Voyage out of AM - Out of AM then a warning - Is this an error?
Cappy
✭✭
in The Bridge
I have a ticket on this but they seem backlogged. I don't see anything in "engineering" and that area seems less monitored.
When the voyage runs out of AM, only after you've made a decision is the warning issued: "Warning: blah, blah, blah is still in deep blah, blah at risk of losing blah blah your crew advises you to to (that part I remember) consider returning blah blah by recalling now blah blah.
Obviously, this message is intended to appear prior to out of AM. But I've watched it twice. It does not until after. I suspect the original intent was to also pause. This is obviously preferred. I don't think anybody enjoys the manual task of stretching out those last few rewards.
Has anything been confirmed? Am I the only one experiencing this? Is this an error, was it designed to pause the voyage, any plans to fix it?
When the voyage runs out of AM, only after you've made a decision is the warning issued: "Warning: blah, blah, blah is still in deep blah, blah at risk of losing blah blah your crew advises you to to (that part I remember) consider returning blah blah by recalling now blah blah.
Obviously, this message is intended to appear prior to out of AM. But I've watched it twice. It does not until after. I suspect the original intent was to also pause. This is obviously preferred. I don't think anybody enjoys the manual task of stretching out those last few rewards.
Has anything been confirmed? Am I the only one experiencing this? Is this an error, was it designed to pause the voyage, any plans to fix it?
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But I've never seen a warning before you ran out of AM.
Yeah, their wording is as clumsy as mine. No, that's not possible. But this actually isn't a bug IMO, it just feels a little clumsy because it comes after you've refilled.
Captain level 50, approaching 100 immortals
All you need to know about Disruptor Beam
I feel in that regard it's working perfectly, it's a means for DB to make some money off this very generous add on which I am happy to oblige.
The abandon button is for those that don't want to put cannot afford to pay to continue / keep the prizes if they miss the free window of recall.
You've handily un-clumsified my wording for me!
Captain level 50, approaching 100 immortals
All you need to know about Disruptor Beam
I think that's a different issue. The OP is talking about the message that comes up in red text after you refill AM.
I too get really weird notifications on my iPhone & iPad - I have a dilemma to solve... when my voyage is an hour from returning home... or my voyage is about to crash 20 mins before it returns home.
Captain level 50, approaching 100 immortals
All you need to know about Disruptor Beam
I 100% understand that it looks like a bug, and was designed to warn you before AM runs out, but I think it's mean as a warning to captains that, having refilled AM, their goodies are still at risk.
I too would love DB to clarify, but I very much doubt we'll hear from them.
Captain level 50, approaching 100 immortals
All you need to know about Disruptor Beam
I sent in a ticket. It's been 4 days since their last communication with me on this, and looking at the stickied post at the top it says they are running 2 weeks to resolve tickets. I guess I better not hold my breath on getting a response, huh?
To add insult to injury I have my Marla McGivers (Level 100, FE/FF) on that mission and can't get her back. That would be the same Marla McGivers who is one of the featured crew for this next event. So if they don't resolve in the next 23 hours or so I won't have her for the event. SO far this has been a very, very expensive voyage.
I will be very curious to see what recompense (if any) they offer me for this.
Star Trek: Timelines - the gift that keeps on "giving."
The whole thing was a massive glitch. I had hit recall before I ran out of antimatter, but I guess there was a server miscommunication, and though I had the recall timer, the next time I looked, the voyage had run out of antimatter. I sent in a ticket when that happened, but while waiting for response, paid the dilithium for a recharge.
Unfortunately, the recharge did not work. The voyage never proceeded, it just started running up time without any events or dilemmas. Finally I gave up and hit recall, which is that lovely 8 hr recall you see above.
It ran out of antimatter again after the 8hr recall timer finished. I had to refill again, but I think that time the refill worked right and the voyage continued like it was supposed to.
Basically, it was a huge hassle, my best crew were AWOL for like five days, but DB did get back to me and I was able to get back the dilithium spent on the recharges, which was all I was asking for, since I had hit the recall originally without spending any dilithium.
In conclusion, it took a while, but they did get to my ticket eventually and all ended well, more or less. Patience, captains!
Thoughts?