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Meaningless Galaxy Second Phase

What's the point of the second phase anymore? It's old and doesn't have any place in the game. Just call it 2 day mega chroniton sink with no rewards and get it over with.

In all honesty the reward structure for Galaxy events has gone entirely too long without a complete overhaul. 130k VPs from what I'm hearing will more than likely not even get somebody into the top 15k. You've got folks completely uninterested in competing at all Disruptor Beam and sadly the ones that do are not fairly rewarded. Community pulls were done with day one. Then you just leave your players that actually try to basically sit there dumping chrons for 3 days waiting for the thing to just end.

Why not add some extra rewards at 200? 250? 300? 500? Something. Anything?! Maybe a phase 2 community reward? I guarantee if you made 400k an event Gold you would see a lot more folks have a desire to compete.

I understand nothing's perfect. I understand DB is running a business. DB should also understand this model was made for a time before Gauntlets, Voyage's and fleet rewards. Perhaps acknowledging the issue and fixing it would be the best course of action.
eXo | Z•A•P•P

Comments

  • Lady GaghgaghLady Gaghgagh ✭✭✭✭✭
    I have to agree.
    Once I hit the end of the threshold rewards, I quit participating because there is no incentive for me to.
    I am not a mega whale or all that invested in the top event prizes, so I don't bother for them. It's just a waste of chrons for me to bother.
    I hit my 130000 mark with the last threshold reward - a 4th Lt. Ash, Thursday night, so day of the event debut. So I've been saving up all my leftover chrons, voyage chrons, and daily chrons trying to max out every mission.
    Admiral of the Haus of GaghGagh, Starbase level 94, we are not accepting members at this time.
    Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
    Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
    Fun fact: The ships are propelled by bouncy castle technology.
  • PallidynePallidyne ✭✭✭✭✭
    Which is why I think Galaxies should always be in a hybrid format. (Just as expeditions are if they had not been exterminated.) (Did they lay off the guys who knew how to code them?)
  • Heck I stopped after I got T'Kuvma! Supply events just aren't worth it!
  • The true big spenders might be making them more money on the front end than normal by just buying up packs for their 5/5s and being done with it. Maybe this is why the current model remains unchanged?
    eXo | Z•A•P•P
  • All the community rewards were done by the time I started, which wasn't even that far into Thursday! I coudn't believe it. Were there that many people playing? For Cadet Tilly? Like others, I was out after I hit 130k and got that fourth Tyler. No way do I have a shot at the legendary, and the other crew are just honor to me. (So is T'Kuvma, btw. Not interested in stats when it's a nobody character.)

    Anyway...until any overhaul, I wouldn't mind an expedition event sometime in the next year. Those are the only ones I can do well at.
  • Jim SteeleJim Steele ✭✭✭✭✭
    I didn't bother beyond getting T'Kuvmas third star. Ash doesn't bother me and will likely go straight to space once this is done.
    DB: Do Better
  • I don't play galaxy events anymore. only hybrid and I don't even like it or have fun. it has always been and shall always be a huge waste of chronitons.
    Deep Space Exploration Fleet - German Casual Fleet
    Created a kingdom. Reached for the wisdom. Failed in becoming a god.
  • With the advent of Voyages, and making use of a special offer earlier in the week, I'd hit the 130k in two hours, with the hope (hah!) that my saved rare items would manage to pop me into the top 3k for my last Orion Slaver. I'd usually expect to hit 100k in phase 1, but suspect Voyages will reduce that somewhat.

    I was actually glad to get it over with so quickly, for me Galaxies are a method to get items/crew, I'm never going to challenge for the top spot, so they're fun for getting things.

    So maybe a rejig with more things would be good, stretching the current prize points would be annoying, although the easiest path for DB.
  • JeanLucKirkJeanLucKirk ✭✭✭✭✭
    I don't play galaxy events anymore. only hybrid and I don't even like it or have fun. it has always been and shall always be a huge waste of chronitons.

