The Drop Rate of Holoemitters Needs to be Drastically Increased
Hi all,
Rather than cosign on a few threads here and there about this issue I decided it's time for a fresh post about this topic. Looking at my Starbase I see everything maxed on all rooms except Holoemitters. 4 rooms that need 20k each.
To put things in perspective the drop rate for them episode 7 hounded is around 12 per run for 24 chrons. Doing a 10 warp for episode 1 logical response 40 chrons nets 11-16. This is abysmal.
My recommendation is that the drop rate should be changed closer to that of tritanium. I know other fleets have maxed their starbases and I applaud them for that. For us that have not I am sure we can all agree that Holoemitters are the Mega Stall parts holding us back.
Rather than rushing out new Starbase rooms I would like to see this changed. It would bring more parity between fleets on the Starbase front.
Rather than cosign on a few threads here and there about this issue I decided it's time for a fresh post about this topic. Looking at my Starbase I see everything maxed on all rooms except Holoemitters. 4 rooms that need 20k each.
To put things in perspective the drop rate for them episode 7 hounded is around 12 per run for 24 chrons. Doing a 10 warp for episode 1 logical response 40 chrons nets 11-16. This is abysmal.
My recommendation is that the drop rate should be changed closer to that of tritanium. I know other fleets have maxed their starbases and I applaud them for that. For us that have not I am sure we can all agree that Holoemitters are the Mega Stall parts holding us back.
Rather than rushing out new Starbase rooms I would like to see this changed. It would bring more parity between fleets on the Starbase front.
1
Comments
-Lord Wizzlestix I
Still agree with your point though.
Today was the day for us. Value your bottleneck
50 people donating 20 Emitters each are not exactly Chron-providing...
This punishes smaller and more casual guilds. While the tryhards complain I got no more free chrons at a certain point with this bottleneck us common folk are lucky to get 20 chrons a day grinding here and there.
What happens when the free chrons are gone again and they have +15 levels of rooms higher than 80% of other fleets? Because I can tell you right now those guilds are pre farming Starbase components and will shoot through rooms like a formula 1 race when they are released.
I think this is a bad bottleneck that will ultimately disrupt parity between players of similar character levels ie have same ff fe legends. All I want is a fair chance to catch up without having to change the culture and focus of my fleet.
Perhaps you are. My fleet (SoS) is still a day or two away from finishing.