My new strategy for clearing crew space.
DavideBooks
✭✭✭✭✭
in The Bridge
Some of you may be doing this, but I'm going to lay out my current crew spot strategy.
At first, I was trying to get all the best crew, but I was constantly running into the problem of airlocking crew for space and then hoping I would get them back. I kept 2* crew I was trying to level and kept as many unfused 3* as I could, but I wouldn't level them until I got 3 copies. That was difficult since I wasn't opening any packs due to space.
Then I began a new plan:
I have the 2* crew I need for cadet missions. I airlocked all the others since they are easy to replace.
I saved my chronitons for a couple weeks, used a supply kit and went crazy on the 3 star crew. I have now focused on three star crew for four weeks. I have immortalized 16 of them and have six more close. I have not focused on others and have done only threshold in events. This has let me open little by little the 15 pulls I've been saving. I have 55 immortal 3* crew and 71 of 72 total.
By focusing on the three star crew, I will clear out all the space I was using holding them waiting to fuse them. Then I know I can get honor for any future basic crew drops.
Eventually I will have too many 4* crew for my crew space, but for now, this is working for me. I have 6 open spots right now.
Hopefully this helps other mid-level players.
At first, I was trying to get all the best crew, but I was constantly running into the problem of airlocking crew for space and then hoping I would get them back. I kept 2* crew I was trying to level and kept as many unfused 3* as I could, but I wouldn't level them until I got 3 copies. That was difficult since I wasn't opening any packs due to space.
Then I began a new plan:
I have the 2* crew I need for cadet missions. I airlocked all the others since they are easy to replace.
I saved my chronitons for a couple weeks, used a supply kit and went crazy on the 3 star crew. I have now focused on three star crew for four weeks. I have immortalized 16 of them and have six more close. I have not focused on others and have done only threshold in events. This has let me open little by little the 15 pulls I've been saving. I have 55 immortal 3* crew and 71 of 72 total.
By focusing on the three star crew, I will clear out all the space I was using holding them waiting to fuse them. Then I know I can get honor for any future basic crew drops.
Eventually I will have too many 4* crew for my crew space, but for now, this is working for me. I have 6 open spots right now.
Hopefully this helps other mid-level players.
1
Comments
Tell me how Princess Jadzia is non-canon?
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
Waiting for final stars to drop can be a pain in the **** otherwise.
You have made my day. ☺
Keeping the buffer is important to avoid wasting resources on a 1/4 when you can use them on a 4/4 that will come up next week.
When I did have space issues, the 1, 2 and 3* crew were always the first to go then any weak 4* crew. I'm pretty happy that I can even collect the lower end super rares (like Weyoun lol).
Good tip.
When I started, I looked up a list of which cadets I needed to beat each of the cadet nodes. I airlocked every 1* that I saw, and any 2* not on that list went straight to airlock. It gave me a well rounded base crew of 2* that were all level 100. Once I had all of the nodes done, I thinned it down to where I only keep four 2* on my active roster.
After the Sat / Sun missions came out, I did the same thing. I would airlock any 3* that wouldn't help me as a female or alien. When I got all of those nodes done, I thinned it down to where I only need three crew members on my active roster that are female+alien.
My 4* roster started getting insane, and I was running out of crew space. So, this tip might help the OP work up a good strategy for the future. My "favorites" list consists only have crew members that I have 4/4. So, when I happen to open a pack that gets me my fourth star, I add that person to favorites. I only work on leveling those crew ( plus the new release event crew ). I have been in the game a little over a year, since it came to PC via steam. I have about 50 immortal 4*, and thirty FF currently on my favorites that I am working on. I focus on ONE character at a time. But, since the other FF I want to level are on favorites, they will pop to the top of my roster when one gets some random gear from a voyage. By just tossing them an item as it lights up, my 30 FF are all between level 50 and 100 while I only work on the 90 - 100 characters. Then, those slowly creep up to 80-90 without me working on them. I have about a dozen of the really bad 4* frozen, but the rest make up a really good shuttle crew while my 5* are on voyages.
