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Variables swapping places

I wonder if it’s possible that the variables for crit rate in gauntlet sometimes get switched. I understand the whole “it’s random” and “confirmation bias” thing, so this is really just an idea - I have not tested it.

I have seen many times when a character with 5% crit rate hits 2 or 3 crits, while a character with 45 or even 65% hits zero.

This is certainly possible in a random system, but given that I feel like I see it every blasted day, maybe there’s something there.

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