Holo Emitters Holo Emitters Holo Emitters Holo Emitters H Holo Emitters Holo Emitters Holo Emitters
CSR _Waylander
✭✭✭
in The Bridge
So our star base isn’t the best isn’t the worse stands at level 56. To increase all the rooms to the next level it will cost 281k holo emitters.
Something needs to be done about the level of holo emitters that star bases.
There are a number of ways to do this,
1 the first thing is that when you beat a ship battle you get both titanium and holo emitters.
2 Increase the amount of holo emitters you get on a ship battle the highest I have seen is 14.
3 Where do you get ship battles in the areana make it so if you win a fight you get titanium and holo emitters instead of the paltry 1k credits or as well as.
4 Be able to replicate them a single replicator ration will replicate 250 emitters.
5 Make them drop in voyages/scans
6 Give them away as prizes like merits
7 my personal favourite reduce the number of holo emitters you need
8 all of the above.
Something needs to be done about the level of holo emitters that star bases.
There are a number of ways to do this,
1 the first thing is that when you beat a ship battle you get both titanium and holo emitters.
2 Increase the amount of holo emitters you get on a ship battle the highest I have seen is 14.
3 Where do you get ship battles in the areana make it so if you win a fight you get titanium and holo emitters instead of the paltry 1k credits or as well as.
4 Be able to replicate them a single replicator ration will replicate 250 emitters.
5 Make them drop in voyages/scans
6 Give them away as prizes like merits
7 my personal favourite reduce the number of holo emitters you need
8 all of the above.
12
Comments
Proud Former Officer of The Gluten Empire
Retired 12-14-20. So long, and thanks for all the cat pics!
9A. Encourage your fleet mates to start looking wiki because many down the list ship battles are actually best chron-wise.
While that is great advice, and I am all for promoting the wiki... do you really think we can get 50 strangers to go read an outside website to play the game? 95ish% don't even use the forums.
It would be easier to fix the game than try to force people to go to a website and read.
In my experience people tend to agree to do extra work more readily than they agree to do self-harm.
The OP listed a bunch of things out of their control.
I listed the one thing that IS in their control.
Yes, I think it's easier to influence the behavior of your fleetmates than it is to influence the behavior of the company developing this product.
EDIT: Our fleet recently capped out the starbase. We ended up having a day or two where we were only donating Holos. It is out of balance, I whole heartedly agree, but not as wildly so as this post might indicate provided adequate coordination/behavior.
Peachtree, do you have a link for that? I don't see a page of Holoemitter drop rates on the wiki....
A link for what? Holoemitters can drop from any space missions (i.e...not away missions).
Apologies, Peachtree, I replied to the wrong post.
AL103... can you give us a link to what you're talking about? I can't find a chrons per holoemitter list anywhere.
The other point to be made here is that people who don’t know about the wiki probably believe the drop probability suggestions and run missions accordingly. For example, they may be farming 0* clothing patterns from Stolen Honor instead of On Their Heels, which despite being a low-chron mission will at least spit out holoemitters.
Preach. I’ve had to catch myself more than a few times when looking to run Operation Isolate on normal, especially when I have a supply kit running and the elite version costs the same as normal w/o the supply kit.
Last I checked (within the last 48 hours) they haven't made pages for starbase components yet.
1. Voyage.
2. Have fun. If something isn't fun, don't do it.
3. Only pursue characters I care about.
4. Contribute to the fleet.
5. No more spending beyond monthly cards.
6. Have fun.
7. Voyage.
8. Have fun!
noooo wait. Just max all the rooms. And by the way max all of my Crew.
The fleets that were maxed had to deal with it, so you can as well
Fun Fact: this bug has been there since the INTRODUCTION of drop chance sorted lists, has been reported 2.7 gazillion times, and still DB refuses to fix this development-triviality.
DB - DO BETTER!
Something needs to be done about this!
More Holoemitters now!
Usually it helps to always have a holo room recommended, so ppl don forget about farming those.
By design there has to be intentional obstacles and slowdowns in game or else we’d all be hitting max on everything too easily and too quickly.
As others have pointed out, the OP should try and research ways to collect more holos and how to prioritise room upgrades. Work as a team with your fleet to figure this out, or read up the subject on the forums, it has been discussed before.
There are things DB could do to improve it (like fix the ordering of recommended missions) but that would, likely, still not fix your problem completely.
At its core, you have a fleet management/organization issue. Prioritize running space battles (even if they're slightly less efficient). Send ad warps on 20+ chrons space battles. Encourage your fleet mates to do the same.
It will take a long time to climb out of your imbalance, here, but you can at least improve things.
Just out of curiosity,
What level is your fleets starbase?
Hate Holo like everyone else but I dont think they should be made easier to get. As so many mentioned: fleet management is the key
Starbase level 82