I immortalized all ff crew.
I immortalized anybody I could make ff.
I airlocked all remaining 1*, then the 2*, eventually the 3*.
All my crew slots are full of 4* or 5*. I routinely have to pick which 4* with only 1* to airlock to make space for someone new.
And I am constantly grinding for honor to buy citations to immortalize crew.
[sarcasm]This game is lots of fun.[/sarcasm]
To DB's credit, their offer to make it **tsk tsk** less in exchange for money is getting attractive, but I am sure that would just show me new problems that they want more money to solve.
The monthly card seemed like a pretty fair deal until I realized that it was meant to start me down a path of giving them more and more money for less and less value.
This is part of the best advice for managing crew slots.
1. There are a couple of ways you can get new crew in:
- portal pulls,
- Voyages,
- monthly reward,
- Events.
Of these, only portal pulls are VOLUNTARY ... i.e. hold off on ANY portal pulls until you have at least 1 to 5 VACANT crew slots (depending on the type of portal pull you do).
This can be really difficult to do because you want to open that 10x Community Reward pull you just got etc. etc. but this really is where most people get in trouble, especially in the early stages when they start playing ... just take it slow and you'll get the most out of your resources.
I managed to immortalise all 1-3* crew in the early stages when I started playing this game ... it took me a while because Voyages etc. did not exist back then, but I did it with minimal airlocking of crew I did not have. I just really took care when I did my portal pulls.
Now-a-days I either have open crew slots to accommodate new crew or just the fact that I have so many 4*s needing another star I can readily do portal pulls when they come in.
2. When I was building up my 1-3* crew, if I did need to airlock anybody I usually airlocked the single 4* from community rewards for Galaxy events that you can only get through ranking (e.g. this week it would be Vic Fontaine). These crew will stay 1/4 for eons, if you do not rank high enough to get more copies. I would say crew that are part of the portal pool have preference to keep over new crew.
If they are part of the portal pool then you might already have them or you can consider keeping.
3. When I was building up my 1-3* crew I:
- only had 1 1* on my crew at a time.
- first levelled FF 2* and 3* crew who I knew I was going to freeze and kept my useful ones till last (e.g. Maquis Makeover Torres). That way I was always clearing up crew slots and not levelling crew I was planning on keeping anyway (there are 3 exceptions, see the 3 2*s below).
- levelled the 3* monthly the second I got them on my crew (if I didn't have them immortalised already).
- ran the absolute bare minimum of 2*s for cadet missions (3 - Sito, Pazlar (now Jadzia) & Seska) for a long time when levelling crew still took me a few days.
4. Don't be afraid to:
- freeze ANY 4*, or lower, immortalised crew you have over air locking crew ... frozen crew you can get back with one tap ... getting airlocked crew back is based on luck can can take aaaages.
- spend Honor on a 3* citation if you are pressed for space just so you can freeze a 2/3 crew sitting at 100 (not the monthly crew though!) and if it will allow you to take on a 4* you picked through a Voyage or event. The cost of doing so is very small compared to if you need to buy a citation for that 4* in the future (4.500 compared to 18.000) ... if you are part of a decent Fleet or play on a daily basis then that 4.500 Honor is worth it and easy to get back.
5. Have patience and think long-term ... air locking crew is a short term solution and basically, in general, doesn't get you anywhere. It is a waste of resources (time you have put into playing the game, portal pulls etc. etc.) and is almost always completely unnecessary ... even for f2p players! (as I was when I was levelling the 1-3* crew and am today - had a couple of monthly cards more than a year ago, but have not spent a penny since.) Not only that, but you'll be short on crew space within a day again when the next Voyage comes in with new crew or when you participate in the next event.
Anyway, my 2 cents ... speaking from own experience this has led me to have 229 immortalised crew, including all 1-3*s (even the Honor only ones) and the last time I airlocked a crew I did not have was about 16 months ago. Not bad for a casual player I reckon.