Discussion Thread: Specialist Event Beta Test 2 - [5/20/2025]

in The Bridge
More info about the event-> https://forum.wickedrealmgames.com/stt/discussion/21776/specialist-event-beta-test-2-5-20-2025/p1?new=1
2
Comments
This beta is better than the first attempt but it's still a complete failure all round. But still better than voyage events.
Basically, one of the missions on the display stopped being able to be used; I could get as far as allocating a crew but if I tried to start or warp it I got this message:
And at the same time one of the others (possibly the one which the one that had become unusable was due to be replaced with) reset to Level 1. Also, from that point on, when the bonus for main mission progress was a slice of extra VP, it always came in amounts with a 3 on the end (though maybe that's intentional?).
Non-bug feedback: Very glad to see community rewards. Other than that, the QoL improvements are welcome but in the end just emphasise how much of a clickfest this is. If you have a halfway decent roster and have stashed a couple of thousand chronitons there's no need to be strategic at all, just spam away. Personally, I would still choose this over galaxy as the spam-clicking is more streamlined, but that's not saying much as galaxy is by far my least favourite event type.
Bring back expeditions. (joking not joking)
I’ll echo bring back expeditions, please.
- very tedious, unlike faction all missions have a different length, so all missions end at different times; to start new ones you have to check every few minutes for 2-4days
Tips for improvement:
- come big in rewards (not the usual standard stuff): honor, quantum, cites, beholds/begolds, voyage token (Voyage events drain them fast)
- same fixed length for all missions
Anyone with a still developing roster at least has a chance with galaxies if they plan far out enough to collect the chronitons to compete and make threshold while farming for equipment however with this one you’re just tossing away chronitons to fast forward through missions. It doesn’t encourage someone to keep playing.
At best this event type should be as part of a hybrid event, if at all.
Bad event type continues to be bad. If you want missions to be timed, the timers have to expire together, not at random times all over the day. Babysitting **tsk tsk**. On the other hand, if it's supposed to be played as a resource sink to avoid the stupid timers, it's incredibly tedious and uninteresting.
It's still the second-worst event type and needs to go all the way back to the drawing board.