spend your dilithium to preserve your winning streak once you have a good one going but I cant be the only one who finds it more than a little odd. Maths isn't my strong point so maybe its fine, maybe your enemy hitting 5 criticals at 65% and you hitting zero still falls well within the boundaries of possibilities
I know I know, I'm about to get told how its all totally super random RNG and is in no way rigged to make you spend your dilithium to preserve your winning streak once you have a good one going but I cant be the only one who finds it more than a little odd. Maths isn't my strong point so maybe its fine, maybe your enemy hitting 5 criticals at 65% and you hitting zero still falls well within the boundaries of possibilities
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Free players can do ok if RNG is on their side. Everybody else can overcome the RNG curse by spending a little real money, or a lot of real money if they are really unlucky.
The rewards you get 90% of the time in gauntlet are meh by anybody's standards. Whether you want to risk getting something good by chipping in some of your hard-earned cheddar is only something you can decide is of any value.
Sometimes you over-perform. Sometimes you under-perform. It's all a crapshoot.
I actually forget for months at a time that there is a legendary crew rare reward. That’s how “limited” winning it is
Still just a bit of a kicker to see matchups you should obviously win (or at least have a reasonable chance of winning) lose because your enemy hits more criticals than you when you should be doing better. I'm just using kahless as an example there. It seems to happen more often than it should, maybe its just human nature to remember the times you got screwed over better than you remember the times it screwed your opponent over in your favour.
I wish that was actually how it worked. Lower point matches = easier matches. More often than not, its usually a wall of Mirror Picards or something similar.
Then you have to merit refresh and take on something else. Attacking a CPU with a 45% or 65% crit chance is suicide.
Tour of duty: January 2016 to present.
Shut up Wesley.
45% Gowron vs 65% Kahless DIP/SEC, Gowron is a winner 88% of the time.
65% Kahless vs 45% Gowron CMD/DIP, Kahless is a winner 61% of the time.
Neither is remotely close to a huge upset.
That is a big part of the problem. If the supposedly legendary drops more frequently from three win streaks it makes a while mockery of the odds.
The DB odds are more random than the RNG
I never though of it like that. I always just assumed more people report getting the Gauntlet Legendary from 3 streak boxes because they are opened a LOT more than any others. Maybe one of our statistics people has tracked data on this?
I have found that matches for me with having a higher starbase have resulted in a lower percentage win (2 wins compared to 23 losses) when matched against the same exact crew with a lower starbase addition. So I no longer look for matches with the same exact crew. It is almost guaranteeing a loss. And you would think it would be the other way around hmmm.
Trista
I have lost in head to heads when the opponent is clearly not fully equipped (my stats are much higher it can't just be starbase boosts)
I lose head to head matches about 92% of the time
Whatever tinfoil hat works for you
I know of several long-term players who completely ignore the Gauntlet. As for me, it gives me something to do every four hours or so, if I remember.
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Since Guinan is so random, it makes no sense to expend too much extra effort trying for her. if she drops, she drops.
I'm a casual Gauntlet player at best and I've got her at 3/5.....
Oh yeah. I was ranked 63 when she dropped in a box at the end. No streak. It took me a while to pick my jaw up off the floor.
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Mine came opening the second of three of the most basic boxes after finishing 98th
I have seen this countless times. I call it "wasting crits." it's as if the algorithm knows that you're gonna win anyway, so it pads this match with crits to try to keep it close to meeting the pct.
I have received 2 Guinans, and a couple 5* crew as random rewards, and those were months ago, before I was able to start using leveled 5* crew for it.
Now I am finishing top 10 nearly every day. It's just you have to pick the right crew. And yes, lower opponent stats for some reason still beat me every time when same vs. same. (Lately Mirror Picard)
Keep at it. It is RNG hell, so don't get an aneurism trying to figure out why that 5% opponent rated less than half of your 45% crew skill, still beat you. It happens, and will continue to happen.
So is she worth taking the double your crew deal, or is she only good for Gauntlet and leaving at 1 star?
As is the case with many Legendaries, the gain in skill points from 1* to 2* is minimal. But she is worth FF'ing, I think, so one more star will get you that much closer. Not to mention that you'll have an easy route to level 50 with the DYC offer — and I don't recall explicitly where she starts getting difficult, but I know that overall she needs a lot of alcohol, so that's not an insignificant justification on its own.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"