Voyage supplies and weird times
[10F] Belle'Anna
✭✭✭✭✭
in The Bridge
Funny thing is, my voyage was estimated to go to 8 hours and it only went to 7 1/2. Thought nothing much of it, though I extended it and it nearly made it to 10 (because I had the final star for Changeling Bashir). Then a few hours later I was on my fleet's Discord server and it turns out that not just myself, but 3 others in my fleet had unexpectedly short voyages too.
We are wondering if it was a temporal anomaly limited to our sector of space, or whether other fleets had noticed it too. Perhaps subspace has been twisted and we are going to need to stock up on additional 'voyage supplies' to take our ships further into unexplored space?
We are wondering if it was a temporal anomaly limited to our sector of space, or whether other fleets had noticed it too. Perhaps subspace has been twisted and we are going to need to stock up on additional 'voyage supplies' to take our ships further into unexplored space?
Ten Forward Loungers - Give Your Best, Get Our Best!
Check out our website to find out more:
https://wiki.tenforwardloungers.com/
Check out our website to find out more:
https://wiki.tenforwardloungers.com/
1
Comments
I noticed it a couple of times, but not to that extent. Maybe 10 or 15 minutes shorter. I just chalked it up to RNG. The likely scenario is that there was a minor nerf that no one knew about that happened awhile back, changing the fail levels for hazards. It may not have been a big deal then, but with the emergence of better crew and longer voyages, it becomes more noticeable.
~Captain Picard ST:TNG Chain of Command
Link to my list of helpful spreadsheets, websites, threads, and help for all players!
ST:TNG Crew Addition Wish List:
Mariachi Q - Déjà Q Quote - But I feel like celebrating! - Thank You!
H.M.S. Pinafore Data - Insurrection Quote - And his fist be ever ready for a knockdown blow. - Thank You!
Rascal Picard/Guinan - Rascals Quote - I want to see my father!
Kivas Fajo - The Most Toys Quote - What a marvelous contradiction. A military pacifist!
Batai - The Inner Light Quote - This tree is our symbol. Our affirmation of life.
Irumodic Syndrome Picard - All Good Things Quote - You said it was earl grey. I'd swear it was darjeeling. - Thank You!
B-4 - Nemesis Quote - Why do you have a shiny head? - Thank You!
Zero G Worf - First Contact Quote - Assimilate this!
I noticed that in the Skirmish it was lit for the ship with a trait bonus.
Then sending out my voyage I noticed in all locations crew and ship.
I think we may be experiencing a change. But my time estimate was not off. But that was last night. I have yet to have a time estimate for my current voyage. I mean by time estimate how long after dilemma my ship has when AM is less than 2540AM.
The Voyage difficulty was not incremented, I have tested it mathematically just last weekend. I do agree that RNG does miracles sometimes and sinks your ship much more times. I can say that difficulty on voyages is a linear equation, buy just analizing data...
If one refill added more than 3 hours to your voyage, it sounds like you main stat was over 10k... perhaps to the detriment of other stats?
I had chalked it up to exceptionally terrible RNG but...maybe not? Dunno
Cardassian wishlist:
Tora Ziyal - Thanks!
Natima Lang
Empok Nor Garak
Tekeny Ghemor
Mira
Makbar
Dejar
Ulani Belor
I sent the exact same Voyage out this morning. The 2nd-3rd dilemma was not good but not as bad as last night. I then lost about 100 AM in 30 minutes which is pretty decent.
I blame DB for not giving me an Orion ship.
Will make sure with calculator after next dilemma.
My time was off but within the margin of being off by one hazard.
So probably still 21.2AM/min.
Edit: I always leave more time. But that does not help when I quick calc. In my mind and am off by 10 minutes. What works well when I do not make a mistake, is to subtract 6 minutes from the time. I also set another 3 minutes later. That second alarm is for when I am in game, so I do not forget about voyage. That one I have been burned on many times,
All it takes is one dilemma over and your ship is crashing and burning. I always go by 30 AM per minute just to be on the absolute safe side
30 AM is fine.
For me the problem was I had a lot of AM still left got involved in other things.then looked at voyage and it needed to be revived. So I have gone to a two alarm system. Why is it when we're in the game there is no warning on low antimatter until we go to galaxy map. And even then you might have 240 AM left.
Though I guess nothing works better than just bringing them home after dilemma. But when you have over 500AM you feel like getting what you can
Also when I am in game I like to get it to at least 100 AM.
However, when I have not revived there has been a few times I recalled even with more than a 1000AM.
I do not really mind I have the dil. I do not use dil. for much else. Just annoyed when I am in the game and forget about it.
Edit: I asked for a trait button. That button would only show crew with the trait. Do you think they took that and created a trait indicator?
Lately I've found the thorough estimate function is really messed up. If I run the thorough version (changing the target calculations to anything from 10 to 100, or leaving it default 6), it is always giving me a time estimate right in the tool that's worse than the "quick and dirty" version. I did not get notification of an update yet, but maybe I'll check for one (beta?).
Just standard variance (just like the fortnightly Voyage "nerfs"), I expect.
This has happened to me twice; I thought I had somehow messed up my crew/ship! Horribly distributed rng was the problem but it balanced out by the 8hr one. And actually, one of those was timed perfectly so that I was able to resend the same crew and on the second run the distribution was more even, but the end time was pretty much the same. random being random.