Gauntlet Nonsense
Almost a Angel
✭✭✭
Look Phlox beaten by Antoch really! I usually just go on, keep my mouth shut...but OMG and there is nothing wrong, no bugs, I'm not wasting anymore Dilithium, Nothing to prove my abilities in this Event. Punch and go unless DB gets it and fixes the obvious problems.
2
Comments
I've had Phlox produce 3 min rolls, so that isn't really too bad.
I managed to lose to a card which only won because every roll hit a bonus (the bonus chance was 5%)
Squadron Leader - [TFA] Bateson’s Bulldogs
Timelines Crew Cost Viewer
5% equates to only 1 in 20, not 2 in 3 or 5 in 6.
25% equates to 1 in 4, not 0 in 6
45% equates to 9 in 20, not 0 in 6
65% equates to 13 in 20, not 0 in 6
to me it actually seems like the % chance is applied to the opposing target and not our crew.
strangely, following this premise i have often had better luck with a 5% crew than a high trait crew.
we are all ready at disadvantage after the first run with a crew, but that disadvantage is only compounded when/if what i suspect is true.
i have also suspected cheating in regards to some when the opposition hits a non crit that is considerably higher than their traits stated.
[FSC] Peace Keepers
Gryphon [****] Adm
5% equates to only 1 in 20, not 2 in 3 or 5 in 6.
25% equates to 1 in 4, not 0 in 6
45% equates to 9 in 20, not 0 in 6
65% equates to 13 in 20, not 0 in 6
to me it actually seems like the % chance is applied to the opposing target and not our crew.
strangely, following this premise i have often had better luck with a 5% crew than a high trait crew.
we are all ready at disadvantage after the first run with a crew, but that disadvantage is only compounded when/if what i suspect is true.
i have also suspected cheating in regards to some when the opposition hits a non crit that is considerably higher than their traits stated.
[FSC] Peace Keepers
Gryphon [****] Adm
- AI has lower crit chance but crits better anyway
- AI's score is overall almost always better in identical crew situations and of course it crits way more often
I did sent support examples many times - The matches with identical crew , the AI almost always won. In the ones with 45 crit vs 25 crit my characters don't crit at all compared to the AI crit'ing a lot with lower crit chance. There were some where I had better overall specs, same crit chance as AI (5%), yet my crew never crit'ed while AI crit'ed 4 times. And finally, the was a recent one where AI crit'ed 6 times at same crit chance compared to 0 for me.
Examples detailed:
At 5% crit and my stats identical or better up to 50% compared to the AI, the AI wins either by critting once or just by having a general advantage (scores better in each RNG).
Examples (the numbers are approximated):
200-375,5% Me vs 170-325,5% AI, AI wins with no crit
200-425,5% Me vs 150-350,5% AI AI crits and wins
At near identical stats and 25% or 45% crit for me and 5% crit for the AI, most of the time noone crits and the AI wins.
Examples:
200-300,25% Me vs 200-300,5% AI, noone crits, AI wins
100-200,45% Me vs 100-200,5% AI, noone crits, AI wins
At high crit in both cases, with my stats better or significantly better, AI almost always excessively crits and wins.
Examples:
200-350,45% Me vs -150-250,45% I crit 1 time, AI crits 5 times and wins.
250-500,25% Me vs 150-350,25%, I don't crit, AI crits 4 times and wins.
Practically, to try to prevent failures, I have to have at least double the min and max stats for 1 matching skill at the same or superior crit and at least 3 times for 2 matching skills at the same or superior crit.
Any other scenario usually result in failure.
Additional example: AI wins 9/10 in identical stats Guinan vs Guinan situations.