"Fair" Reward for the All Immortal Behold?
I am Kirok
✭✭✭
in The Bridge
I only recently started playing this game and have read up on it through the wiki and forums. It's really come a long way since it released. By a long way, I mean it is much more player friendly than it was in 2016. Just having voyages alone makes it a better game.
The biggest problem I see with this game is the honour reward for dismissing purple and gold crew. I find it a little sad that advanced players are punished for having spent lots of money and time acquiring crew. I think those players should be rewarded and incentivized to spend. So here is my proposal.
I propose dismissed purple or gold crew give you the same amount of honour *unless* you have that crew immortalized. If you have that crew immortalized then you should get just under 1/2 the value of a citation, and if you get a triple Immortal Behold, half a citation (as a reward for having achieved such a feat!).
So here is my proposed breakdown for dismissing crew,
Super Rare (Purple)
200 honour as it is now
8000 honour if the crew is immortalized
9000 honour if the crew was part of an all immortal behold
Legendary (Gold)
550 honour as it is now
22500 honour if the crew is immortalized
25000 honour if the crew was part of an all immortal behold
I think this will encourage players to keep all Legendaries and therefore buy more slots in order to do so. I also think more players will buy packs, even if they have 80% of the crew in the packs frozen because they will know at least some honour will come their way.
As players, we all have a MASSIVE "honour debt" as it is. DB giving us a little something more for the achievement of immortalization would be a respectful nod to advanced players and I bet it will result in greater slot and pack sales.
The biggest problem I see with this game is the honour reward for dismissing purple and gold crew. I find it a little sad that advanced players are punished for having spent lots of money and time acquiring crew. I think those players should be rewarded and incentivized to spend. So here is my proposal.
I propose dismissed purple or gold crew give you the same amount of honour *unless* you have that crew immortalized. If you have that crew immortalized then you should get just under 1/2 the value of a citation, and if you get a triple Immortal Behold, half a citation (as a reward for having achieved such a feat!).
So here is my proposed breakdown for dismissing crew,
Super Rare (Purple)
200 honour as it is now
8000 honour if the crew is immortalized
9000 honour if the crew was part of an all immortal behold
Legendary (Gold)
550 honour as it is now
22500 honour if the crew is immortalized
25000 honour if the crew was part of an all immortal behold
I think this will encourage players to keep all Legendaries and therefore buy more slots in order to do so. I also think more players will buy packs, even if they have 80% of the crew in the packs frozen because they will know at least some honour will come their way.
As players, we all have a MASSIVE "honour debt" as it is. DB giving us a little something more for the achievement of immortalization would be a respectful nod to advanced players and I bet it will result in greater slot and pack sales.
7
Comments
I do think some change is needed.
A different problem. Is when we spend honor on a behold and the crew choices are all FF.
Honor beholds need to be different. If the choice one gets are all FF then they should be rewarded with a citation of the same level. Maybe it also needs to be disabled if all choices are FF. To keep it from being abused. Not sure about that, maybe it would be a reward for FF all the choices.
But we all know there are problems still with the honor system. Just have not been able to give DB a solution. Mainly because of the way DB gives us crew without spending money. They also will end up as honor. Not talking about the ingame mail. More about event rewards and voyages.
Edit: seems more and more like we need a difference for crew we pay for with dil. or money when airlocked for honor.
Quite easy not to spend on packs as they don't offer me anything anymore.
Jim
I'd break that down into more useful feedback, but I've decided to not get too involved in these discussions anymore. Basically though, I'd just encourage you to review your idea from multiple use case scenarios and see how those numbers play out for different segments of the player base over time. That said, it would be better than what we have now, so I think it's a direction which could be explored, and good luck.
Additionally, it has been stated by DB that the honor rates will not change. However, I think there are still ongoing issues with the honor system. For those interested, there is quite a bit of potentially useful info on past efforts for those advocating for any kind of change to the honor system.
Given that all of the previous efforts and suggestions to change the honor rate directly failed to convince DB of a need to change it. I then proposed an upstream solution with a change to the event reward structure, that along with any one of the many suggestions for some sort of refresh option on all duplicate beholds, would reduce the overall number of duplicates and result in less airlocks for a pittance of honor. Here is the third version of that concept: Event Rewards, Threshold:Crew and Ranked:Honor. See the many explanations offered in other parts of that thread if you have questions about it.
Additionally, there were others who proposed changes to the event reward structure and many who asked about it, as well as the Zipf approach to Event Rewards (Proposal).
Then, during the last Q&A DB stated that they think the event rewards are fine as they are. This response was inconsistent with previous Q&A's and employed unconvincing rationale.
So I write this post as both a resource and a caution. A resource in that I hope that some of the previous effort the community has put into this issue can be of use. A caution in terms of after the last Q&A basically proving the cynics right, and the sum total of the communities efforts on this matter having been effectively wasted and disregarded, further effort to advocate for a change to the honor system or duplicates issue is a dubious proposition at best. For those who continue on, despite that, best of luck.
Consider participating in civil discourse, understanding the Tardigrade, and wandering with the Subspace Eddies.
To me the better solution right now is for DB is to raise the % chance for pulling super rares and legendary characters. Even if you just double the chance it will make people happier has the pull rates will increase. It will probably even result in an increase in spending. It isn't my preferred solution but I just don't see anything else happening.
I love the ideas.
I love that the community takes time to socialize solutions to a problem.
I love this community.
That all being said, nothing is changing.
You'd have to prorate me for all the 550 honor airlocks due to an all-immortal behold.
That's *a lot* of honor to prorate.
You could have said the same thing about honor in general. Hey I airlocked all these cards 2 months before honor existed and just got trainers, you need to prorate me some honor in exchange.
It would make some folks upset but something different would make things better overall and in the end.
Though I don't believe anything will change, because the lobes dictate that they don't.
Edit: @RikerWasNumber1
I usually am all set to write some thing similar to what you wrote. Then, I remember that in card collecting you can trade your duplicates. I usually then will switch to a comment about not being able to trade duplicates.
Or you could simply not buy the behold if the chances of getting one all FF are too high for your liking. Otherwise, yeah it would be great to pay 16,200 honor and get 18,000 back, but it's not going to happen.
Trading will also never happen. People would make duplicate accounts and trade amongst fleetmates instead of buying more packs. Due to financial loss DB would never allow such a feature.
You must be new. Most players use their large surplus of trainers as (low-yield) replicator fuel. They wouldn't value any extras of those...
Or, he is joking about the fact that crew trainers used to be all you got for them.
...perhaps you are the one who is new...
You got that right. But they will gladly take 18000 honor for 200 honor when all your superrare choices are FF😉
I do not know if anybody actually does the honor superrare behold. They usually do the legendary behold. So I guess I should have said they will gladly take are 45000 honor for 550 honor.😉
Newer than many. Not new to ironic statements for humour, though - although they can be difficult to detect in anonymous text-only communication. Guess I should have clicked through to your profile...
I figured the 4* behold is more likely to be all FF than the 5* for most players.
But either way, buying the behold is a sucker's bet when more and more of the options are FF. Instead of expecting a citation if you lose the bet, the simpler thing to do is buy the citation.
Sorry I probably should have been more clear. Your comment was fine for what I was proposing. People would do superrare honor beholds.
My problem was with my comment. Very few people would get Superrare honor beholds the way it is now. So I had to switch to the legendary for the current honor behold.