New Starbase Room: Shipyard (Proposal)
Once again, we are moments away from maxing our starbase, and I know others are not far behind. So.
What other stats can we improve in the game?
Ship Stats!
Each ship has passive stats like attack damage,accuracy, evasion, crit chance, crit bonus, even shield points, hull points, shield regen rate.
So How about some rooms to improve those? Targeting Computer(accuracy), Alloy Research (hull),Shield Tech,etc.
(maybe my names are terrible but, you get the point).
Perhaps these stats would not be game-changing, but they would be something for us to do, to get those 100 chronitons, which we like
ok, forget my original idea! MORE VOYAGE ANTI-MATTER! MORE CREW SLOTS!
What other stats can we improve in the game?
Ship Stats!
Each ship has passive stats like attack damage,accuracy, evasion, crit chance, crit bonus, even shield points, hull points, shield regen rate.
So How about some rooms to improve those? Targeting Computer(accuracy), Alloy Research (hull),Shield Tech,etc.
(maybe my names are terrible but, you get the point).
Perhaps these stats would not be game-changing, but they would be something for us to do, to get those 100 chronitons, which we like
ok, forget my original idea! MORE VOYAGE ANTI-MATTER! MORE CREW SLOTS!
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Comments
Extra crew slots would be a great addition
+5
+10
+15
Certainly would keep our fleet interested.
Just somewhere you can contribute stuff you don't want and it counts, even if it doesn't return any value.
Think of a room with infinite components to fill but no benefits back. Our fleet couldnt' give a crap if we never get any benefit out of donating items to a blank space as long as we get those chronos. So just create a "waste reclaimation" room that doesn't ever finish and "build" like the current rooms do that we can donate to and be done with it.
Yes, there is one! DB money income!