    Someone once had a good comparison: In case a character should improve your crew you exchange chronitons against crew. Also with planful prefarming during the event you don´t need many chrons at all. Now with Voyages both levelling and prefarming is quite comfy really. I have built up most repeating galaxy items in 100s, that helps much. In the current case I have 3 Tilly´s from packs, one I will buy with honor, one I will get through a top 1000 finish. Sure, she is kinda a nuisance in the series, but I still need a killer engineer. And she fits that "bill" nicely...
  • I did a few voyages beforehand, saving up the chrons and sank over 1500 of them into this event. Eventually got to the 130k reward level on Friday night, checked my rank, and I wasn't even in the top 5000, so gave up. If spending 1500 chrons in just over a day wasn't enough, there's no way the 10 chrons/hr top-up and 300-400 from two voyages a day would get me anywhere.
    Level 99. Latest Immortal (957): Chancellor Gowron - October 2023.
  • Someone above said they stopped trying with T'Kumva after getting to 3/5. IMO, huge mistake. His base stats are very impressive, and he was a major factor in last week's faction portion of the event. He will be FFFE for me sometime this Thursday, and presuming some of the missions are favorable to his skill combo, combined with crew sharing in my squad, should be the heavy weight in the upcoming event.
  • furyd wrote: »
    With the advent of Voyages, and making use of a special offer earlier in the week, I'd hit the 130k in two hours, with the hope (hah!) that my saved rare items would manage to pop me into the top 3k for my last Orion Slaver. I'd usually expect to hit 100k in phase 1, but suspect Voyages will reduce that somewhat.

    I was actually glad to get it over with so quickly, for me Galaxies are a method to get items/crew, I'm never going to challenge for the top spot, so they're fun for getting things.

    So maybe a rejig with more things would be good, stretching the current prize points would be annoying, although the easiest path for DB.

    Just to be clear I feel the chroniton investment doesn't require a reduction in or spacing of current rewards. My suggestion is 100% in addition to. Also so far as spending you definitely don't need to be a whale to rank high. You just have to be committed to not leveling crew for about 6 days [ replications excluded ].
    eXo | Z•A•P•P
  • cannabinationcannabination ✭✭✭
    edited October 2017
    DB is going to read this as license to make these events even less fun by spacing out the rewards more by raising the number of points you need for each threshold, and then probably doing the same for the community rewards... something they already tried once.

    DB has an event problem. Shuttles don't even properly qualify as an "event", expeditions require a lot of coding and evidently don't make enough money and despite all the beneficial changes some people still hate them, and galaxy events require much larger resource investment for no greater reward and are not tuned to be competitive. Further, they aren't anything different than what we do all week except that we don't get to equip the stuff we're building. The argument could be made that that these aren't much of an "event" either.

    Another issue that makes them not worth the effort of truly competing is that they haven't spaced out the rewards since the release of events, which means that the good(multiple 5*) rewards end up going to ~.0000025% of the population and there is very little difference between the various reward tiers... especially after you've fully starred the reward 4*, which is its own kind of stupid as DB is devaluing event participation for folks who have paid them money.

    Insert rant about how next week's characters would be better rewards here(once we get out of the super-secret mega event that couldn't possibly wait 2 weeks so it would be un-annoying, anyway).

    The real problem is that DB doesn't really care if events are fun, competitive, or rewarding; they just want to release new characters so people will spend money. As long as we keep doing that, nothing will change.
    Maybe the irony is that we play because we’re Star Trek fans, those hopeful idealists that like to think things will get better when we raise valid concerns about fairness and balance, etc and we forget that DB’s greed openly mocks the values espoused by the franchise they have a license for.
    -Lord Wizzlestix I
  • Honestly, not leveling crew during a galaxy is tze biggest waste of chrons. The rare rewards generated by the free 4/4 are worth so much more than the few chrons needed to Level, especially with voyage chrons and rations.
    Furthermore i am quite happy to have an event that is not won by being on my phone every 3hours straight. The additional chrons that are spent are no problem for me personaly. I am actually running out of crew to Level, since voyages were introduced. I even started to freeze 2* and 3* to compensate...
    But i do not normally spend dil on packs.
  • Z-A-P-P wrote: »
    Also so far as spending you definitely don't need to be a whale to rank high. You just have to be committed to not leveling crew for about 6 days [ replications excluded ].

    Oh I know, if I wanted to I could stockpile chrons and have at it all weekend and get a decent enough placing, I'd just get very, very bored doing so. I used to place a lot better than I do now, and the first couple of events I'd slid down I'd motivate myself to move up a few places, but really, the amount of effort I'd have to put in - especially during a weekend when I'm usually out and about, and the very last thing I want to do is click-click and keep on building the same items again and again - just isn't worth it.

    Once a game starts feeling like work, it's uninstalled.
  • DB is going to read this as license to make these events even less fun by spacing out the rewards more by raising the number of points you need for each threshold, and then probably doing the same for the community rewards... something they already tried once.

    DB has an event problem. Shuttles don't even properly qualify as an "event", expeditions require a lot of coding and evidently don't make enough money and despite all the beneficial changes some people still hate them, and galaxy events require much larger resource investment for no greater reward and are not tuned to be competitive. Further, they aren't anything different than what we do all week except that we don't get to equip the stuff we're building. The argument could be made that that these aren't much of an "event" either.

