Redeeming those Super Rare items in Galaxy Event
GhostStalker
✭✭✭✭✭
in The Bridge
Hey Peeps,
I know there's probably an existing thread around here somewhere, but I never tried this before and I'd like help understanding it before the event starts...
Basically I'm led to believe that if you hold on to all of them until Phase 2, and then cash them all in, you end up with a few thousand more VP? Is this correct?
I know there's probably an existing thread around here somewhere, but I never tried this before and I'd like help understanding it before the event starts...
Basically I'm led to believe that if you hold on to all of them until Phase 2, and then cash them all in, you end up with a few thousand more VP? Is this correct?
0
Comments
https://stt.wiki/wiki/Galaxy_Event
The closest number I can get to posits that you turn in 181 Super Rare items in phase 1 and get 55,549 points. Turning in 179 Super Rare items in phase 2 gets you 56,300 points. But it scales faster initially, so if you don't make it that high, you end up with more of the points up front.
That being said, as you mentioned, consider the boost from turning in phase 1 to level the "Featured" crew, and give you higher percentages sooner, and thus get "more" ultra rares.
In my opinion, the "Best way" is to turn them in as you go during phase 1 IF you are trying to reach threshold rewards for leveling crew to get the best percentages... then STOP turning in ultra rares... and get the "small" advantage(every bit helps) for turning in the rest in phase 2
Oh I know, the debate here is between saving them all to cash in right when Phase 2 starts.
1. Sit out first phase and let others (that have tons of resources) do the honor of unlocking the 2 event crews community reward. Your work here is to lv up the event crews.
2. wait fo 2nd phase start and we do the work to unlock the last community reward (if not competed yet)
Check out our website to find out more:
https://wiki.tenforwardloungers.com/
Not the end, that would be silly. The START of phase 2.
See, usually I aim for 130k VP and stop. But I have a Valeris at 1/4. My goal is to make top 2500 so I can immortalize her by event's end. The most efficient way possible.
It's also worth mentioning that since this is a Mega, turning in immediately gets you to your next Surak copy faster, giving you some more boost.
Part 2 doesn't work since community rewards are only during phase 1.
this is the part that just isn't true.. the "reset" isn't the same
in phase 2 you get more VPs per trade in .. and it "evens out"
example - if you earn 103 ultra rares(UR) in phase 1 and 106 in phase 2...
turn in 103 phase 1 >> 29925 VP
turn in 104(2 left over) in phase 2 >> 28555 VP
total 58480 VP
turn in 209 in phase 2 >>> 60025
so the difference is 1545 if you wait...is this significant enough? if you turned in those 103 in phase 1, would you have boosted featured crew enough to get more URs so you could get even one more set trade in? if so... you would get MORE VPs than if you waited.
The "perceved" ramp up in for UR trade ins is a false perception due to the fact in phase 2 it takes more URs per set
Do we definitively know what's been in use the last several events?
there are "Standard" galaxy events with phase 1, phase 2... then hybrid, which only has one phase (usually phase 2, but i think a couple hybrid events have had galaxy phase 1) and then 3 events with special tables.. Contingency Plan, The Whole Truth, Orion Belt.
last time the "special" tables were used was "Orions Belt" October 2017
I.E., you would get a few extra uses out of a 2/5 Surak instead of a 1/5 if you turned in rares earlier, giving you a few % higher on a handful of recipes.
I think the moral of the story is: don't split your turnins. If you're going to play phase 2, turn all of your rares in during phase 2. That way, you don't have to go through the "ramp up" twice.
If you aren't going to play any in phase 2 and just push to 130k, you might as well just turn in as you finish them. The difference in points just isn't that much.
Let the games begin!
I did the math once. It's a relatively small difference for the Super Rares (less than 2k VP or thereabouts), but if you do all of the regular builds in phase 2, you get an extra 5-6k VP. The problem is, the build difficulties may vary.
Also, phase 2 often has multiple factions, so you should have less than 3 rares left over in that case- just turn in whatever's above 3 but less than 15 to the second or third faction.
It doesn't appear so from information on the wiki, but since we are now in phase 2 of the current event and the turn-ins have reset, they still follow the phase 1 list from above.
Since it's the first time i paid attention to the numbers, i might have missed it.
Still i find it strange.
This is EXACTLY what I do. I score exactly 10 points in phase 1, just enough to qualify for the community rewards. I then use 2.5 days to level up the 1/4 copy of the event crew I "won" for "participating" in phase 1 slowly using as many ad warps as possible to hang on to max chrons, and then I pick a time and go to work during phase 2.
Not only is this way efficient, but it lets me decide if I want to go for rank or not without feeling like I have to to protect my phase 1 chroniton investment.
Looks like another bug. The Dominion turn-ins start at 735 like they should for phase 2 while the Sec 31 and Terran turn-ins both appear to still be using the start of 125 from phase 1.
I got rid of this issue by just scrolling to the bottom of my crew list if I was in the middle of crafting when I got #15. Then I can finish the last recipe without collecting another SR.
Yes, the Dominion faction seems to have proper turn-in rate, but the others are set to phase 1 rates. I wonder how many VP you would lose?
Say you had 500 SRs. Phase 1 would get you 157400 VP for 496 SR. In Phase 2, 494 SR would get you 158150 VP
Protecting the Galaxy's Future from itself