They have been the same since the steam launch. Galaxy and Constitution look glossed out and shiny, the Intrepids, Defiants, Galors and such look blueish - probably the best looking ship on PC is the Warbird at this stage, or the Cube is you can stand looking at it all the time.
Well, in my case, I am using a 970 GTX. I made a thread back in july about it on Steam, but our poor Shan was way too busy being swamped with work on all fronts at the time, so I personally completely understand the delay. I could try to dig out the screenshots if you wish:
I think this may be a 3D render issue at the source, as SOME of the ships are horrible, and some are wonderfully detailed. And this is on my iPad. I can't ever login to the game with FB, so I can't tell if there is a mac equivalent issue. I wish there was a desktop version...
Most, if not all of the Federations ships are great (LOVE Discovery detail - black almost non-reflective stealth hull), Romulan Warbird is the worst - always looks smudged. Hirogen Warship is highly disappointing. I worked on getting this ship for over 6 months since it originally came out, and the 2D artwork is superb, then you get the ship, which is disproportionate to the static graphic, and cartoonish.
Borg Cube is pretty good, but when you turn it over you can see it is rendered in several pieces. Not sure if that is intentional.
I have similar issues with a GTX 980. Never noticed it before because the ship I've used as my main ship for most of the game hasn't changed and looked fine but the ISS Enterprise looks rough.
The Guardians of Tomorrow Protecting the Galaxy's Future from itself
Did a run down of all the ships I had. I am missing USS Discovery, ISS Avenger, Terran Empire Constellation Class, Hirojen Hunter Ship, Borg Sphere, and the USS Shenzhou.
Not sure if this affects the Facebook client but the ship graphics on Steam are horrible:
It looks like the game is using the low res models for some reason. But, some also look pretty good, like HMS Bounty looks normal to me.
I doubt it's anything to do with my computer since I have the same problem on my laptop, but I'm running Windows 10 with a Radeon RX580, laptop is running Windows 8.1 with a GeForce GTX765m
I haven't had any issues with the Steam version, MSI GTX N760 2GB Twin Frozr OC Edition. Latest drivers (as of this posting).
I do get problems using an Android emulator, Nox. Not that the textures are wrong, but that they always display in the lowest possible resolution. That's probably more an issue of the game thinking that I'm trying to play on a potato and downscaling everything the minimums. Of course, no other mobile game has this issue on Nox. Just STT. But anyway. That's not related.
Like others here, I too am experiencing graphics issues with the Steam version of Star Trek Timelines. I'm playing via a Lenovo Y520 laptop equipped with a 4GB discrete NVIDIA GeForce GTX 1050ti graphics card (the laptop is also equipped with an Intel HD Graphics 630 integrated GPU). The OS is Windows 10. Enterprise D definitely looks chrome-plated, as do some of the other ships (as noted above). Attached is a comparison of how the game appears when played via Steam vs. played via an Android emulator. The same laptop was used for both examples. The top image is a screenshot of the game as it appears when played via Steam and the bottom image is how it appears when played via the Android emulator.
(Okay, I wasn't able to post the image on account I received a message saying I have to be around a little bit longer before I can post links, which is ridiculous, for I've been a forum member for nearly two years - counting the previous incarnation of this forum.)
Plan B - the image can be viewed here: tinyurl.com/STTSteamGraphics
(Sorry, but you'll need to manually copy and paste the URL on account I can't post a link yet.)
This is what I had on facebook a few minutes ago.......
The problem seems to go on and off. No idea what triggers it. However I can still play but I hope the textures will improve again
Comments
This is for Steam, correct?
So for this particular issue we need additional information about the graphic card specifically, thank you!
http://steamcommunity.com/sharedfiles/filedetails/?id=1082700013
http://steamcommunity.com/sharedfiles/filedetails/?id=1082694218
http://steamcommunity.com/sharedfiles/filedetails/?id=1082691863
Most, if not all of the Federations ships are great (LOVE Discovery detail - black almost non-reflective stealth hull), Romulan Warbird is the worst - always looks smudged. Hirogen Warship is highly disappointing. I worked on getting this ship for over 6 months since it originally came out, and the 2D artwork is superb, then you get the ship, which is disproportionate to the static graphic, and cartoonish.
Borg Cube is pretty good, but when you turn it over you can see it is rendered in several pieces. Not sure if that is intentional.
I will edit the title accordingly.
One of the worst:
PS: A GTX1070 with latest drivers. Looks fine on the Android version.
Protecting the Galaxy's Future from itself
Nvidia driver version 388.71 (23.21.13.8871)
All screenshots taken in Alpha Onias II.
Ships that were ok graphically:
Ships that were not:
D'Kora Krayton / D'Kora Marauder
Nova Class
NCC 1701 / ISS 1701 / Constellation Class
Jem'Hadar Figher
Maquis Raider / Val Jean
NCC 1701D / Galaxy Class
It looks like the game is using the low res models for some reason. But, some also look pretty good, like HMS Bounty looks normal to me.
I doubt it's anything to do with my computer since I have the same problem on my laptop, but I'm running Windows 10 with a Radeon RX580, laptop is running Windows 8.1 with a GeForce GTX765m
I do get problems using an Android emulator, Nox. Not that the textures are wrong, but that they always display in the lowest possible resolution. That's probably more an issue of the game thinking that I'm trying to play on a potato and downscaling everything the minimums. Of course, no other mobile game has this issue on Nox. Just STT. But anyway. That's not related.
Maybe give the PC version a 'detail' slider. Let us control it?
Voyage Estimator Tool thread
(Okay, I wasn't able to post the image on account I received a message saying I have to be around a little bit longer before I can post links, which is ridiculous, for I've been a forum member for nearly two years - counting the previous incarnation of this forum.)
Plan B - the image can be viewed here: tinyurl.com/STTSteamGraphics
(Sorry, but you'll need to manually copy and paste the URL on account I can't post a link yet.)
I never thought of running it via emulator to see if there was a difference
Thanks Shan. If it helps sometimes it starts off looking properly textured, but doing anything else results in the silvery look.
The problem seems to go on and off. No idea what triggers it. However I can still play