Clarification needed on Cloak ability
Farnsworth
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**edit** tl;dr version - CS told me that the Dev team insists all instant damage attack crew are supposed to penetrate cloak and are investigating why they can't consistently do so. **edit**
Okay, I've spent weeks going back and forth with CS over the fact that the T'Ong fires on ships while they're cloaked if the cloak lasts long enough. CS claims it doesn't happen. Dev team claims it doesn't happen. I post videos of it on YouTube and share with CS. CS says Dev team insists it's always done that.
Um, no.
Now CS is insisting that the Dev team told them that "Space Battle Skill 'Immediately Deals % Damage' should worked [sic] on cloaked ship". The email goes on to say that the concern is why it's only working on the T'Ong. IE, why only the T'Ong can FIRE ON AND HIT SHIPS CURRENTLY CLOAKED. Okay, usually it doesn't damage them, but I have a video of my ship being hammered by a torpedo (graphically, yes it's only a standard attack, it's not a special torpedo or anything) already on its way as it's decloaking.
Let me repeat that for the TL;DR people -- CS is saying that the Dev team is investigating why cloaked ships aren't getting hit by instant damage attack crew right now.
Let that sink in. What's the only real defense in the arena against monsters like Killy and T'Kuvma? Cloak. That's one of the reasons why the T'Ong and Bounty and Defiant and Warbird are so (or still) popular. We can defend ourselves against virtually every other ship out there. And T'Kuvma is very popular (as he should be, being so powerful), but if we can't cloak and protect ourselves against attack, what is the cloak good for?
So, tell me, is the cloak impenetrable or not? If not, was it really glitched for the last two years and nobody bothered to check it? If it is, why am I being told otherwise? And why are my Bounty and T'Ong being attacked while cloaked? Sometimes fatally? Or are we looking at a drastic change to the way the arena and game in general is being played? Considering Skirmish events, if this is a change in the way we've been playing it strikes me as a very bad move.
Okay, I've spent weeks going back and forth with CS over the fact that the T'Ong fires on ships while they're cloaked if the cloak lasts long enough. CS claims it doesn't happen. Dev team claims it doesn't happen. I post videos of it on YouTube and share with CS. CS says Dev team insists it's always done that.
Um, no.
Now CS is insisting that the Dev team told them that "Space Battle Skill 'Immediately Deals % Damage' should worked [sic] on cloaked ship". The email goes on to say that the concern is why it's only working on the T'Ong. IE, why only the T'Ong can FIRE ON AND HIT SHIPS CURRENTLY CLOAKED. Okay, usually it doesn't damage them, but I have a video of my ship being hammered by a torpedo (graphically, yes it's only a standard attack, it's not a special torpedo or anything) already on its way as it's decloaking.
Let me repeat that for the TL;DR people -- CS is saying that the Dev team is investigating why cloaked ships aren't getting hit by instant damage attack crew right now.
Let that sink in. What's the only real defense in the arena against monsters like Killy and T'Kuvma? Cloak. That's one of the reasons why the T'Ong and Bounty and Defiant and Warbird are so (or still) popular. We can defend ourselves against virtually every other ship out there. And T'Kuvma is very popular (as he should be, being so powerful), but if we can't cloak and protect ourselves against attack, what is the cloak good for?
So, tell me, is the cloak impenetrable or not? If not, was it really glitched for the last two years and nobody bothered to check it? If it is, why am I being told otherwise? And why are my Bounty and T'Ong being attacked while cloaked? Sometimes fatally? Or are we looking at a drastic change to the way the arena and game in general is being played? Considering Skirmish events, if this is a change in the way we've been playing it strikes me as a very bad move.
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Comments
The aforementioned video. I'm already being hit before my ship decloaks.
But I still here the sound effects of shots being fired at me. You do not here that for any other ship but that K'Ong.
I am also concerned that no one seems to be able to give a straight answer...
IE, it's not a glitch, it's a feather.
Not quite the same as your issue, but perhaps related.
About happening only to the T'ong I believe is also because of a bug. I some time ago, right when that ship was released, reported here that the firing animation of my T'ong got delayed to the point it seems the ship is not firing at all right after decloaking. But probably that report here was ignored and nothing was done to fix since the ship until recently wasn't a mainstay in the arena.
https://forum.disruptorbeam.com/stt/discussion/1228/iks-tong#latest
I'm far more concerned with the fact that CS claims instant damage attacks were always supposed to cut through cloak so they're investigating how to "fix" that. With the Skirmish event coming up on Thursday, I'd like to know if cloak is now (or soon to be) bloody useless or if I was fed a load of malarkey.
But seriously, if instant damage gets through cloak, what a nightmare! Everyone just uses the fastest damage hitters in the game. No more strategy, just who has those few crew to damage the fastest. What a disaster that would be!
I mean, I noticed that clocking isn't instantly operating when you activate it: Bounty VS Bounty can hit its adversary 0,5 or 1 second after cloaking, but that's ok (cloaking is not like turning on/off a lamp, even in the shows).
But T'Ong can hit you even 2 or 3 seconds after cloaking yourself.
I ever thought it was a hidden ability of some sort, because the ship is nothing special otherwise, at least if you don't own super specialized crew.
It's even easy to avoid, once you know it: just activate the cloak as sooner as possible (same as battling a Killy-leading squad).
My two cents.
Other Bountys, BoPs and Warbirds respect my cloak.
Created a kingdom. Reached for the wisdom. Failed in becoming a god.
But at the same time, I am having success with cloaking just before it's accuracy ship ability.
Though it would be hilarious if that is what they want to do. Because we will just hit these defenseless ships with four instantaneous attacks. And, probably will not need all four.
Thanks for the chuckle Frank
I'm asking for official clarification from a DB representative so that I know they aren't going to do something so asinine.
So far, not getting it.
Increases to crit chance, is always tied to a (quite minor) evasion buff. AFAIK, that's all it does. Some crew get bonuses off of position, but I suspect they're like cloak and only on of them gets the effect. I haven't found a way to make it all that useful myself.
Always bothered me that I can get boarded while cloaked. How do you know you're not beaming your dudes into open space?
It seems that boarding cannot happen if you are cloaked when it is triggered.
But once boarding is triggered cloaking after will not stop the damage.
I never know what to think of this. Sometimes I think cloaking should make killing off the troops that boarded easier. They should not get reinforcements. Other times, I think cloaking once you are boarded should also give damage to the other ship because their boarding troops are stuck and cannot retreat. But who knows maybe they can lock on a signal the troops send. But then the ship should be able to shoot the cloaked ship too.
i have been getting pounded by the T'Ong repeatedly when cloaked.
per the CS, Deals % is supose to work that way,
so my question then is why does it only work in direction.
because i tested this a few times, even while using the T'Ong, and
could not hit the target in cloak.at least not with killy.
the shot just passes right through. no, ifs, and, or buts
yet while in cloak we are target-able.
is this only a few crew with this ability, because Deals % does not punch through cloak with all crew that have it.
@Shan
is this ever going to get fixxed, or is it just going to keep being swept under the carpet.
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