    Another issue that makes them not worth the effort of truly competing is that they haven't spaced out the rewards since the release of events, which means that the good(multiple 5*) rewards end up going to ~.0000025% of the population and there is very little difference between the various reward tiers... especially after you've fully starred the reward 4*, which is its own kind of stupid as DB is devaluing event participation for folks who have paid them money.

    Insert rant about how next week's characters would be better rewards here(once we get out of the super-secret mega event that couldn't possibly wait 2 weeks so it would be un-annoying, anyway).

    The real problem is that DB doesn't really care if events are fun, competitive, or rewarding; they just want to release new characters so people will spend money. As long as we keep doing that, nothing will change.

    I disagree. The value was already established for the current reward system a long time ago. This isn't a commodity on an exchange we're taking about. It's in game items. They aren't going to be worth more next month than this month.

    Also I would like to think that the folks from Disruptor Beam that read this would have more than enough common sense to realize things have changed significantly. Enough in fact to warrant some additional bonus rewards for individuals and or the community during phase 2. Perhaps more Supply Kits? It's one of those they know that we know that they know that we know what's going on sort of situations.
    eXo | Z•A•P•P
  • Lady GaghgaghLady Gaghgagh ✭✭✭✭✭
    I am not a mega whale or all that invested in the top event prizes, so I don't bother for them. It's just a waste of chrons for me to bother.

    Just as a side note, it is perfectly possible to get in the top 1000 players, and get one legendary crew, without spending money.

    In the first of the Discovery events I ranked ~130 and got a Georgiou without the need to spend a dime. I only ever rank in the top 1000 in Galaxy events, but I do it consistently.

    The fact that many people feel that these events aren't worth it means that these events are much less competitive - and as a consequence, the players - including f2p - can actually get to much better rankings.

    Oh I know that. I just didn't care for Tilly. Some events I do want the top prizes, but those tend to be in faction events where I have no chance.
    Admiral of the Haus of GaghGagh, Starbase level 94, we are not accepting members at this time.
    Captain of the voyage vessels: Queen of Bashir, Landsknecht, and Sunspear, the first luxury starship cruiseliners.
    Amenities include wifi, fully-functioning holodecks, a full-service bar, 3 party decks, a Trill spa, and a business centre.
    Fun fact: The ships are propelled by bouncy castle technology.
  • I did two pulls before the start, got a Tyler and a third star on my existing Slaver. Was such a relief to dump this resource stealing event as early as the second purple crew threshold! The community rewards mean I've Immortalized two purples during this event, and in the meantime I've levelled 2 untouched Dax from 1-100 ready for next event. Shuttles and Expeditions are by far my favourite event type over Galaxy which I simply can't compete in.
    Come join our fleet! We're a great social group that helps each other. You play the way you want to, participate as much as you want and if you want to be competitive, you can be! Check out our fleet ad:

    https://forum.disruptorbeam.com/stt/discussion/5023/qh-the-oldest-fleet-in-timelines-l91-starbase-daily-targets-met
  • Grant77Grant77 ✭✭✭✭
    I am puzzled by players who say that they can compete in galaxy events, but not faction events. It's very likely that you can't compete in faction events BECAUSE you play galaxy. Shuttles are heavily dependent on bonus crew and if they aren't all FE then you aren't going to have much luck. Wasting tens of thousands of chrons on galaxy events *vomit* for no rhyme or reason detracts from that goal in a huge way. That's why you can't compete in factions. It has nothing to do with people spending.

  • DB has an event problem. Shuttles don't even properly qualify as an "event", expeditions require a lot of coding and evidently don't make enough money and despite all the beneficial changes some people still hate them, and galaxy events require much larger resource investment for no greater reward and are not tuned to be competitive..

    i agree with most of your comment but ‘expedition requires a lot of coding’. Most of the events are the same... they just need to cut and paste new texts, point to new pics, different characters. once they set the framework, there is not much left to change.

    DB should focus however on bug fixes. There are many of them....
  • I also stopped participating once I hit the final threshold reward. I'd love to get Tilly, she's an interesting character. There was just no way I was gonna get to the top 1000. No point to continue after the final threshold.
  • V.V. ✭✭✭✭
    Grant77 wrote: »
    I am puzzled by players who say that they can compete in galaxy events, but not faction events. It's very likely that you can't compete in faction events BECAUSE you play galaxy. Shuttles are heavily dependent on bonus crew and if they aren't all FE then you aren't going to have much luck. Wasting tens of thousands of chrons on galaxy events *vomit* for no rhyme or reason detracts from that goal in a huge way. That's why you can't compete in factions. It has nothing to do with people spending.

    I doubt I'll ever be able to compete in a faction event again. The main reason is I can no longer be on the clock every 3 hours. My work is just too busy. With the crafting I can do it on my schedule. Same with expedition (unless that has been officially retired now :( ).

