Event Name: The Weak Will Perish
Event Type: Hybrid Event Expedition/Faction/Galaxy
Event Start: Thursday, 06/21 at Noon ET (16:00 UTC)
Phase 1 End Time: Saturday, 06/23 at Noon ET (16:00 UTC)
Phase 2 End Time: Monday, 06/25 at Noon ET (16:00 UTC)
Event Finish: Wednesday, 06/27 at Noon ET (16:00 UTC)
Squadrons: Y
Crew Sharing: Y (Phase 2 only)
Faction Winner Bonus: N Community Rewards: Y (Phase 3 only)
The galaxy portion hasn't changed, so they shouldn't change the community rewards. They did add two premium portals(one normal, one event) as the end of individual threshold rewards to reflect it being a longer event.
I like the thresholds being higher, but I do think they missed a trick not including Reliant schematics for those wanting to get more schematics for the ship.
Jim
I like the thresholds being higher, but I do think they missed a trick not including Reliant schematics for those wanting to get more schematics for the ship.
Jim
Yeah I'm debating how much I want to push for two packs that will be most if not all honor points.
I like the thresholds being higher, but I do think they missed a trick not including Reliant schematics for those wanting to get more schematics for the ship.
Jim
Yeah I'm debating how much I want to push for two packs that will be most if not all honor points.
As I said in another thread, I will be pushing for these just to support the idea of these rewards in the future. I don't particularly want any of the characters in this event pack, but I definitely want more event packs and premium pulls in future thresholds.
I like the thresholds being higher, but I do think they missed a trick not including Reliant schematics for those wanting to get more schematics for the ship.
Jim
Yeah I'm debating how much I want to push for two packs that will be most if not all honor points.
As I said in another thread, I will be pushing for these just to support the idea of these rewards in the future. I don't particularly want any of the characters in this event pack, but I definitely want more event packs and premium pulls in future thresholds.
That's the thing, what you're supporting is doing it in longer events, like Christmas and the Defiant Schematics.
I like the thresholds being higher, but I do think they missed a trick not including Reliant schematics for those wanting to get more schematics for the ship.
Jim
Yeah I'm debating how much I want to push for two packs that will be most if not all honor points.
As I said in another thread, I will be pushing for these just to support the idea of these rewards in the future. I don't particularly want any of the characters in this event pack, but I definitely want more event packs and premium pulls in future thresholds.
That's the thing, what you're supporting is doing it in longer events, like Christmas and the Defiant Schematics.
Let's not remember that Christmas event as anything but a total debacle. Changing the length of the event mid-way through. Total disaster.
I like the thresholds being higher, but I do think they missed a trick not including Reliant schematics for those wanting to get more schematics for the ship.
Jim
Yeah I'm debating how much I want to push for two packs that will be most if not all honor points.
As I said in another thread, I will be pushing for these just to support the idea of these rewards in the future. I don't particularly want any of the characters in this event pack, but I definitely want more event packs and premium pulls in future thresholds.
That's the thing, what you're supporting is doing it in longer events, like Christmas and the Defiant Schematics.
Let's not remember that Christmas event as anything but a total debacle. Changing the length of the event mid-way through. Total disaster.
I missed out on that during my hiatus, thankfully. It's a fair point, but I would fully expect DB to throw the baby out with the bathwater and say "see, look, they don't want these rewards, so let's scratch that and go back to what we've been doing" and totally ignore that what we're really responding to is the bloated event length. But I think most of these events could have an extended reward table similar to this (perhaps with a slightly reduced VP total) and many players could still hit them. I would hope that is an option on the table for the future, and I would like to support it.
Comments
I’d be curious to see if there are any alterations to the community rewards for the last part or if it’s the standard three rewards.
It just has 3 phases, but it is still a single event (scores do not get reset).
Event Name: The Weak Will Perish
Event Type: Hybrid Event Expedition/Faction/Galaxy
Event Start: Thursday, 06/21 at Noon ET (16:00 UTC)
Phase 1 End Time: Saturday, 06/23 at Noon ET (16:00 UTC)
Phase 2 End Time: Monday, 06/25 at Noon ET (16:00 UTC)
Event Finish: Wednesday, 06/27 at Noon ET (16:00 UTC)
Squadrons: Y
Crew Sharing: Y (Phase 2 only)
Faction Winner Bonus: N
Community Rewards: Y (Phase 3 only)
I'm guessing the standard 3. It's only a 2 day galaxy so they couldn't extend them out too much
Jim
Yeah I'm debating how much I want to push for two packs that will be most if not all honor points.
That's the thing, what you're supporting is doing it in longer events, like Christmas and the Defiant Schematics.
Let's not remember that Christmas event as anything but a total debacle. Changing the length of the event mid-way through. Total disaster.
Captain Level: 95
VIP Level: 12
Unique Crew Immortalized: 525
Collections Completed: Vulcan, Ferengi, Borg, Romulan, Cardassian, Uncommon, Rare, Veteran, Common, Engineered, Physician, Innovator, Inspiring, Diplomat, Jury Rigger, Gauntlet Legends
I missed out on that during my hiatus, thankfully. It's a fair point, but I would fully expect DB to throw the baby out with the bathwater and say "see, look, they don't want these rewards, so let's scratch that and go back to what we've been doing" and totally ignore that what we're really responding to is the bloated event length. But I think most of these events could have an extended reward table similar to this (perhaps with a slightly reduced VP total) and many players could still hit them. I would hope that is an option on the table for the future, and I would like to support it.