When Do You Consider Yourself To Have “Collected A Card” Within STT?
Irial
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in The Bridge
Many players (but probably not all) consider STT to be a “card collecting game”. However, my perception from reading through various threads is that we do not all share a common definition of what it means to have ‘collected a card’ in the game. Being respectful of those who have a different view from our own, please share what your criteria is for considering a card in the game to be a part of your personal collection.
Thank you!
Thank you!
When Do You Consider Yourself To Have “Collected A Card” Within STT? 125 votes
As soon as a Card newly Joins My Crew – I have collected it at Level 1 (with just a single Star)
32%
A Card needs to be Immortalized; if it is frozen in my Cryostasis Vault, it is still part of my collection
48%
The Card must be both Immortalized AND residing in my Active Crew Quarters; it is Not in my collection if it is frozen
2%
0
Comments
To that end, it needs to be the best it can be and active.
For me, if a card is acquired for an achievement or collections, that's just gameplay, it's not the same as having characters you want for their own sake.
I'd prefer to use it, but I can at least look at the art.
I do think the "should be usable (hence active)" view has merit as well.
1-4 star FF but not necessary Fe
1/5 or greater Fe but not necessarily Ff.
Ah, but I am the type of person who builds decks around cards I like. Yes, I put other awesome cards in there, but I can't play a game when I'm only following the mechanics, I have to have some emotional involvement based on the IP. Cool cards are what make any card game for me.
First and foremost, if they are frozen, to me, they are not collected. They are deleted with the option to repurchase with merits and/or dilithium.
Second, if they are a single star at level 1 I consider that card collected as well. It's not complete, but as long as it's in my crew quarters it's collected.
So really, for me it boils down to this: If it's in my crew quarters it's collected
The whole frozen thing annoys me. For example, I was first to max Botanist Keiko. I froze her because she had not practical use but has an emotional use. Every time I get a drop of her (voyages or basic portal) I go and look and see my name as first to max and feel I accomplished something small, but fun. Then I airlock her. I would love to be able to look at her at any time without having to waste merits or dilithium to do so.
A perfectly reasonable mentality (I play similarly as well), however, you still don't throw out the other cards you don't like. You could use them, but you choose not to. You still have them in your personal collection of available cards.
1) when it's a card I like, and I've made the emotional decision that it's not getting discarded.
2) when it's FF and I've made the rational decision that it can be frozen, so I work on doing that.
I have several level 1, unfused cards that I've decided I like too much and they're not getting kicked out no matter what, so they're "collected". (I just haven't bothered to level and equip them because they won't be strong enough to use until they're fused.)
Conversely, I have several level 1, unfused cards that will be airlocked as soon as I need the space. So the fusion/level doesn't matter at all in my head, it's if I'm *keeping* the card. (Which for me, includes the frozen ones.)
I feel like the only people trying to convince us that it isn't a card collecting game is DB personnel.
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So long and thanks for all the fish.
Yeah, but I don't care about those cards. If I want a card because it's cool, it's going in a deck and I'm going to play with it.
It was their CEO who said it was a card collecting game and that it was their biggest source of revenue
DB CEO admitted this is a card collecting game in a press release not that long ago.
If that was their business model, MTG would have been dead in the water.
I don't remember hearing that. I feel like when the game was shiny and new and crew slots were desperately sparse, before cryo, there was a statement that they did not intend for it to be a card collecting game. I'm glad they came around on that matter.
PM for details.
So long and thanks for all the fish.
Here is one of the interviews with him. This was when the number of crew slots in the game exceeded the number of crew in the game.
Of particular interest is this quote “That’s the primary way we generate revenue in the game, by making collectible content available for people to buy.”
https://venturebeat.com/2016/01/06/star-trek-timelines-is-a-mobile-game-fans-should-actually-care-about/2/
Thank you. I definitely missed that.
PM for details.
So long and thanks for all the fish.
That said it's not purely feels, if I've got a character at one star level one, the only thing between that and FF/FE is the time and patience it takes to equip and citation them. I could complete any crew I currently have, if I want to devote resources to them rather than whoever else is on the workbench (usually whoever's up for event duty next week) - might take a while to citation a 1/5 up to 5/5, but there's nothing stopping me - so it's getting the character to begin with that's the biggest deal for me.
For super rares, I’ll only keep them if I can fuse them, since I have all of the ones I want for the most part... otherwise they can contribute to a citation...
Immortalized: 140 x 5*, 221 x 4*, 74 x 3*, 47 x 2*, 27 x 1*