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Petition to remove Voyage Dilemmas from Daily Rewards.

[SJ] Admiral Aki[SJ] Admiral Aki ✭✭✭✭
edited March 2018 in Make It So!
In 1953, the General Secretary of the Socialist Unity Part of East Germany issued a statement that all workers in state owned enterprises would be forced to meet higher quota's otherwise they would see a reduction in their wages. This led to a large uprising against the German Democratic Republic (East German) government in which there were approx 100 fatalities.

Whilst I do not want to compare a computer game to the desperate struggles of an opposed people, there are parallels that one can draw from this historical act and what DB has done recently with the addition of Voyage Dilemmas and Daily Rewards. Basically, we have been asked to increase our output with no increase in reward for effort.

As a player-base, we should voice our opinions to DB. I know there have been a few sporadic posts and a poll on the subject, but I've not seen anything in terms of a movement (along the lines of a DB:Do Better). I'm hoping that a good old fashioned petition in the form of this post will help. I'm not talking about a payment boycott or anything drastic like that. Just a list of names of us who are unhappy with the changes that DB made.

Personally, the change that DB made to the daily rewards has had no impact on me. I am able to complete two 6 hour Voyages per day, and therefore clear the Dilemma requirements with ease. But this change has had an impact on the game to my fellow fleetmates, some of whom are beginning to question their future in the game. And THAT does have in impact on me and my enjoyment. More importantly, the change that DB has made has set a precedent. If we do not give DB backlash over this change, then it won't be long before we have harder and harder daily targets to complete.

What I would like is simple. Either:
  • DB could reverse the change and admit that they have made a mistake.
  • Let us pick ten tasks to complete each day rather than eleven for 200 honour points.
  • Increase the amount of honour given for all eleven tasks completed.

If you feel the same as me, and would like DB to listen, please add your name comment to this post.


Comments

  • Jim SteeleJim Steele ✭✭✭✭✭
    I don't have a problem with them either, as I can do a 6 hr voyage however the rewards are not commensurate with the amount of effort required to get to that point.

    The credits are of course welcome, but 25 merits is rather useless in the grand scheme of things, and the extra challenge to complete for no additional reward is disappointing.

    Jim
    DB: Do Better
  • Simpler solution would be to require 10/11 acheivements for the 200 Honors
  • I agree that 10/11 would be the best solution. Many other games offer similar structures. 11/11 severely penalises new players who struggle to reach 2 hours.
  • LjofaLjofa ✭✭✭
    Agreed with Roadrunner
  • DittoDitto ✭✭✭
    I have no issues with additional "OPTIONS" for daily quests to come up .. however, they should have left the 10 Dailies well enough alone. Making it 11 now is the real issue which is "not fair" and pretty much "sour grapes" ...

    "Here, do more work for same reward" ..
    "Here, let's add something to make it more difficult for newer players"
    "Hey, let's not give our players options .. let's force them into compliance and such".

    Nah, it's a bad move on DB's part ... inconsiderate of the player base in general.

    Options - good.
    increasing requirements for similar rewards with no real justification - bad.
  • DralixDralix ✭✭✭✭✭
    Whilst I do not want to compare a computer game to the desperate struggles of an opposed people

    But you kinda did.
    I'm hoping that a good old fashioned petition in the form of this post will help.

    Doubtful. Not that they wouldn't take feedback into consideration, but it's highly unlikely they'll say "200 forum users signed a petition, we need to change." If they set that precedent, would they have to reverse again if 250 people then signed a counter petition?

    Companies are not run by democracy.
  • <TGE> Clifford<TGE> Clifford ✭✭✭✭✭
    I agree, but do not think they should remove it entirely, seeing as some people like it, and others on the game who are not on the forum will likely not understand why if it were removed.

    I think the daily honor should be a reward for completing any 10 of the tasks. Set the counter to drop the reward at 10, like it used to.

    It’d be a win-win in my opinion. Many complain about having to do arena battles for their dailies, and this way, they could have a choice, especially seeing as many of those players are long-time players.

    I’m able to hit 6 hour voyages more and more often these days, but I have something like 66 immortals.

    I had a day recently when I stayed up late for the sole purpose of finishing the voyage daily (which sounds like a trivial inconvenience, but I personally have a lot of trouble maintaining a regular sleep schedule, so it’s important to me to do what I can to keep it, and this game is working harder to tempt me out of it). Only barely made it before the reset.

    In comparison, I used to finish out all of my others at least 8 hours before reset. (I say used to because I started pacing myself on arena and cadets, since I would run out of tickets on both and then not have much to do on the game in the evenings.)

    So. I would like it if they did something, even though it most likely won’t affect me as much soon, since my crew is generally getting better.
  • The voyages requirement was the proverbial straw for me. Since it has been implemented, I've given up on the dailys and on long voyages. I find it rather liberating, TBH. I spend less time playing the game, and spend a lot less money on it.
  • MRNelsonMRNelson ✭✭✭
    I agree with this choice. Making the requirement be 10/11 completed would be the best, and easiest solution to implement. It would give the player some options for completing the requirement.

