Ad Warps Should Respect Phone Sound Setting
[VIP0] Kooz
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We had this issue before, but it's happening again. Previously, if a phone is set to silent/vibrate only, ad warps were muted. With the current version of the game, when playing phone ads, sound is played at full volume regardless of setting. This makes ad warps unusable.
F2P/VIP 0 for LIFE!
3
Comments
(Android, LG G5 myself)
All of these seem appropriate.
I'm not 100% sure on how this list is generated, but I'm pretty sure STT can't manually change what your volume is set to.
Now, if you have the STT application set to "mute" but your phone's MEDIA volume is up (like a previous poster said might be the case) then that is a completely different matter. The Ad will play sound regardless of what the STT application is set to sound-wise. Muting the phone's media volume should trump the Ad volume.
iPhone 8, iOS 11.3.1
I have game sound turned all the way off on this iPhone 7 Plus (in the in-game settings) AND have the silent switch turned on. Either of these things alone should stop the sounds, but don't.
Most ads don't have this error. But some definitely do.
Could you please continue the petty bickering? I find it most intriguing.
~ Data, ST:TNG "Haven"
You read my mind. Those commercials would jolt you awake at 2 AM then TV people put a stop to it. Advertisers thought it would bring more attention to their product when in fact it angered me into never buying what they are selling