Voyage Bug?
Banjo1012
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The past 3 or 4 Voyages, every dilemma has given me 30’s. All of my Voyages go past 8 hours but I have not seen 60 or 100 in the last 3 or 4. Cant be this bad of luck can it?
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Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
This is Veeb (I'm not able to change from Guest),
I have a question in reference to voyages and the antimatter. If this is not appropriate please let me know.
How long should the antimatter last after it has been replenished (2825)?
Thanks for the help information.
But what should be happening if you replenish the antimatter?
So if everything is failing, you have and hour and a half and then you have to replenish again. Should it not last at least another 4 to 6 hours? By my calculations the cost for a 10 hour voyage, would be approx. 132 dilithium. I'm sure I have seen replenishment costing more than 66 dilithium.
Thanks
It depends on you crew skill. Hazards get progressively harder to pass. At the 2 hour mark, you need a skill around 2500 to pass a hazard. At 4, it is 5000. 6 is 7500. 8 is 10k. Etc.
When you reset your AM, you don't also get a reset in hazard difficulty. So, depending on your crew, you might get 3 hours or closer to 2. 30 per minute is a very conservative estimate for "full burn". The actual rate is closer to 22 AM per minute.
So until I can pull more crew with higher numbers I will be stuck running 4 to 6 hour voyages. Again thanks for the information. Have a great Easter.
And you have a great Easter as well!
One thing I have to add- you may want to check out this site for a (quite reliable) voyage time estimator. (:
https://codepen.io/somnivore/full/Nabyzw
It was created by @Chewable C++.
I knew it was 21 or 22 but I go by 30 so I know when I check in again my ship won’t be on fire
Much easier to do the math in your head too