    Personally, I find 3 voyages and 7 shuttles the most difficult to complete, since they both require 3 hours to run. Because I have only been playing for about a year, my crew is not as advanced as others are. I have yet to even complete a 4 hour voyage, because every time I immortalize crew, I have to freeze them to make room for the 2 new crew that DB gives us as rewards each week. I must either make room for them or airlock them, which means I have to recall Voyages after 2 hours. It then takes another 48m to return. And since I only have 2 shuttles, I have to send them out 4 times a day just finish all 7. I will soon have enough saved to buy a 3rd shuttle, and with the help of my Fleet mates, I have actually found the Button to buy it! I couldn't find it on my own (poor location, DB)!

    If we didn't have so many events, I would have more time to work on my crew instead of just working to find room for them. Then I could eventually make that 4 hour voyage some day. I know I will never complete my crew list, DB releases new crew too fast for that.
  • edited March 2018
    I would be OK if they just made it one dilemma needed per day. With 3, it leaves no room for error when you consider return times.
  • JhamelJhamel ✭✭✭✭✭
    I agree with the 10 out of 11 daily goals completed being enough to get the 200 daily merits.
    "Everything about the Jem'Hadar is lethal!" - Eris (ST-DS9 Episode 2x26 "The Jem'Hadar")
  • I can achieve the voyage goal most days but honestly it’s sometimes a pain. I’m all for a 10/11 option instead. It would be nice to not have to run voyages constantly if I don’t want to and still get the dailies, plus I know it’s a difficult thing to do for newbies and lower level players.
    Weirdly enough, I’m also Vulcan Housewife. Also, RNGesus hates me, like really, REALLY hates me.
  • I like the 10/11 option as well.

    I would even like to take it a step farther and go with a prize for completing 2 dailies, 5 dailies, and 10 dailies. Possibly even adding higher levels for future expansion.
  • WundigoreWundigore ✭✭✭
    10/11 is a good suggestion.
  • Agree on the 10/11 concept
  • Make it 10/11 and must be ok for everyone.
    Or at least pump the rewards to fit the extra challenge to complete the dailies.
  • XoiikuXoiiku ✭✭✭✭
    • Let us pick ten tasks to complete each day rather than eleven for 200 honour points.
    ...require 10/11 acheivements for the 200 Honors
    I agree that 10/11 would be the best solution...
    I think the daily honor should be a reward for completing any 10 of the tasks.
    MRNelson wrote: »
    Making the requirement be 10/11 completed would be the best...
    I agree with the 10 out of 11 daily goals completed being enough to get the 200 daily merits.
    I’m all for a 10/11 option instead.
    scruffy151 wrote: »
    I like the 10/11 option as well.
    Wundigore wrote: »
    10/11 is a good suggestion.
    Agree on the 10/11 concept
    Make it 10/11...

    ecsz46xkop37.gif
    10/11

    We are all downstream from each other and ourselves, therefore choose to be relaxed and groovy.
    Consider participating in civil discourse, understanding the Tardigrade, and wandering with the Subspace Eddies.
  • Dralix wrote: »
    Whilst I do not want to compare a computer game to the desperate struggles of an opposed people

    But you kinda did.
    I'm hoping that a good old fashioned petition in the form of this post will help.

    Doubtful. Not that they wouldn't take feedback into consideration, but it's highly unlikely they'll say "200 forum users signed a petition, we need to change." If they set that precedent, would they have to reverse again if 250 people then signed a counter petition?

    Companies are not run by democracy.

    Silence = 100% certainty that what we have to say won't impact decisions.
    Speaking up means that it might have an impact.
    There are many examples of feedback on these forums resulting in changes being made.

    There's an element of democracy here in that one measure of a company's success is how well they obtain and retain customers, in large part by keeping us engaged and meeting our wants as much as practical and possible. Hence at the top of this Make It So! forum, "Feedback and Suggestions are welcome, and appreciated."

    10/11 is the way to go, so newer players can once again get their participation points for the things they can reasonably do if they put in the effort - which is what I thought Daily Missions were all about (in contrast to Achievements which are goals to work towards over time).

    Regardless of where we're at with our own stages of development in the game, this matters because it matters for newbies. The degree of success of the game is impacted by their encouragement or discouragement from involvement. Daily Missions are a key part of that.

    Seems to be significant support for the 10/11 solution on the "Do you like the new Daily Mission challenge for Voyages?" poll thread too.
  • DralixDralix ✭✭✭✭✭
    Silence = 100% certainty that what we have to say won't impact decisions.
    Speaking up means that it might have an impact.
    There are many examples of feedback on these forums resulting in changes being made.