    Of course there is also my squad leader rant. And my wish they would close the starter's gun exploit by only allowing 10 missions open rant.

    But mostly it's the time.

    Even if the game's afoot returned and I was going for my 5th star for Data and I have ALL the other event characters finished, I doubt I could get in the top 2000.
    Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, is all ancient history. Then, before you can blink an eye, suddenly, it threatens to start all over again."
  • DB, here's your revenue opportunity. Put more threshold rewards in, all the way to 1 million.
  • I really thought I had a shot at the top 2500, so I went for it and just missed. Next time I'm definitely tapping out after the 130K mark.
    Drunken Dahar Masters is recruiting active players.
    PM for details.

    So long and thanks for all the fish.
  • Hungry Dog wrote: »
    I really thought I had a shot at the top 2500, so I went for it and just missed. Next time I'm definitely tapping out after the 130K mark.

    This is what this post needs is more folks letting the powers that be understand folks are done after the last purple because there is nothing left. Please give folks more of a reason to continue playing.
    eXo | Z•A•P•P
  • Z-A-P-P wrote: »
    Hungry Dog wrote: »
    I really thought I had a shot at the top 2500, so I went for it and just missed. Next time I'm definitely tapping out after the 130K mark.

    This is what this post needs is more folks letting the powers that be understand folks are done after the last purple because there is nothing left. Please give folks more of a reason to continue playing.

    I usually stop after the 130K mark on full galaxy events. I tested this one because I wanted to see the effect of all the chrons from Voyages. Wednesday I bought one 650 Dil pack since it met my criteria of not having anyone in the pack already FF. I got lucky and got Tilly. I was hoping that if things went well maybe I could get a 2nd copy. It became obvious that I had no chance at the top 1000 when phase 2 started but I did think I may be able to get top 2000 to FF Orion Slaver. I managed to do so, but needed to use a saved 250 chron pack that DB had sent a while ago. Completed 455 recipes. (Not sure how many components, but 3 to 4 per recipe). I finished with 386,000 VP for rank 1820. I've never gotten over 300,000 VP in a faction event and usually am near if not in the top 1000. It's just not worth fighting this hard in these galaxy events to FF a 4-star.
  • Z-A-P-P wrote: »
    Hungry Dog wrote: »
    I really thought I had a shot at the top 2500, so I went for it and just missed. Next time I'm definitely tapping out after the 130K mark.

    This is what this post needs is more folks letting the powers that be understand folks are done after the last purple because there is nothing left. Please give folks more of a reason to continue playing.

    And honestly the only reason I went for the top 2500 was because it would have netted me what I need to cryo the Orion Slaver. If I didn't have a chance at another immortalized crew I would have ignored it altogether.

    Perhaps if they offered a 5* or honor or something else above the 130k mark I would almost be willing to buy the chrons to get to the next level if need be.
    Drunken Dahar Masters is recruiting active players.
    PM for details.

    So long and thanks for all the fish.
  • LjofaLjofa ✭✭✭
    I agree with the OP; two phases - with the exception of changing a couple of the base items used for crafting is kinda redundant.

    If I were to suggest a tweak to galaxy events, it would be to allow the option of crafting of rarer items using rarer components but for more in-event reward. That way players can cycle through other objects in their inventories rather than the same things time after time, warping through the same episode missions for a handful of cheap items.

    Thanks to a need for 1* databases, I find myself with hundreds of 1* 3D chess sets and 2* power cells, for example. And thanks to Voyages, I don’t need to use them as replicator fuel owing to a large stockpile of replicator rations. Also, I’m building up a tonne of Nanopolymers from starbase room assemblage. Well over 20,000 which again, I think could be an option for Galaxy event object crafting.
  • PallidynePallidyne ✭✭✭✭✭
    Ljofa wrote: »
    I agree with the OP; two phases - with the exception of changing a couple of the base items used for crafting is kinda redundant.

    If I were to suggest a tweak to galaxy events, it would be to allow the option of crafting of rarer items using rarer components but for more in-event reward. That way players can cycle through other objects in their inventories rather than the same things time after time, warping through the same episode missions for a handful of cheap items.

    Thanks to a need for 1* databases, I find myself with hundreds of 1* 3D chess sets and 2* power cells, for example. And thanks to Voyages, I don’t need to use them as replicator fuel owing to a large stockpile of replicator rations. Also, I’m building up a tonne of Nanopolymers from starbase room assemblage. Well over 20,000 which again, I think could be an option for Galaxy event object crafting.

    We'll you will max out at 32767 of any item, so having them used makes it so you don't start losing out on getting anything when they try to drop.
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