    By all means provide feedback. I'm pretty sure I admitted that they will consider our feedback. Yep, here it is, in a round about way maybe.
    Dralix wrote: »
    Not that they wouldn't take feedback into consideration

    My specific objection is to the notion of a petition, and the expectation that we should all sign one to force change. Which is exactly what I said.
  • smintilismintili ✭✭
    edited March 2018
    I love the new daily target. But the reward should be increased to reflect the heightened challenge of finishing all 11. Perhaps 225 Honour?
    Jim Steele wrote: »
    The credits are of course welcome, but 25 merits is rather useless in the grand scheme of things, and the extra challenge to complete for no additional reward is disappointing.

    There’s this weird credit thing again. I’m sitting on 40 million credits and have no problems in obtaining ever more, while I constantly level and immortalise characters. What is everyone’s beef with a sensible credit management?
  • Dirk GundersonDirk Gunderson ✭✭✭✭✭
    smintili wrote: »
    I love the new daily target. But the reward should be increased to reflect the heightened challenge of finishing all 11. Perhaps 225 Honour?
    Jim Steele wrote: »
    The credits are of course welcome, but 25 merits is rather useless in the grand scheme of things, and the extra challenge to complete for no additional reward is disappointing.

    There’s this weird credit thing again. I’m sitting on 40 million credits and have no problems in obtaining ever more, while I constantly level and immortalise characters. What is everyone’s beef with a sensible credit management?

    40 million? Wow. Do you not replicate things or build legendary items? I was at about 6 million credits when the bonuses for Collections were awards and I'm down under 2 million already.
  • 40 million? Wow. Do you not replicate things or build legendary items? I was at about 6 million credits when the bonuses for Collections were awards and I'm down under 2 million already.

    As I said, I regularly train and immortalise crew, so naturally I build legendary items and replicate them sometimes, if they’re difficult to obtain. But mostly I play the game and collect the necessary components through missions and only ever use the replicator when I’m too lazy or something has a horrible drop rate (looking at you, Starfleet Test Cylinder). So of course a large fortune has amassed.
  • <TGE> Clifford<TGE> Clifford ✭✭✭✭✭
    smintili wrote: »
    40 million? Wow. Do you not replicate things or build legendary items? I was at about 6 million credits when the bonuses for Collections were awards and I'm down under 2 million already.

    As I said, I regularly train and immortalise crew, so naturally I build legendary items and replicate them sometimes, if they’re difficult to obtain. But mostly I play the game and collect the necessary components through missions and only ever use the replicator when I’m too lazy or something has a horrible drop rate (looking at you, Starfleet Test Cylinder). So of course a large fortune has amassed.

    Yeah, if I don’t use the replicator for anything above uncommon components, my credits slowly build over time.

    I was under 1 mil not too long ago (I did upwards of 100 10x basic pulls in search of Festive Jadzia Dax, before that I was at about 10 mil), and am now up to 5.2 mil again.

    The replicator is what really eats the credits. I also mostly use it for stubborn items that just won’t drop, like 2* gagh, lately. :p
  • I need to make sure I get that Name Dropper award. @Shan should read this as I like the 10/11 idea. Even if @Shan has read it @Shan should send this thread to others at DB to get it fixed into the game. Please @Shan and thank you @shan for all your hard work and having to deal with us players.
  • XoiikuXoiiku ✭✭✭✭
    edited March 2018
    From: Server Release Notes - 03/20
    - Voyages Daily Mission
    Based on feedback from our players, the Voyages Daily Mission will now only require resolving a single dilemma. The second tier of requirements and rewards have been removed.

    Please note that players having already logged in today will see the change after the daily reset.

    Seems like a good solution to allow newer players to clear daily missions. :)

    We are all downstream from each other and ourselves, therefore choose to be relaxed and groovy.
    Consider participating in civil discourse, understanding the Tardigrade, and wandering with the Subspace Eddies.
  • Sounds like "Mission accomplished"!

    It would seem that DB DO listen to players concerns.

    Thanks everyone for your support.
  • While I'm happy for the people this helps, and it's certainly better than the 3 dilemma requirement, it's still not as newbie-friendly as the original (before this week) dailies, or our popular suggestion to make it 10/11 to earn the 200h. This ain't supposed to be an Achievement to reach after a month or so.

    Many players sign on checking out the game and play it for a while before investing. If they're able to complete those dailies with a reasonable amount of participation from the get-go (or very close to), it's more encouraging for them to stick around.
  • This fix hasn't propagated to every player yet...
  • i thought 200 lousy honor for the 10 was bad enough. As long as that 50k honor requirement per star sits on the legendaries, I'll be pretty unhappy with however this turns out.
  • Can we, like, revert this change and instead go for the more than 200 honour for all 11 dailies? One dilemma is no challenge, so downgrading from 3 to 1 per day and still keeping the 200 Honour for 11 daily missions is a joke. I‘m very very unhappy with the way this turned out. 😠
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